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C++ TConnection::close方法代码示例

本文整理汇总了C++中TConnection::close方法的典型用法代码示例。如果您正苦于以下问题:C++ TConnection::close方法的具体用法?C++ TConnection::close怎么用?C++ TConnection::close使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TConnection的用法示例。


在下文中一共展示了TConnection::close方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleEvent

/**
 * Server socket had something happen.  We accept all waiting client
 * connections on fd and assign TConnection objects to handle those requests.
 */
void TNonblockingServer::handleEvent(THRIFT_SOCKET fd, short which) {
  (void)which;
  // Make sure that libevent didn't mess up the socket handles
  assert(fd == serverSocket_);

  // Going to accept a new client socket
  stdcxx::shared_ptr<TSocket> clientSocket;

  clientSocket = serverTransport_->accept();
  if (clientSocket) {
    // If we're overloaded, take action here
    if (overloadAction_ != T_OVERLOAD_NO_ACTION && serverOverloaded()) {
      Guard g(connMutex_);
      nConnectionsDropped_++;
      nTotalConnectionsDropped_++;
      if (overloadAction_ == T_OVERLOAD_CLOSE_ON_ACCEPT) {
        clientSocket->close();
        return;
      } else if (overloadAction_ == T_OVERLOAD_DRAIN_TASK_QUEUE) {
        if (!drainPendingTask()) {
          // Nothing left to discard, so we drop connection instead.
          clientSocket->close();
          return;
        }
      }
    }

    // Create a new TConnection for this client socket.
    TConnection* clientConnection = createConnection(clientSocket);

    // Fail fast if we could not create a TConnection object
    if (clientConnection == NULL) {
      GlobalOutput.printf("thriftServerEventHandler: failed TConnection factory");
      clientSocket->close();
      return;
    }

    /*
     * Either notify the ioThread that is assigned this connection to
     * start processing, or if it is us, we'll just ask this
     * connection to do its initial state change here.
     *
     * (We need to avoid writing to our own notification pipe, to
     * avoid possible deadlocks if the pipe is full.)
     *
     * The IO thread #0 is the only one that handles these listen
     * events, so unless the connection has been assigned to thread #0
     * we know it's not on our thread.
     */
    if (clientConnection->getIOThreadNumber() == 0) {
      clientConnection->transition();
    } else {
      if (!clientConnection->notifyIOThread()) {
        GlobalOutput.perror("[ERROR] notifyIOThread failed on fresh connection, closing", errno);
        clientConnection->close();
      }
    }
  }
}
开发者ID:Olipicus,项目名称:bsd_shift_for_clean,代码行数:63,代码来源:TNonblockingServer.cpp


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