本文整理汇总了C++中Store::GetWinner方法的典型用法代码示例。如果您正苦于以下问题:C++ Store::GetWinner方法的具体用法?C++ Store::GetWinner怎么用?C++ Store::GetWinner使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Store
的用法示例。
在下文中一共展示了Store::GetWinner方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Draw
//Drawing function
void Interface::Draw()
{
//if nothing changed, just return
if(!changed)
return;
//If wrong destination surface or font not initialized, return
if(!SDest || !font)
return;
//clear screen (black)
Surface::DrawRect(SDest,0,0,1024,768,SDL_MapRGB(SDest->format, 0,0,0));
//Set default color to yellow
SetColor(255,255,0);
//Write our ID
Surface::DrawFont(SDest,10,10,font,"Vase ID: %s",gStore.GetName());
//And draw stage-specific stuff
switch(stage)
{
case STAGE_MENU: //For menu stage
SetColor(0,0,0);
Surface::DrawRect(SDest,60,80,100,25,SDL_MapRGB(SDest->format,255,255,255));
Surface::DrawFont(SDest,63,83,font,"Nova hra");
Surface::DrawRect(SDest,60,130,100,25,SDL_MapRGB(SDest->format,255,255,255));
Surface::DrawFont(SDest,63,133,font,"Konec");
break;
case STAGE_CONNECTING: //For waiting stage (Waiting for oponnent...)
SetColor(255,255,255);
Surface::DrawFont(SDest,63,83,font,"Cekam na protihrace...");
break;
case STAGE_GAME: //For main game
Surface::DrawFont(SDest,10,25,font,"ID protihrace: %s",gStore.GetOponnentName());
//Draw first two lines for frame
Surface::DrawRect(SDest,10,45,2+40*(2+15),2,SDL_MapRGB(SDest->format,255,255,255));
Surface::DrawRect(SDest,10,45,2,2+40*(2+15),SDL_MapRGB(SDest->format,255,255,255));
//And draw whole field
for(int i = 0; i < 40; i++)
{
//Lines...
Surface::DrawRect(SDest,10,45+2+15+i*(2+15),2+40*(2+15),2,SDL_MapRGB(SDest->format,255,255,255));
Surface::DrawRect(SDest,10+2+15+i*(2+15),45,2,2+40*(2+15),SDL_MapRGB(SDest->format,255,255,255));
//Draw field values (blank, cross or circle)
for(int j = 0; j < 40; j++)
DrawFieldElem(i,j,gStore.GetFieldValue(i,j));
}
//if someone won
if(gStore.GetWinner())
{
thickLineColor(SDest, 10+9+gStore.GetWinCoords(0)*(2+15), 45+2+7+gStore.GetWinCoords(1)*(2+15), 10+9+gStore.GetWinCoords(2)*(2+15), 45+2+7+gStore.GetWinCoords(3)*(2+15), 4, 0x1010FFFF);
}
break;
default:
break;
}
//And after drawing, set changed to false, to avoid re-drawing the same
changed = false;
}