本文整理汇总了C++中TBarView类的典型用法代码示例。如果您正苦于以下问题:C++ TBarView类的具体用法?C++ TBarView怎么用?C++ TBarView使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了TBarView类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: frame
bool
TBarView::MenuTrackingHook(BMenu *menu, void *castToThis)
{
// return true if the menu should go away
TrackingHookData *data = static_cast<TrackingHookData *>(castToThis);
if (!data)
return false;
TBarView *barview = dynamic_cast<TBarView *>(data->fTarget.Target(NULL));
if (!barview || !menu->LockLooper())
return false;
uint32 buttons;
BPoint location;
menu->GetMouse(&location, &buttons);
bool returnvalue = true;
BRect frame(menu->Bounds());
frame.InsetBy(-kMenuTrackMargin, -kMenuTrackMargin);
if (frame.Contains(location)) {
// if current loc is still in the menu
// keep tracking
returnvalue = false;
} else {
// see if the mouse is in the team/be menu item
menu->ConvertToScreen(&location);
if (barview->LockLooper()) {
TExpandoMenuBar *expando = barview->ExpandoMenuBar();
TBeMenu *bemenu = (dynamic_cast<TBarWindow*>(barview->Window()))->BeMenu();
if (bemenu && bemenu->LockLooper()) {
bemenu->ConvertFromScreen(&location);
if (bemenu->Frame().Contains(location))
returnvalue = false;
bemenu->UnlockLooper();
}
if (returnvalue && expando) {
expando->ConvertFromScreen(&location);
TTeamMenuItem *item = expando->ItemAtPoint(location);
if (item)
returnvalue = false;
}
barview->UnlockLooper();
}
}
menu->UnlockLooper();
return returnvalue;
}
示例2: Invoke
status_t
TBarMenuTitle::Invoke(BMessage* message)
{
TBarView* barview = dynamic_cast<TBarApp*>(be_app)->BarView();
if (barview) {
BLooper* looper = barview->Looper();
if (looper->Lock()) {
// tell barview to add the refs to the deskbar menu
barview->HandleDeskbarMenu(NULL);
looper->Unlock();
}
}
return BMenuItem::Invoke(message);
}
示例3: Menu
void
TTeamMenuItem::DrawContentLabel()
{
BMenu* menu = Menu();
menu->MovePenBy(0, fLabelAscent);
float cachedWidth = menu->StringWidth(Label());
if (Submenu() && fVertical)
cachedWidth += 18;
const char* label = Label();
char* truncLabel = NULL;
float max = 0;
if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando)
max = menu->MaxContentWidth() - kSwitchWidth;
else
max = menu->MaxContentWidth() - 4.0f;
if (max > 0) {
BPoint penloc = menu->PenLocation();
BRect frame = Frame();
float offset = penloc.x - frame.left;
if (cachedWidth + offset > max) {
truncLabel = (char*)malloc(strlen(label) + 4);
if (!truncLabel)
return;
TruncateLabel(max-offset, truncLabel);
label = truncLabel;
}
}
if (!label)
label = Label();
TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView();
bool canHandle = !barview->Dragging()
|| barview->AppCanHandleTypes(Signature());
if (_IsSelected() && IsEnabled() && canHandle)
menu->SetLowColor(tint_color(menu->LowColor(),
B_HIGHLIGHT_BACKGROUND_TINT));
else
menu->SetLowColor(menu->LowColor());
menu->DrawString(label);
free(truncLabel);
}
示例4: tint_color
void
TWindowMenuItem::Draw()
{
if (!fExpanded) {
BMenuItem::Draw();
return;
}
// TODO: Tint this smartly based on the low color, this does
// nothing to black.
