本文整理汇总了C++中StackValueCollection::at方法的典型用法代码示例。如果您正苦于以下问题:C++ StackValueCollection::at方法的具体用法?C++ StackValueCollection::at怎么用?C++ StackValueCollection::at使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StackValueCollection
的用法示例。
在下文中一共展示了StackValueCollection::at方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: structural_compare
bool javaVFrame::structural_compare(javaVFrame* other) {
// Check static part
if (method() != other->method()) return false;
if (bci() != other->bci()) return false;
// Check locals
StackValueCollection *locs = locals();
StackValueCollection *other_locs = other->locals();
assert(locs->size() == other_locs->size(), "sanity check");
int i;
for(i = 0; i < locs->size(); i++) {
// it might happen the compiler reports a conflict and
// the interpreter reports a bogus int.
if ( is_compiled_frame() && locs->at(i)->type() == T_CONFLICT) continue;
if (other->is_compiled_frame() && other_locs->at(i)->type() == T_CONFLICT) continue;
if (!locs->at(i)->equal(other_locs->at(i)))
return false;
}
// Check expressions
StackValueCollection* exprs = expressions();
StackValueCollection* other_exprs = other->expressions();
assert(exprs->size() == other_exprs->size(), "sanity check");
for(i = 0; i < exprs->size(); i++) {
if (!exprs->at(i)->equal(other_exprs->at(i)))
return false;
}
return true;
}
示例2: print_lock_info
void javaVFrame::print_lock_info(int frame_count) {
ResourceMark rm;
// If this is the first frame, and java.lang.Object.wait(...) then print out the receiver.
if (frame_count == 0 && method()->name() == vmSymbols::wait_name() &&
instanceKlass::cast(method()->method_holder())->name() == vmSymbols::java_lang_Object()) {
StackValueCollection* locs = locals();
if (!locs->is_empty()) {
StackValue* sv = locs->at(0);
if (sv->type() == T_OBJECT) {
Handle o = locs->at(0)->get_obj();
if (o.not_null()) {
instanceKlass* ik = instanceKlass::cast(o->klass());
tty->print_cr("\t- waiting on <" INTPTR_FORMAT "> (a %s)", o(), ik->external_name());
}
}
}
}
// Print out all monitors that we have locked or are trying to lock
GrowableArray<MonitorInfo*>* mons = monitors();
if (!mons->is_empty()) {
bool found_first_monitor = false;
for (int index = (mons->length()-1); index >= 0; index--) {
MonitorInfo* monitor = mons->at(index);
if (monitor->owner() != NULL) {
//
// First, assume we have the monitor locked. If we haven't found an
// owned monitor before and this is the first frame, then we need to
// see if the thread is blocked.
//
const char *lock_state = "locked"; // assume we have the monitor locked
if (!found_first_monitor && frame_count == 0) {
switch (thread()->thread_state()) {
case _thread_blocked:
case _thread_blocked_trans:
lock_state = "waiting to lock";
break;
}
}
found_first_monitor = true;
instanceKlass* ik = instanceKlass::cast(monitor->owner()->klass());
tty->print_cr("\t- %s <" INTPTR_FORMAT "> (a %s)", lock_state, monitor->owner(), ik->external_name());
}
}
}
}
示例3: print_lock_info_on
void javaVFrame::print_lock_info_on(outputStream* st, int frame_count) {
ResourceMark rm;
// If this is the first frame, and java.lang.Object.wait(...) then print out the receiver.
