本文整理汇总了C++中TOOL_EVENT::IsAction方法的典型用法代码示例。如果您正苦于以下问题:C++ TOOL_EVENT::IsAction方法的具体用法?C++ TOOL_EVENT::IsAction怎么用?C++ TOOL_EVENT::IsAction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TOOL_EVENT
的用法示例。
在下文中一共展示了TOOL_EVENT::IsAction方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handleCommonEvents
void LENGTH_TUNER_TOOL::handleCommonEvents( const TOOL_EVENT& aEvent )
{
if( aEvent.IsAction( &ACT_RouterOptions ) )
{
DIALOG_PNS_SETTINGS settingsDlg( m_frame, m_router->Settings() );
if( settingsDlg.ShowModal() )
{
// FIXME: do we need an explicit update?
}
}
PNS_MEANDER_PLACER_BASE* placer = static_cast<PNS_MEANDER_PLACER_BASE*>( m_router->Placer() );
if( !placer )
return;
if( aEvent.IsAction( &ACT_Settings ) )
{
PNS_MEANDER_SETTINGS settings = placer->MeanderSettings();
DIALOG_PNS_LENGTH_TUNING_SETTINGS settingsDlg( m_frame, settings, m_router->Mode() );
if( settingsDlg.ShowModal() )
{
placer->UpdateSettings( settings );
}
m_savedMeanderSettings = placer->MeanderSettings();
}
}
示例2: ZoneDisplayMode
int PCBNEW_CONTROL::ZoneDisplayMode( const TOOL_EVENT& aEvent )
{
KIGFX::PCB_PAINTER* painter =
static_cast<KIGFX::PCB_PAINTER*>( m_frame->GetGalCanvas()->GetView()->GetPainter() );
KIGFX::PCB_RENDER_SETTINGS* settings =
static_cast<KIGFX::PCB_RENDER_SETTINGS*>( painter->GetSettings() );
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)m_frame->GetDisplayOptions();
// Apply new display options to the GAL canvas
if( aEvent.IsAction( &COMMON_ACTIONS::zoneDisplayEnable ) )
displ_opts->m_DisplayZonesMode = 0;
else if( aEvent.IsAction( &COMMON_ACTIONS::zoneDisplayDisable ) )
displ_opts->m_DisplayZonesMode = 1;
else if( aEvent.IsAction( &COMMON_ACTIONS::zoneDisplayOutlines ) )
displ_opts->m_DisplayZonesMode = 2;
else
assert( false );
settings->LoadDisplayOptions( displ_opts );
BOARD* board = getModel<BOARD>();
for( int i = 0; i < board->GetAreaCount(); ++i )
board->GetArea( i )->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
m_frame->GetGalCanvas()->Refresh();
return 0;
}
示例3: handleCommonEvents
void ROUTER_TOOL::handleCommonEvents( const TOOL_EVENT& aEvent )
{
#ifdef DEBUG
if( aEvent.IsKeyPressed() )
{
switch( aEvent.KeyCode() )
{
case '0':
TRACEn( 2, "saving drag/route log...\n" );
m_router->DumpLog();
break;
}
}
else
#endif
if( aEvent.IsAction( &ACT_RouterOptions ) )
{
DIALOG_PNS_SETTINGS settingsDlg( m_frame, m_router->Settings() );
if( settingsDlg.ShowModal() )
{
// FIXME: do we need an explicit update?
