本文整理汇总了C++中THRenderTarget::getLastError方法的典型用法代码示例。如果您正苦于以下问题:C++ THRenderTarget::getLastError方法的具体用法?C++ THRenderTarget::getLastError怎么用?C++ THRenderTarget::getLastError使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类THRenderTarget
的用法示例。
在下文中一共展示了THRenderTarget::getLastError方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: l_surface_end_frame
static int l_surface_end_frame(lua_State *L)
{
THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L);
lua_settop(L, 1);
if(pCanvas->endFrame())
return 1;
lua_pushnil(L);
lua_pushstring(L, pCanvas->getLastError());
return 2;
}
示例2: l_surface_screenshot
static int l_surface_screenshot(lua_State *L)
{
THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L);
const char *sFile = luaL_checkstring(L, 2);
if(pCanvas->takeScreenshot(sFile))
{
lua_settop(L, 1);
return 1;
}
lua_pushnil(L);
lua_pushstring(L, pCanvas->getLastError());
return 2;
}
示例3: l_surface_update
static int l_surface_update(lua_State *L)
{
THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L);
THRenderTargetCreationParams oParams = l_surface_creation_params(L, 2);
if(pCanvas->update(&oParams))
{
lua_pushnil(L);
return 1;
}
lua_pushstring(L, pCanvas->getLastError());
return 1;
}
示例4: l_surface_new
static int l_surface_new(lua_State *L)
{
lua_remove(L, 1); // Value inserted by __call
THRenderTargetCreationParams oParams = l_surface_creation_params(L, 1);
THRenderTarget* pCanvas = luaT_stdnew<THRenderTarget>(L);
if(pCanvas->create(&oParams))
return 1;
lua_pushnil(L);
lua_pushstring(L, pCanvas->getLastError());
return 2;
}
示例5: l_surface_rect
static int l_surface_rect(lua_State *L)
{
THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L);
if(pCanvas->fillRect(static_cast<uint32_t>(luaL_checkinteger(L, 2)),
static_cast<int>(luaL_checkinteger(L, 3)), static_cast<int>(luaL_checkinteger(L, 4)), static_cast<int>(luaL_checkinteger(L, 5)),
static_cast<int>(luaL_checkinteger(L, 6))))
{
lua_settop(L, 1);
return 1;
}
lua_pushnil(L);
lua_pushstring(L, pCanvas->getLastError());
return 2;
}
示例6: l_surface_new
static int l_surface_new(lua_State *L)
{
lua_remove(L, 1); // Value inserted by __call
THRenderTargetCreationParams oParams;
oParams.iWidth = luaL_checkint(L, 1);
oParams.iHeight = luaL_checkint(L, 2);
int iArg = 3;
if(lua_type(L, iArg) == LUA_TNUMBER)
oParams.iBPP = luaL_checkint(L, iArg++);
else
oParams.iBPP = 0;
oParams.iSDLFlags = 0;
oParams.bHardware = false;
oParams.bDoubleBuffered = false;
oParams.bFullscreen = false;
oParams.bPresentImmediate = false;
oParams.bReuseContext = false;
oParams.bOpenGL = false;
#define FLAG(name, field, flag) \
else if(stricmp(sOption, name) == 0) \
oParams.field = true, oParams.iSDLFlags |= flag
for(int iArgCount = lua_gettop(L); iArg <= iArgCount; ++iArg)
{
const char* sOption = luaL_checkstring(L, iArg);
if(sOption[0] == 0)
continue;
FLAG("hardware" , bHardware , SDL_HWSURFACE );
FLAG("doublebuf" , bDoubleBuffered , SDL_DOUBLEBUF );
FLAG("fullscreen" , bFullscreen , SDL_FULLSCREEN);
FLAG("present immediate", bPresentImmediate, 0 );
FLAG("reuse context" , bReuseContext , 0 );
FLAG("opengl" , bOpenGL , SDL_OPENGL );
}
#undef FLAG
#ifndef CORSIX_TH_USE_DX9_RENDERER
if(SDL_WasInit(SDL_INIT_VIDEO))
{
char *sTitle, *sIcon;
char *sTitle2 = NULL, *sIcon2 = NULL;
size_t iLen;
SDL_WM_GetCaption(&sTitle, &sIcon);
if(sTitle)
{
iLen = strlen(sTitle) + 1;
sTitle2 = (char*)malloc(iLen);
memcpy(sTitle2, sTitle, iLen);
}
if(sIcon)
{
iLen = strlen(sIcon) + 1;
sIcon2 = (char*)malloc(iLen);
memcpy(sIcon2, sIcon, iLen);
}
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_InitSubSystem(SDL_INIT_VIDEO);
SDL_WM_SetCaption(sTitle2, sIcon2);
free(sTitle2);
free(sIcon2);
}
#endif
THRenderTarget* pCanvas = luaT_stdnew<THRenderTarget>(L);
if(pCanvas->create(&oParams))
return 1;
lua_pushnil(L);
lua_pushstring(L, pCanvas->getLastError());
return 2;
}