本文整理汇总了C++中SyncReadStream类的典型用法代码示例。如果您正苦于以下问题:C++ SyncReadStream类的具体用法?C++ SyncReadStream怎么用?C++ SyncReadStream使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SyncReadStream类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: read
std::size_t read(SyncReadStream& s, const MutableBufferSequence& buffers,
CompletionCondition completion_condition, pdalboost::system::error_code& ec)
{
ec = pdalboost::system::error_code();
pdalboost::asio::detail::consuming_buffers<
mutable_buffer, MutableBufferSequence> tmp(buffers);
std::size_t total_transferred = 0;
tmp.prepare(detail::adapt_completion_condition_result(
completion_condition(ec, total_transferred)));
while (tmp.begin() != tmp.end())
{
std::size_t bytes_transferred = s.read_some(tmp, ec);
tmp.consume(bytes_transferred);
total_transferred += bytes_transferred;
tmp.prepare(detail::adapt_completion_condition_result(
completion_condition(ec, total_transferred)));
}
return total_transferred;
}
示例2: read
std::size_t read(SyncReadStream& s,
asio::basic_streambuf<Allocator>& b,
CompletionCondition completion_condition, asio::error_code& ec)
{
ec = asio::error_code();
std::size_t total_transferred = 0;
std::size_t max_size = detail::adapt_completion_condition_result(
completion_condition(ec, total_transferred));
std::size_t bytes_available = read_size_helper(b, max_size);
while (bytes_available > 0)
{
std::size_t bytes_transferred = s.read_some(b.prepare(bytes_available), ec);
b.commit(bytes_transferred);
total_transferred += bytes_transferred;
max_size = detail::adapt_completion_condition_result(
completion_condition(ec, total_transferred));
bytes_available = read_size_helper(b, max_size);
}
return total_transferred;
}
示例3: send_cgi_response
void
send_cgi_response(
SyncReadStream& input,
SyncWriteStream& output,
error_code& ec)
{
static_assert(is_sync_read_stream<SyncReadStream>::value,
"SyncReadStream requirements not met");
static_assert(is_sync_write_stream<SyncWriteStream>::value,
"SyncWriteStream requirements not met");
using boost::asio::buffer_cast;
using boost::asio::buffer_size;
// Set up the response. We use the buffer_body type,
// allowing serialization to use manually provided buffers.
response<buffer_body> res;
res.result(status::ok);
res.version = 11;
res.set(field::server, "Beast");
res.set(field::transfer_encoding, "chunked");
// No data yet, but we set more = true to indicate
// that it might be coming later. Otherwise the
// serializer::is_done would return true right after
// sending the header.
res.body.data = nullptr;
res.body.more = true;
// Create the serializer.
response_serializer<buffer_body, fields> sr{res};
// Send the header immediately.
write_header(output, sr, ec);
if(ec)
return;
// Alternate between reading from the child process
// and sending all the process output until there
// is no more output.
do
{
// Read a buffer from the child process
char buffer[2048];
auto bytes_transferred = input.read_some(
boost::asio::buffer(buffer, sizeof(buffer)), ec);
if(ec == boost::asio::error::eof)
{
ec = {};
// `nullptr` indicates there is no buffer
res.body.data = nullptr;
// `false` means no more data is coming
res.body.more = false;
}
else
{
if(ec)
return;
// Point to our buffer with the bytes that
// we received, and indicate that there may
// be some more data coming
res.body.data = buffer;
res.body.size = bytes_transferred;
res.body.more = true;
}
// Write everything in the body buffer
write(output, sr, ec);
// This error is returned by body_buffer during
// serialization when it is done sending the data
// provided and needs another buffer.
if(ec == error::need_buffer)
{
ec = {};
continue;
}
if(ec)
return;
}
while(! sr.is_done());
}