rgb_color menuColor = tint_color(Menu()->LowColor(), 1.07);
BRect frame(Frame());
BMenu* menu = Menu();
menu->PushState();
// if not selected or being tracked on, fill with gray
TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView();
if ((!IsSelected() && !menu->IsRedrawAfterSticky())
|| barview->Dragging() || !IsEnabled()) {
rgb_color shadow = tint_color(menuColor, 1.09);
menu->SetHighColor(shadow);
frame.right = frame.left + kHPad / 2;
menu->FillRect(frame);
menu->SetHighColor(menuColor);
frame.left = frame.right + 1;
frame.right = Frame().right;
menu->FillRect(frame);
}
if (IsEnabled() && IsSelected() && !menu->IsRedrawAfterSticky()) {
// fill
rgb_color backColor = tint_color(menuColor,
B_HIGHLIGHT_BACKGROUND_TINT);
menu->SetLowColor(backColor);
menu->SetHighColor(backColor);
menu->FillRect(frame);
} else {
menu->SetLowColor(menuColor);
menu->SetHighColor(menuColor);
}
DrawContent();
menu->PopState();
}
示例5: self
void
TTeamMenu::DetachedFromWindow()
{
TBarView* barView = (dynamic_cast<TBarApp*>(be_app))->BarView();
if (barView != NULL) {
BLooper* looper = barView->Looper();
if (looper != NULL && looper->Lock()) {
barView->DragStop();
looper->Unlock();
}
}
BMenu::DetachedFromWindow();
BMessenger self(this);
TBarApp::Unsubscribe(self);
}
示例6: AttachedToWindow
void
TWindowMenu::DetachedFromWindow()
{
// in expando mode the teammenu will not call DragStop,
// thus, it needs to be called from here
TBarView *barview = (dynamic_cast<TBarApp*>(be_app))->BarView();
if (barview && barview->Expando()) {
BLooper *looper = barview->Looper();
if (looper->Lock()) {
Window()->Show(); // We changed the show level in AttachedToWindow(). Undo it.
barview->DragStop();
looper->Unlock();
}
}
BMenu::DetachedFromWindow();
}
示例7: Invoke
status_t
TTeamMenuItem::Invoke(BMessage* message)
{
if ((static_cast<TBarApp*>(be_app))->BarView()->InvokeItem(Signature()))
// handles drop on application
return B_OK;
// if the app could not handle the drag message
// and we were dragging, then kill the drag
// should never get here, disabled item will not invoke
TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView();
if (barView && barView->Dragging())
barView->DragStop();
// bring to front or minimize shortcuts
uint32 mods = modifiers();
if (mods & B_CONTROL_KEY) {
TShowHideMenuItem::TeamShowHideCommon((mods & B_SHIFT_KEY)
? B_MINIMIZE_WINDOW : B_BRING_TO_FRONT, Teams());
}
return BMenuItem::Invoke(message);
}
示例8: frame
void
TTeamMenuItem::Draw()
{
BRect frame(Frame());
BMenu* menu = Menu();
menu->PushState();
rgb_color menuColor = menu->LowColor();
TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView();
bool canHandle = !barView->Dragging()
|| barView->AppCanHandleTypes(Signature());
if (be_control_look != NULL) {
uint32 flags = 0;
if (_IsSelected() && canHandle)
flags |= BControlLook::B_ACTIVATED;
uint32 borders = BControlLook::B_TOP_BORDER;
if (fVertical) {
menu->SetHighColor(tint_color(menuColor, B_DARKEN_1_TINT));
borders |= BControlLook::B_LEFT_BORDER
| BControlLook::B_RIGHT_BORDER;
menu->StrokeLine(frame.LeftBottom(), frame.RightBottom());
frame.bottom--;
be_control_look->DrawMenuBarBackground(menu, frame, frame,
menuColor, flags, borders);
} else {
if (flags & BControlLook::B_ACTIVATED)
menu->SetHighColor(tint_color(menuColor, B_DARKEN_3_TINT));
