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C++ SmallSet::Overflowed方法代码示例

本文整理汇总了C++中SmallSet::Overflowed方法的典型用法代码示例。如果您正苦于以下问题:C++ SmallSet::Overflowed方法的具体用法?C++ SmallSet::Overflowed怎么用?C++ SmallSet::Overflowed使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SmallSet的用法示例。


在下文中一共展示了SmallSet::Overflowed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: UpdateSignalsInBuffer

/**
 * Updates blocks in _globset buffer
 *
 * @param owner company whose signals we are updating
 * @return state of the first block from _globset
 * @pre Company::IsValidID(owner)
 */
static SigSegState UpdateSignalsInBuffer(Owner owner)
{
	assert(Company::IsValidID(owner));

	bool first = true;  // first block?
	SigSegState state = SIGSEG_FREE; // value to return

	TileIndex tile;
	DiagDirection dir;

	while (_globset.Get(&tile, &dir)) {
		assert(_tbuset.IsEmpty());
		assert(_tbdset.IsEmpty());

		/* After updating signal, data stored are always MP_RAILWAY with signals.
		 * Other situations happen when data are from outside functions -
		 * modification of railbits (including both rail building and removal),
		 * train entering/leaving block, train leaving depot...
		 */
		switch (GetTileType(tile)) {
			case MP_TUNNELBRIDGE:
				/* 'optimization assert' - do not try to update signals when it is not needed */
				assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL);
				assert(dir == INVALID_DIAGDIR || dir == ReverseDiagDir(GetTunnelBridgeDirection(tile)));
				_tbdset.Add(tile, INVALID_DIAGDIR);  // we can safely start from wormhole centre
				_tbdset.Add(GetOtherTunnelBridgeEnd(tile), INVALID_DIAGDIR);
				break;

			case MP_RAILWAY:
				if (IsRailDepot(tile)) {
					/* 'optimization assert' do not try to update signals in other cases */
					assert(dir == INVALID_DIAGDIR || dir == GetRailDepotDirection(tile));
					_tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside
					break;
				}
				/* FALL THROUGH */
			case MP_STATION:
			case MP_ROAD:
				if ((TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
					/* only add to set when there is some 'interesting' track */
					_tbdset.Add(tile, dir);
					_tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
					break;
				}
				/* FALL THROUGH */
			default:
				/* jump to next tile */
				tile = tile + TileOffsByDiagDir(dir);
				dir = ReverseDiagDir(dir);
				if ((TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
					_tbdset.Add(tile, dir);
					break;
				}
				/* happens when removing a rail that wasn't connected at one or both sides */
				continue; // continue the while() loop
		}

		assert(!_tbdset.Overflowed()); // it really shouldn't overflow by these one or two items
		assert(!_tbdset.IsEmpty()); // it wouldn't hurt anyone, but shouldn't happen too

		SigFlags flags = ExploreSegment(owner);

		if (first) {
			first = false;
			/* SIGSEG_FREE is set by default */
			if (flags & SF_PBS) {
				state = SIGSEG_PBS;
			} else if ((flags & SF_TRAIN) || ((flags & SF_EXIT) && !(flags & SF_GREEN)) || (flags & SF_FULL)) {
				state = SIGSEG_FULL;
			}
		}

		/* do not do anything when some buffer was full */
		if (flags & SF_FULL) {
			ResetSets(); // free all sets
			break;
		}

		UpdateSignalsAroundSegment(flags);
	}

	return state;
}
开发者ID:ShaunOfTheLive,项目名称:OpenCoasterTycoon,代码行数:90,代码来源:signal.cpp


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