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C++ SystemClass::StartRenderLoop方法代码示例

本文整理汇总了C++中SystemClass::StartRenderLoop方法的典型用法代码示例。如果您正苦于以下问题:C++ SystemClass::StartRenderLoop方法的具体用法?C++ SystemClass::StartRenderLoop怎么用?C++ SystemClass::StartRenderLoop使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SystemClass的用法示例。


在下文中一共展示了SystemClass::StartRenderLoop方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char **argv )
{	
	//Get System Instance
	SystemClass* pSystem = SystemClass::GetInstance();

	//Configure System Settings
	pSystem->WindowWidth = 1280;
	pSystem->WindowHeight = 720;
	pSystem->WindowName = "Application";

	//Init System & Rendering Context
	pSystem->InitRenderingContext(&argc, argv);

	//Get Application Instance
	App = ApplicationClass::GetInstance();
	
	//Configure System Callbacks
	pSystem->Display = &Display;
	pSystem->Reshape = &Reshape;
	pSystem->Idle = &Idle;
	pSystem->Keyboard = &Keyboard;
	pSystem->KeyboardUp = &KeyboardUp;
	pSystem->OnSpecial = &OnSpecial;
	pSystem->OnSpecialUp = &OnSpecialUp;
	pSystem->Mouse = &Mouse;
	pSystem->MouseWheel = &MouseWheel;

	//Init the callback calls
	pSystem->InitCallbacks();
	
	//Start the RenderLoop
	pSystem->StartRenderLoop();
	
	//Release App Information
	delete App->m_pCamera;
	delete App;
	delete pSystem;

	//Ending the program	
	//Function = &Function0;
	//Function();

	return 0;
}
开发者ID:alycat,项目名称:DSA2,代码行数:44,代码来源:Main.cpp


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