else
menu->SetHighColor(tint_color(menuColor, 1.22));
borders |= BControlLook::B_BOTTOM_BORDER;
menu->StrokeLine(frame.LeftTop(), frame.LeftBottom());
frame.left++;
be_control_look->DrawButtonBackground(menu, frame, frame,
menuColor, flags, borders);
}
menu->MovePenTo(ContentLocation());
DrawContent();
menu->PopState();
return;
}
// if not selected or being tracked on, fill with gray
if ((!_IsSelected() && !menu->IsRedrawAfterSticky()) || !canHandle
|| !IsEnabled()) {
frame.InsetBy(1, 1);
menu->SetHighColor(menuColor);
menu->FillRect(frame);
}
// draw the gray, unselected item, border
if (!_IsSelected() || !IsEnabled()) {
rgb_color shadow = tint_color(menuColor, B_DARKEN_1_TINT);
rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT);
frame = Frame();
menu->SetHighColor(shadow);
if (fVertical)
menu->StrokeLine(frame.LeftBottom(), frame.RightBottom());
else
menu->StrokeLine(frame.LeftBottom() + BPoint(1, 0),
frame.RightBottom());
menu->StrokeLine(frame.RightBottom(), frame.RightTop());
menu->SetHighColor(light);
menu->StrokeLine(frame.RightTop() + BPoint(-1, 0), frame.LeftTop());
if (fVertical)
menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()
+ BPoint(0, -1));
else
menu->StrokeLine(frame.LeftTop(), frame.LeftBottom());
}
// if selected or being tracked on, fill with the hilite gray color
if (IsEnabled() && _IsSelected() && !menu->IsRedrawAfterSticky()
&& canHandle) {
// fill
menu->SetHighColor(tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT));
menu->FillRect(frame);
// these continue the dark grey border on the left or top edge
menu->SetHighColor(tint_color(menuColor, B_DARKEN_4_TINT));
if (fVertical) {
// dark line at top
menu->StrokeLine(frame.LeftTop(), frame.RightTop());
} else {
// dark line on the left
menu->StrokeLine(frame.LeftTop(), frame.LeftBottom());
}
} else
menu->SetLowColor(menuColor);
menu->MovePenTo(ContentLocation());
DrawContent();
//.........这里部分代码省略.........
示例9: SetFont
void
TWindowMenu::AttachedToWindow()
{
SetFont(be_plain_font);
RemoveItems(0, CountItems(), true);
int32 miniCount = 0;
bool dragging = false;
TBarView* barview =(static_cast<TBarApp*>(be_app))->BarView();
if (barview && barview->LockLooper()) {
// 'dragging' mode set in BarView::CacheDragData
// invoke in MouseEnter in ExpandoMenuBar
dragging = barview->Dragging();
if (dragging) {
// We don't want to show the menu when dragging, but it's not
// possible to remove a submenu once it exists, so we simply hide it
// Don't call BMenu::Hide(), it causes the menu to pop up every now
// and then.
Window()->Hide();
// if in expando (horizontal or vertical)
if (barview->Expando()) {
SetTrackingHook(barview->MenuTrackingHook,
barview->GetTrackingHookData());
}
barview->DragStart();
}
barview->UnlockLooper();
}
int32 parentMenuItems = 0;
int32 numTeams = fTeam->CountItems();
for (int32 i = 0; i < numTeams; i++) {
team_id theTeam = (team_id)fTeam->ItemAt(i);
int32 count = 0;
int32* tokens = get_token_list(theTeam, &count);
for (int32 j = 0; j < count; j++) {
client_window_info* wInfo = get_window_info(tokens[j]);
if (wInfo == NULL)
continue;
if (WindowShouldBeListed(wInfo->feel)
&& (wInfo->show_hide_level <= 0 || wInfo->is_mini)) {
// Don't add new items if we're expanded. We've already done
// this, they've just been moved.