}
}
else if( aEvent.IsAction( &ACT_SetDpDimensions ) )
{
PNS_SIZES_SETTINGS sizes = m_router->Sizes();
DIALOG_PNS_DIFF_PAIR_DIMENSIONS settingsDlg( m_frame, sizes );
if( settingsDlg.ShowModal() )
{
m_router->UpdateSizes( sizes );
}
}
else if( aEvent.IsAction( &ACT_CustomTrackWidth ) )
{
BOARD_DESIGN_SETTINGS& bds = m_board->GetDesignSettings();
DIALOG_TRACK_VIA_SIZE sizeDlg( m_frame, bds );
if( sizeDlg.ShowModal() )
{
bds.UseCustomTrackViaSize( true );
m_toolMgr->RunAction( COMMON_ACTIONS::trackViaSizeChanged );
}
}
else if( aEvent.IsAction( &COMMON_ACTIONS::trackViaSizeChanged ) )
{
PNS_SIZES_SETTINGS sizes( m_router->Sizes() );
sizes.ImportCurrent( m_board->GetDesignSettings() );
m_router->UpdateSizes( sizes );
}
}
示例4: ZoomInOutCenter
int PCBNEW_CONTROL::ZoomInOutCenter( const TOOL_EVENT& aEvent )
{
KIGFX::VIEW* view = getView();
double zoomScale = 1.0;
if( aEvent.IsAction( &COMMON_ACTIONS::zoomInCenter ) )
zoomScale = 1.3;
else if( aEvent.IsAction( &COMMON_ACTIONS::zoomOutCenter ) )
zoomScale = 0.7;
view->SetScale( view->GetScale() * zoomScale );
return 0;
}
示例5: ZoomInOut
int PCBNEW_CONTROL::ZoomInOut( const TOOL_EVENT& aEvent )
{
KIGFX::VIEW* view = m_frame->GetGalCanvas()->GetView();
double zoomScale = 1.0;
if( aEvent.IsAction( &COMMON_ACTIONS::zoomIn ) )
zoomScale = 1.3;
else if( aEvent.IsAction( &COMMON_ACTIONS::zoomOut ) )
zoomScale = 0.7;
view->SetScale( view->GetScale() * zoomScale, getViewControls()->GetCursorPosition() );
return 0;
}
示例6: Duplicate
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection( selection ) )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
// prevent other tools making undo points while the duplicate is going on
// so that if you cancel, you don't get a duplicate object hiding over
// the original
incUndoInhibit();
if( m_editModules )
editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
std::vector<BOARD_ITEM*> old_items;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( item )
old_items.push_back( item );
}
for( unsigned i = 0; i < old_items.size(); ++i )
{
BOARD_ITEM* item = old_items[i];
// Unselect the item, so we won't pick it up again
// Do this first, so a single-item duplicate will correctly call
// SetCurItem and show the item properties
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );
BOARD_ITEM* new_item = NULL;
if( m_editModules )
new_item = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() != PCB_ZONE_AREA_T )
#endif
new_item = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
}
if( new_item )
{
if( new_item->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( new_item )->RunOnChildren( boost::bind( &KIGFX::VIEW::Add,
getView(), _1 ) );
}
editFrame->GetGalCanvas()->GetView()->Add( new_item );
// Select the new item, so we can pick it up
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
}
}
// record the new items as added
if( !m_editModules )
editFrame->SaveCopyInUndoList( selection.items, UR_NEW );
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) old_items.size() ) );
// pick up the selected item(s) and start moving
// this works well for "dropping" copies around
TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
Main( evt );
// and re-enable undos
decUndoInhibit();
return 0;
}
示例7: IsRotateToolEvt
bool TOOL_EVT_UTILS::IsRotateToolEvt( const TOOL_EVENT& aEvt )
{
return aEvt.IsAction( &PCB_ACTIONS::rotateCw )
|| aEvt.IsAction( &PCB_ACTIONS::rotateCcw );
}
示例8: IsCancelInteractive
bool TOOL_EVT_UTILS::IsCancelInteractive( const TOOL_EVENT& aEvt )
{
return aEvt.IsAction( &ACTIONS::cancelInteractive )
|| aEvt.IsActivate()
|| aEvt.IsCancel();
}
示例9: DrawShape
int PL_DRAWING_TOOLS::DrawShape( const TOOL_EVENT& aEvent )
{
// We might be running as the same shape in another co-routine. Make sure that one
// gets whacked.
m_toolMgr->DeactivateTool();
bool isDrawLine;
bool isImmediate = false;
if( aEvent.IsAction( &PL_ACTIONS::drawLine ) )
{
isDrawLine = true;
m_frame->SetToolID( ID_PL_LINE_TOOL, wxCURSOR_PENCIL, _( "Draw line" ) );
}
else if( aEvent.IsAction( &PL_ACTIONS::drawRectangle ) )
{
isDrawLine = false;
m_frame->SetToolID( ID_PL_RECTANGLE_TOOL, wxCURSOR_PENCIL, _( "Draw rectangle" ) );
}
else if( aEvent.IsAction( &PL_ACTIONS::addLine ) )
{
isDrawLine = true;
isImmediate = true;
}
else if( aEvent.IsAction( &PL_ACTIONS::addRectangle ) )
{
isDrawLine = false;
isImmediate = true;
}
else
wxCHECK_MSG( false, 0, "Unknown action in PL_DRAWING_TOOLS::DrawShape()" );
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
getViewControls()->ShowCursor( true );
Activate();
WS_DRAW_ITEM_BASE* item = nullptr;
// Main loop: keep receiving events
while( auto evt = Wait() )
{
VECTOR2I cursorPos = getViewControls()->GetCursorPosition( !evt->Modifier( MD_ALT ) );
if( TOOL_EVT_UTILS::IsCancelInteractive( evt.get() ) )
{
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
if( item )
{
item = nullptr;
m_frame->RollbackFromUndo();
if( !evt->IsActivate() && !isImmediate )
continue;
}
break;
}
else if( evt->IsClick( BUT_LEFT ) || ( isImmediate && !item ) )
{
if( !item ) // start drawing
{
m_frame->SaveCopyInUndoList();
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
WS_DATA_ITEM::WS_ITEM_TYPE dataType;
if( isDrawLine )
dataType = WS_DATA_ITEM::WS_SEGMENT;
else
dataType = WS_DATA_ITEM::WS_RECT;
WS_DATA_ITEM* dataItem = m_frame->AddPageLayoutItem( dataType );
dataItem->MoveToUi( (wxPoint) cursorPos );
item = dataItem->GetDrawItems()[0];
item->SetFlags( IS_NEW );
m_selectionTool->AddItemToSel( item );
}
else // finish drawing
{
item->ClearEditFlags();
item = nullptr;
m_frame->OnModify();
if( isImmediate )
{
m_toolMgr->RunAction( ACTIONS::activatePointEditor );
break;
}
}
}
else if( evt->IsAction( &PL_ACTIONS::refreshPreview ) || evt->IsMotion() )
{
if( item )
{
//.........这里部分代码省略.........
