本文整理汇总了C++中SmartScriptHolder类的典型用法代码示例。如果您正苦于以下问题:C++ SmartScriptHolder类的具体用法?C++ SmartScriptHolder怎么用?C++ SmartScriptHolder使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SmartScriptHolder类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: IsTargetValid
bool SmartAIMgr::IsTargetValid(SmartScriptHolder e)
{
if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
return true; //AI template has special handling
switch (e.GetTargetType())
{
case SMART_TARGET_CREATURE_DISTANCE:
case SMART_TARGET_CREATURE_RANGE:
{
if (e.target.unitDistance.creature && !sCreatureStorage.LookupEntry<CreatureInfo>(e.target.unitDistance.creature))
{
sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
return false;
}
break;
}
case SMART_TARGET_GAMEOBJECT_DISTANCE:
case SMART_TARGET_GAMEOBJECT_RANGE:
{
if (e.target.goDistance.entry && !sGOStorage.LookupEntry<GameObjectInfo>(e.target.goDistance.entry))
{
sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
return false;
}
break;
}
case SMART_TARGET_CREATURE_GUID:
{
if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry)) return false;
break;
}
case SMART_TARGET_GAMEOBJECT_GUID:
{
if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry)) return false;
break;
}
case SMART_TARGET_PLAYER_RANGE:
case SMART_TARGET_PLAYER_DISTANCE:
case SMART_TARGET_SELF:
case SMART_TARGET_VICTIM:
case SMART_TARGET_HOSTILE_SECOND_AGGRO:
case SMART_TARGET_HOSTILE_LAST_AGGRO:
case SMART_TARGET_HOSTILE_RANDOM:
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP:
case SMART_TARGET_ACTION_INVOKER:
case SMART_TARGET_POSITION:
case SMART_TARGET_NONE:
case SMART_TARGET_CLOSEST_CREATURE:
case SMART_TARGET_CLOSEST_GAMEOBJECT:
case SMART_TARGET_CLOSEST_PLAYER:
case SMART_TARGET_ACTION_INVOKER_VEHICLE:
case SMART_TARGET_OWNER_OR_SUMMONER:
case SMART_TARGET_THREAT_LIST:
break;
default:
sLog->outErrorDb("SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
return true;
}
示例2: IsTextValid
bool SmartAIMgr::IsTextValid(SmartScriptHolder e, uint32 id) {
bool error = false;
uint32 entry = 0;
if (e.entryOrGuid >= 0)
entry = uint32(e.entryOrGuid);
else {
entry = uint32(abs(e.entryOrGuid));
CreatureData const* data = sObjectMgr->GetCreatureData(entry);
if (!data) {
sLog->outErrorDb(
"SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Creature guid %d, skipped.",
e.entryOrGuid, e.GetScriptType(), e.event_id,
e.GetActionType(), entry);
return false;
} else
entry = data->id;
}
if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
error = true;
if (error) {
sLog->outErrorDb(
"SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Text id %d, skipped.",
e.entryOrGuid, e.GetScriptType(), e.source_type,
e.GetActionType(), id);
return false;
}
return true;
}
示例3: IsEventValid
bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.event.type >= SMART_EVENT_END)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
return false;
}
// in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && !(SmartAIEventMask[e.event.type][1] & SmartAITypeMask[e.GetScriptType()][1]))
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d, event type %u can not be used for Script type %u", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
return false;
}
if (e.action.type <= 0 || e.action.type >= SMART_ACTION_END)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid action type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
return false;
}
if (e.event.event_phase_mask > SMART_EVENT_PHASE_ALL)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid phase mask (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
return false;
}
if (e.event.event_flags > SMART_EVENT_FLAGS_ALL)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event flags (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
return false;
}
if (e.GetScriptType() == SMART_SCRIPT_TYPE_TIMED_ACTIONLIST)