int32 numItems = CountItems();
int32 addIndex = 0;
for (; addIndex < numItems; addIndex++)
if (strcasecmp(ItemAt(addIndex)->Label(), wInfo->name) > 0)
break;
if (!fExpanded) {
TWindowMenuItem* item = new TWindowMenuItem(wInfo->name,
wInfo->server_token, wInfo->is_mini,
((1 << current_workspace()) & wInfo->workspaces) != 0,
dragging);
// disable app's window dropping for now
if (dragging)
item->SetEnabled(false);
AddItem(item,
TWindowMenuItem::InsertIndexFor(this, 0, item));
} else {
TTeamMenuItem* parentItem
= static_cast<TTeamMenuItem*>(Superitem());
if (parentItem->ExpandedWindowItem(wInfo->server_token)) {
TWindowMenuItem* item = parentItem->ExpandedWindowItem(
wInfo->server_token);
if (item == NULL)
continue;
item->SetTo(wInfo->name, wInfo->server_token,
wInfo->is_mini,
((1 << current_workspace()) & wInfo->workspaces)
!= 0, dragging);
parentMenuItems++;
}
}
if (wInfo->is_mini)
miniCount++;
}
free(wInfo);
}
free(tokens);
}
int32 itemCount = CountItems() + parentMenuItems;
if (itemCount < 1) {
TWindowMenuItem* noWindowsItem =
new TWindowMenuItem("No windows", -1, false, false);
noWindowsItem->SetEnabled(false);
AddItem(noWindowsItem);
//.........这里部分代码省略.........
示例10: RemoveItems
void
TTeamMenu::AttachedToWindow()
{
RemoveItems(0, CountItems(), true);
// remove all items
BMessenger self(this);
BList teamList;
TBarApp::Subscribe(self, &teamList);
TBarView* barview = (dynamic_cast<TBarApp*>(be_app))->BarView();
bool dragging = barview && barview->Dragging();
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
desk_settings* settings = ((TBarApp*)be_app)->Settings();
float width = sMinimumWindowWidth - iconSize - 4;
if (settings->sortRunningApps)
teamList.SortItems(CompareByName);
int32 count = teamList.CountItems();
for (int32 i = 0; i < count; i++) {
// add items back
BarTeamInfo* barInfo = (BarTeamInfo*)teamList.ItemAt(i);
TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
barInfo->icon, barInfo->name, barInfo->sig,
width, -1, !settings->hideLabels, true);
if (settings->trackerAlwaysFirst
&& strcmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
if (dragging && item != NULL) {
bool canhandle = (dynamic_cast<TBarApp*>(be_app))->BarView()->
AppCanHandleTypes(item->Signature());
if (item->IsEnabled() != canhandle)
item->SetEnabled(canhandle);
BMenu* menu = item->Submenu();
if (menu)
menu->SetTrackingHook(barview->MenuTrackingHook,
barview->GetTrackingHookData());
}
}
if (CountItems() == 0) {
BMenuItem* item = new BMenuItem("no application running", NULL);
item->SetEnabled(false);
AddItem(item);
}
if (dragging && barview->LockLooper()) {
SetTrackingHook(barview->MenuTrackingHook,
barview->GetTrackingHookData());
barview->DragStart();
barview->UnlockLooper();
}
BMenu::AttachedToWindow();
}
示例11: BMessage
filter_result
BarViewMessageFilter::Filter(BMessage* message, BHandler** target)
{
if (message->what == B_MOUSE_DOWN || message->what == B_MOUSE_MOVED) {
BPoint where = message->FindPoint("be:view_where");
uint32 transit = message->FindInt32("be:transit");
BMessage* dragMessage = NULL;
if (message->HasMessage("be:drag_message")) {
dragMessage = new BMessage();
message->FindMessage("be:drag_message", dragMessage);
}
switch (message->what) {
case B_MOUSE_DOWN:
fBarView->MouseDown(where);
break;
case B_MOUSE_MOVED:
fBarView->MouseMoved(where, transit, dragMessage);
break;
}
delete dragMessage;
}
return B_DISPATCH_MESSAGE;
}