本文整理汇总了C++中StyleDifference::needsRepaintLayer方法的典型用法代码示例。如果您正苦于以下问题:C++ StyleDifference::needsRepaintLayer方法的具体用法?C++ StyleDifference::needsRepaintLayer怎么用?C++ StyleDifference::needsRepaintLayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StyleDifference
的用法示例。
在下文中一共展示了StyleDifference::needsRepaintLayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: styleWillChange
void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
{
s_wasFloating = isFloating();
// If our z-index changes value or our visibility changes,
// we need to dirty our stacking context's z-order list.
RenderStyle* oldStyle = style();
if (oldStyle) {
// Do a repaint with the old style first through RenderLayerRepainter.
// RenderObject::styleWillChange takes care of repainting objects without RenderLayers.
if (parent() && diff.needsRepaintLayer()) {
layer()->repainter().repaintIncludingNonCompositingDescendants();
if (oldStyle->hasClip() != newStyle.hasClip()
|| oldStyle->clip() != newStyle.clip())
layer()->clipper().clearClipRectsIncludingDescendants();
} else if (diff.needsFullLayout()) {
if (hasLayer()) {
if (!layer()->hasCompositedLayerMapping() && oldStyle->position() != newStyle.position())
layer()->repainter().repaintIncludingNonCompositingDescendants();
} else if (newStyle.hasTransform() || newStyle.opacity() < 1 || newStyle.hasFilter()) {
// If we don't have a layer yet, but we are going to get one because of transform or opacity,
// then we need to repaint the old position of the object.
paintInvalidationForWholeRenderer();
}
}
}
RenderObject::styleWillChange(diff, newStyle);
}