{
e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
if (!IsMinMaxValid(e, e.event.minMaxRepeat.min, e.event.minMaxRepeat.max))
return false;
if (!IsMinMaxValid(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax))
return false;
}
else
{
uint32 type = e.event.type;
switch (type)
{
case SMART_EVENT_UPDATE:
case SMART_EVENT_UPDATE_IC:
case SMART_EVENT_UPDATE_OOC:
case SMART_EVENT_HEALT_PCT:
case SMART_EVENT_MANA_PCT:
case SMART_EVENT_TARGET_HEALTH_PCT:
case SMART_EVENT_TARGET_MANA_PCT:
case SMART_EVENT_RANGE:
case SMART_EVENT_DAMAGED:
case SMART_EVENT_DAMAGED_TARGET:
case SMART_EVENT_RECEIVE_HEAL:
if (!IsMinMaxValid(e, e.event.minMaxRepeat.min, e.event.minMaxRepeat.max))
return false;
if (!IsMinMaxValid(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax))
return false;
break;
case SMART_EVENT_SPELLHIT:
case SMART_EVENT_SPELLHIT_TARGET:
if (e.event.spellHit.spell)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
if (!spellInfo)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
return false;
}
if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses Spell entry %u with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
return false;
}
}
if (!IsMinMaxValid(e, e.event.spellHit.cooldownMin, e.event.spellHit.cooldownMax))
return false;
break;
case SMART_EVENT_OOC_LOS:
case SMART_EVENT_IC_LOS:
if (!IsMinMaxValid(e, e.event.los.cooldownMin, e.event.los.cooldownMax))
return false;
break;
case SMART_EVENT_RESPAWN:
if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_MAP && !sMapStore.LookupEntry(e.event.respawn.map))
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
return false;
}
if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !GetAreaEntryByAreaID(e.event.respawn.area))
{
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
return false;
}
break;
case SMART_EVENT_FRIENDLY_HEALTH:
if (!NotNULL(e, e.event.friendlyHealt.radius))
return false;
if (!IsMinMaxValid(e, e.event.friendlyHealt.repeatMin, e.event.friendlyHealt.repeatMax))
//.........这里部分代码省略.........
示例4: IsTargetValid
bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
{
if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
return true; // AI template has special handling
switch (e.GetTargetType())
{
case SMART_TARGET_CREATURE_DISTANCE:
case SMART_TARGET_CREATURE_RANGE:
{
if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
{
IC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
return false;
}
break;
}
case SMART_TARGET_GAMEOBJECT_DISTANCE:
case SMART_TARGET_GAMEOBJECT_RANGE:
{
if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
{
IC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
return false;
}
break;
}
case SMART_TARGET_CREATURE_GUID:
{
if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
return false;
break;
}
case SMART_TARGET_GAMEOBJECT_GUID:
{
if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
return false;
break;
}
case SMART_TARGET_PLAYER_DISTANCE:
case SMART_TARGET_CLOSEST_PLAYER:
{
if (e.target.playerDistance.dist == 0)
{
IC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
break;
}
case SMART_TARGET_PLAYER_RANGE:
case SMART_TARGET_SELF:
case SMART_TARGET_VICTIM:
case SMART_TARGET_HOSTILE_SECOND_AGGRO:
case SMART_TARGET_HOSTILE_LAST_AGGRO:
case SMART_TARGET_HOSTILE_RANDOM:
case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP:
case SMART_TARGET_ACTION_INVOKER:
case SMART_TARGET_INVOKER_PARTY:
case SMART_TARGET_POSITION:
case SMART_TARGET_NONE:
//case SMART_TARGET_ACTION_INVOKER_VEHICLE:
case SMART_TARGET_OWNER_OR_SUMMONER:
case SMART_TARGET_THREAT_LIST:
case SMART_TARGET_CLOSEST_GAMEOBJECT:
case SMART_TARGET_CLOSEST_CREATURE:
case SMART_TARGET_CLOSEST_ENEMY:
case SMART_TARGET_CLOSEST_FRIENDLY:
case SMART_TARGET_STORED:
break;
default:
IC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
return true;
}