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C++ SoNode::writeHeader方法代码示例

本文整理汇总了C++中SoNode::writeHeader方法的典型用法代码示例。如果您正苦于以下问题:C++ SoNode::writeHeader方法的具体用法?C++ SoNode::writeHeader怎么用?C++ SoNode::writeHeader使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SoNode的用法示例。


在下文中一共展示了SoNode::writeHeader方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

/*!
  Action method for SoWriteAction.

  Writes out a node object, and any connected nodes, engines etc, if
  necessary.
*/
void
SoNode::write(SoWriteAction * action)
{
  SoOutput * out = action->getOutput();

  SoNode * node = this;

  SoProtoInstance * proto = SoProtoInstance::findProtoInstance(this);
  if (proto) { node = proto; }

  if (out->getStage() == SoOutput::COUNT_REFS) {
    node->addWriteReference(out, FALSE);
  }
  else if (out->getStage() == SoOutput::WRITE) {
    if (node->writeHeader(out, FALSE, FALSE)) return;

    // check for special case where we actually have to write out an
    // SoEngineOutput "field". An engine output might be connected via
    // an IS reference in a PROTO, and we then need to write back this
    // IS reference when exporting the VRML file.
    SoProto * proto = out->getCurrentProto();
    if (proto && node->isOfType(SoNodeEngine::getClassTypeId())) {
      SoEngineOutputList l;
      const int num = ((SoNodeEngine*)node)->getOutputs(l);

      for (int i = 0; i < num; i++) {
        SbName name;
        if (((SoNodeEngine*)node)->getOutputName(l[i], name)) {
          SbName pname = proto->findISReference(node, name);
          if (pname.getLength()) {
            out->indent();
            out->write(name.getString());
            out->write(" IS ");
            out->write(pname.getString());
            out->write("\n");
          }
        }
      }
    }
    node->getFieldData()->write(out, node);
    node->writeFooter(out);
  }
  else assert(0 && "unknown stage");
}
开发者ID:Alexpux,项目名称:Coin3D,代码行数:50,代码来源:SoNode.cpp


注:本文中的SoNode::writeHeader方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。