if (frame_count == 0) {
if (method()->name() == vmSymbols::wait_name() &&
method()->method_holder()->name() == vmSymbols::java_lang_Object()) {
StackValueCollection* locs = locals();
if (!locs->is_empty()) {
StackValue* sv = locs->at(0);
if (sv->type() == T_OBJECT) {
Handle o = locs->at(0)->get_obj();
print_locked_object_class_name(st, o, "waiting on");
}
}
} else if (thread()->current_park_blocker() != NULL) {
oop obj = thread()->current_park_blocker();
Klass* k = obj->klass();
st->print_cr("\t- %s <" INTPTR_FORMAT "> (a %s)", "parking to wait for ", (address)obj, k->external_name());
}
}
// Print out all monitors that we have locked or are trying to lock
GrowableArray<MonitorInfo*>* mons = monitors();
if (!mons->is_empty()) {
bool found_first_monitor = false;
for (int index = (mons->length()-1); index >= 0; index--) {
MonitorInfo* monitor = mons->at(index);
if (monitor->eliminated() && is_compiled_frame()) { // Eliminated in compiled code
if (monitor->owner_is_scalar_replaced()) {
Klass* k = java_lang_Class::as_Klass(monitor->owner_klass());
st->print("\t- eliminated <owner is scalar replaced> (a %s)", k->external_name());
} else {
oop obj = monitor->owner();
if (obj != NULL) {
print_locked_object_class_name(st, obj, "eliminated");
}
}
continue;
}
if (monitor->owner() != NULL) {
// First, assume we have the monitor locked. If we haven't found an
// owned monitor before and this is the first frame, then we need to
// see if we have completed the lock or we are blocked trying to
// acquire it - we can only be blocked if the monitor is inflated
const char *lock_state = "locked"; // assume we have the monitor locked
if (!found_first_monitor && frame_count == 0) {
markOop mark = monitor->owner()->mark();
if (mark->has_monitor() &&
mark->monitor() == thread()->current_pending_monitor()) {
lock_state = "waiting to lock";
}
}
found_first_monitor = true;
print_locked_object_class_name(st, monitor->owner(), lock_state);
}
}
}
}
示例4: fill_in
void vframeArrayElement::fill_in(compiledVFrame* vf) {
// Copy the information from the compiled vframe to the
// interpreter frame we will be creating to replace vf
_method = vf->method();
_bci = vf->raw_bci();
_reexecute = vf->should_reexecute();
int index;
// Get the monitors off-stack
GrowableArray<MonitorInfo*>* list = vf->monitors();
if (list->is_empty()) {
_monitors = NULL;
} else {
// Allocate monitor chunk
_monitors = new MonitorChunk(list->length());
vf->thread()->add_monitor_chunk(_monitors);
// Migrate the BasicLocks from the stack to the monitor chunk
for (index = 0; index < list->length(); index++) {
MonitorInfo* monitor = list->at(index);
assert(!monitor->owner_is_scalar_replaced(), "object should be reallocated already");
assert(monitor->owner() == NULL || (!monitor->owner()->is_unlocked() && !monitor->owner()->has_bias_pattern()), "object must be null or locked, and unbiased");
BasicObjectLock* dest = _monitors->at(index);
dest->set_obj(monitor->owner());
monitor->lock()->move_to(monitor->owner(), dest->lock());
}
}
// Convert the vframe locals and expressions to off stack
// values. Because we will not gc all oops can be converted to
// intptr_t (i.e. a stack slot) and we are fine. This is
// good since we are inside a HandleMark and the oops in our
// collection would go away between packing them here and
// unpacking them in unpack_on_stack.
// First the locals go off-stack
// FIXME this seems silly it creates a StackValueCollection
// in order to get the size to then copy them and
// convert the types to intptr_t size slots. Seems like it
// could do it in place... Still uses less memory than the
// old way though
StackValueCollection *locs = vf->locals();
_locals = new StackValueCollection(locs->size());
for(index = 0; index < locs->size(); index++) {
StackValue* value = locs->at(index);
switch(value->type()) {
case T_OBJECT:
assert(!value->obj_is_scalar_replaced(), "object should be reallocated already");
// preserve object type
_locals->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT ));
break;
case T_CONFLICT:
// A dead local. Will be initialized to null/zero.
_locals->add( new StackValue());
break;
case T_INT:
_locals->add( new StackValue(value->get_int()));
break;
default:
ShouldNotReachHere();
}
}
// Now the expressions off-stack
// Same silliness as above
StackValueCollection *exprs = vf->expressions();
_expressions = new StackValueCollection(exprs->size());
for(index = 0; index < exprs->size(); index++) {
StackValue* value = exprs->at(index);
switch(value->type()) {
case T_OBJECT:
assert(!value->obj_is_scalar_replaced(), "object should be reallocated already");
// preserve object type
_expressions->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT ));
break;
case T_CONFLICT:
// A dead stack element. Will be initialized to null/zero.
// This can occur when the compiler emits a state in which stack
// elements are known to be dead (because of an imminent exception).
_expressions->add( new StackValue());
break;
case T_INT:
_expressions->add( new StackValue(value->get_int()));
break;
default:
ShouldNotReachHere();
}
}
}