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C++ TIntermSymbol::getConstArray方法代码示例

本文整理汇总了C++中TIntermSymbol::getConstArray方法的典型用法代码示例。如果您正苦于以下问题:C++ TIntermSymbol::getConstArray方法的具体用法?C++ TIntermSymbol::getConstArray怎么用?C++ TIntermSymbol::getConstArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TIntermSymbol的用法示例。


在下文中一共展示了TIntermSymbol::getConstArray方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: mergeLinkerObjects

//
// Merge the linker objects from unitLinkerObjects into linkerObjects.
// Duplication is expected and filtered out, but contradictions are an error.
//
void TIntermediate::mergeLinkerObjects(TInfoSink& infoSink, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects)
{
    // Error check and merge the linker objects (duplicates should not be created)
    std::size_t initialNumLinkerObjects = linkerObjects.size();
    for (unsigned int unitLinkObj = 0; unitLinkObj < unitLinkerObjects.size(); ++unitLinkObj) {
        bool merge = true;
        for (std::size_t linkObj = 0; linkObj < initialNumLinkerObjects; ++linkObj) {
            TIntermSymbol* symbol = linkerObjects[linkObj]->getAsSymbolNode();
            TIntermSymbol* unitSymbol = unitLinkerObjects[unitLinkObj]->getAsSymbolNode();
            assert(symbol && unitSymbol);
            if (symbol->getName() == unitSymbol->getName()) {
                // filter out copy
                merge = false;

                // but if one has an initializer and the other does not, update
                // the initializer
                if (symbol->getConstArray().empty() && ! unitSymbol->getConstArray().empty())
                    symbol->setConstArray(unitSymbol->getConstArray());

                // Similarly for binding
                if (! symbol->getQualifier().hasBinding() && unitSymbol->getQualifier().hasBinding())
                    symbol->getQualifier().layoutBinding = unitSymbol->getQualifier().layoutBinding;

                // Update implicit array sizes
                mergeImplicitArraySizes(symbol->getWritableType(), unitSymbol->getType());

                // Check for consistent types/qualification/initializers etc.
                mergeErrorCheck(infoSink, *symbol, *unitSymbol, false);
            }
        }
        if (merge)
            linkerObjects.push_back(unitLinkerObjects[unitLinkObj]);
    }
}
开发者ID:AJ92,项目名称:renderdoc,代码行数:38,代码来源:linkValidate.cpp

示例2: mergeErrorCheck

//
// Compare two global objects from two compilation units and see if they match
// well enough.  Rules can be different for intra- vs. cross-stage matching.
//
// This function only does one of intra- or cross-stage matching per call.
//
void TIntermediate::mergeErrorCheck(TInfoSink& infoSink, const TIntermSymbol& symbol, const TIntermSymbol& unitSymbol, bool crossStage)
{
    bool writeTypeComparison = false;

    // Types have to match
    if (symbol.getType() != unitSymbol.getType()) {
        error(infoSink, "Types must match:");
        writeTypeComparison = true;
    }

    // Qualifiers have to (almost) match

    // Storage...
    if (symbol.getQualifier().storage != unitSymbol.getQualifier().storage) {
        error(infoSink, "Storage qualifiers must match:");
        writeTypeComparison = true;
    }

    // Precision...
    if (symbol.getQualifier().precision != unitSymbol.getQualifier().precision) {
        error(infoSink, "Precision qualifiers must match:");
        writeTypeComparison = true;
    }

    // Invariance...
    if (! crossStage && symbol.getQualifier().invariant != unitSymbol.getQualifier().invariant) {
        error(infoSink, "Presence of invariant qualifier must match:");
        writeTypeComparison = true;
    }

    // Precise...
    if (! crossStage && symbol.getQualifier().noContraction != unitSymbol.getQualifier().noContraction) {
        error(infoSink, "Presence of precise qualifier must match:");
        writeTypeComparison = true;
    }

    // Auxiliary and interpolation...
    if (symbol.getQualifier().centroid  != unitSymbol.getQualifier().centroid ||
        symbol.getQualifier().smooth    != unitSymbol.getQualifier().smooth ||
        symbol.getQualifier().flat      != unitSymbol.getQualifier().flat ||
        symbol.getQualifier().sample    != unitSymbol.getQualifier().sample ||
        symbol.getQualifier().patch     != unitSymbol.getQualifier().patch ||
        symbol.getQualifier().nopersp   != unitSymbol.getQualifier().nopersp) {
        error(infoSink, "Interpolation and auxiliary storage qualifiers must match:");
        writeTypeComparison = true;
    }

    // Memory...
    if (symbol.getQualifier().coherent  != unitSymbol.getQualifier().coherent ||
        symbol.getQualifier().volatil   != unitSymbol.getQualifier().volatil ||
        symbol.getQualifier().restrict  != unitSymbol.getQualifier().restrict ||
        symbol.getQualifier().readonly  != unitSymbol.getQualifier().readonly ||
        symbol.getQualifier().writeonly != unitSymbol.getQualifier().writeonly) {
        error(infoSink, "Memory qualifiers must match:");
        writeTypeComparison = true;
    }

    // Layouts... 
    // TODO: 4.4 enhanced layouts: Generalize to include offset/align: current spec 
    //       requires separate user-supplied offset from actual computed offset, but 
    //       current implementation only has one offset.
    if (symbol.getQualifier().layoutMatrix    != unitSymbol.getQualifier().layoutMatrix ||
        symbol.getQualifier().layoutPacking   != unitSymbol.getQualifier().layoutPacking ||
        symbol.getQualifier().layoutLocation  != unitSymbol.getQualifier().layoutLocation ||
        symbol.getQualifier().layoutComponent != unitSymbol.getQualifier().layoutComponent ||
        symbol.getQualifier().layoutIndex     != unitSymbol.getQualifier().layoutIndex ||
        symbol.getQualifier().layoutBinding   != unitSymbol.getQualifier().layoutBinding ||
        (symbol.getQualifier().hasBinding() && (symbol.getQualifier().layoutOffset != unitSymbol.getQualifier().layoutOffset))) {
        error(infoSink, "Layout qualification must match:");
        writeTypeComparison = true;
    }

    // Initializers have to match, if both are present, and if we don't already know the types don't match
    if (! writeTypeComparison) {
        if (! symbol.getConstArray().empty() && ! unitSymbol.getConstArray().empty()) {
            if (symbol.getConstArray() != unitSymbol.getConstArray()) {
                error(infoSink, "Initializers must match:");
                infoSink.info << "    " << symbol.getName() << "\n";
            }
        }
    }

    if (writeTypeComparison)
        infoSink.info << "    " << symbol.getName() << ": \"" << symbol.getType().getCompleteString() << "\" versus \"" <<
                                                             unitSymbol.getType().getCompleteString() << "\"\n";
}
开发者ID:AJ92,项目名称:renderdoc,代码行数:92,代码来源:linkValidate.cpp


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