示例10: PlaceItem
int PL_DRAWING_TOOLS::PlaceItem( const TOOL_EVENT& aEvent )
{
bool isText;
bool isImmediate = false;
if( aEvent.IsAction( &PL_ACTIONS::placeText ) )
{
isText = true;
m_frame->SetToolID( ID_PL_TEXT_TOOL, wxCURSOR_PENCIL, _( "Add text" ) );
}
else if( aEvent.IsAction( &PL_ACTIONS::placeImage ) )
{
isText = false;
m_frame->SetToolID( ID_PL_IMAGE_TOOL, wxCURSOR_PENCIL, _( "Add image" ) );
}
else if( aEvent.IsAction( & PL_ACTIONS::addText ) )
{
isText = true;
isImmediate = true;
}
else if( aEvent.IsAction( & PL_ACTIONS::addImage ) )
{
isText = false;
isImmediate = true;
}
else
wxCHECK_MSG( false, 0, "Unknown action in PL_DRAWING_TOOLS::PlaceItem()" );
VECTOR2I cursorPos;
WS_DRAW_ITEM_BASE* item = nullptr;
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
getViewControls()->ShowCursor( true );
Activate();
// Main loop: keep receiving events
while( OPT_TOOL_EVENT evt = Wait() )
{
cursorPos = getViewControls()->GetCursorPosition( !evt->Modifier( MD_ALT ) );
if( TOOL_EVT_UTILS::IsCancelInteractive( evt.get() ) )
{
if( item )
{
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
delete item;
item = nullptr;
// There's nothing to roll-back, but we still need to pop the undo stack
m_frame->RollbackFromUndo();
if( !evt->IsActivate() && !isImmediate )
continue;
}
break;
}
else if( evt->IsClick( BUT_LEFT ) || ( isImmediate && !item ) )
{
// First click creates...
if( !item )
{
m_frame->SaveCopyInUndoList();
m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
WS_DATA_ITEM* dataItem;
dataItem = m_frame->AddPageLayoutItem( isText ? WS_DATA_ITEM::WS_TEXT
: WS_DATA_ITEM::WS_BITMAP );
item = dataItem->GetDrawItems()[0];
item->SetFlags( IS_NEW | IS_MOVED );
m_selectionTool->AddItemToSel( item );
}
// ... and second click places:
else
{
item->GetPeer()->MoveStartPointToUi( (wxPoint) cursorPos );
item->SetPosition( item->GetPeer()->GetStartPosUi( 0 ) );
item->ClearEditFlags();
getView()->Update( item );
item = nullptr;
m_frame->OnModify();
if( isImmediate )
break;
}
}
else if( evt->IsClick( BUT_RIGHT ) )
{
// Warp after context menu only if dragging...
if( !item )
m_toolMgr->VetoContextMenuMouseWarp();
m_menu.ShowContextMenu( m_selectionTool->GetSelection() );
}
//.........这里部分代码省略.........
示例11: Duplicate
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
// Note: original items are no more modified.
bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection() )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
std::vector<BOARD_ITEM*> old_items;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( item )
old_items.push_back( item );
}
for( unsigned i = 0; i < old_items.size(); ++i )
{
BOARD_ITEM* item = old_items[i];
// Unselect the item, so we won't pick it up again
// Do this first, so a single-item duplicate will correctly call
// SetCurItem and show the item properties
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );
BOARD_ITEM* new_item = NULL;
if( m_editModules )
new_item = editFrame->GetBoard()->m_Modules->Duplicate( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() != PCB_ZONE_AREA_T )
#endif
new_item = editFrame->GetBoard()->Duplicate( item );
}
if( new_item )
{
m_commit->Add( new_item );
// Select the new item, so we can pick it up
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
}
}
// record the new items as added
if( !selection.Empty() )
{
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) old_items.size() ) );
// If items were duplicated, pick them up
// this works well for "dropping" copies around and pushes the commit
TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
Main( evt );
}
return 0;
};