本文整理汇总了C++中SkStrokeRec类的典型用法代码示例。如果您正苦于以下问题:C++ SkStrokeRec类的具体用法?C++ SkStrokeRec怎么用?C++ SkStrokeRec使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SkStrokeRec类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: return
bool GrAndroidPathRenderer::canDrawPath(const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
return ((stroke.isFillStyle() || stroke.getStyle() == SkStrokeRec::kStroke_Style)
&& !path.isInverseFillType() && path.isConvex());
}
示例2: return
bool GrStrokePathRenderer::canDrawPath(const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
// FIXME : put the proper condition once GrDrawTarget::isOpaque is implemented
const bool isOpaque = true; // target->isOpaque();
// FIXME : remove this requirement once we have AA circles and implement the
// circle joins/caps appropriately in the ::onDrawPath() function.
const bool requiresAACircle = (stroke.getCap() == SkPaint::kRound_Cap) ||
(stroke.getJoin() == SkPaint::kRound_Join);
// Indices being stored in uint16, we don't want to overflow the indices capacity
static const int maxVBSize = 1 << 16;
const int maxNbVerts = (path.countPoints() + 1) * 5;
// Check that the path contains no curved lines, only straight lines
static const uint32_t unsupportedMask = SkPath::kQuad_SegmentMask | SkPath::kCubic_SegmentMask;
// Must not be filled nor hairline nor semi-transparent
// Note : May require a check to path.isConvex() if AA is supported
return ((stroke.getStyle() == SkStrokeRec::kStroke_Style) && (maxNbVerts < maxVBSize) &&
!path.isInverseFillType() && isOpaque && !requiresAACircle && !antiAlias &&
((path.getSegmentMasks() & unsupportedMask) == 0));
}
示例3: draw
/**
* Draw a single path element of the clip stack into the accumulation bitmap
*/
void GrSWMaskHelper::draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
bool antiAlias, uint8_t alpha) {
SkPaint paint;
if (stroke.isHairlineStyle()) {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1);
} else {
if (stroke.isFillStyle()) {
paint.setStyle(SkPaint::kFill_Style);
} else {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeJoin(stroke.getJoin());
paint.setStrokeCap(stroke.getCap());
paint.setStrokeWidth(stroke.getWidth());
}
}
paint.setAntiAlias(antiAlias);
if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
SkASSERT(0xFF == paint.getAlpha());
fDraw.drawPathCoverage(path, paint);
} else {
paint.setXfermodeMode(op_to_mode(op));
paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
fDraw.drawPath(path, paint);
}
}
示例4: is_miter
inline static bool is_miter(const SkStrokeRec& stroke) {
// For hairlines, make bevel and round joins appear the same as mitered ones.
// small miter limit means right angles show bevel...
if ((stroke.getWidth() > 0) && (stroke.getJoin() != SkPaint::kMiter_Join ||
stroke.getMiter() < SK_ScalarSqrt2)) {
return false;
}
return true;
}
示例5: outset_for_stroke
static void outset_for_stroke(SkRect* rect, const SkStrokeRec& rec) {
SkScalar radius = SkScalarHalf(rec.getWidth());
if (0 == radius) {
radius = SK_Scalar1; // hairlines
}
if (SkPaint::kMiter_Join == rec.getJoin()) {
radius = SkScalarMul(radius, rec.getMiter());
}
rect->outset(radius, radius);
}
示例6: SkASSERT
bool GrStyle::applyPathEffectToPath(SkPath *dst, SkStrokeRec *remainingStroke,
const SkPath &src, SkScalar resScale) const {
SkASSERT(dst);
SkStrokeRec strokeRec = fStrokeRec;
strokeRec.setResScale(resScale);
if (!apply_path_effect(dst, &strokeRec, fPathEffect, src)) {
return false;
}
*remainingStroke = strokeRec;
return true;
}
示例7: Make
static std::unique_ptr<GrLegacyMeshDrawOp> Make(GrColor color, const SkMatrix& viewMatrix,
const SkRect& rect, const SkStrokeRec& stroke,
bool snapToPixelCenters) {
if (!allowed_stroke(stroke)) {
return nullptr;
}
NonAAStrokeRectOp* op = new NonAAStrokeRectOp();
op->fColor = color;
op->fViewMatrix = viewMatrix;
op->fRect = rect;
// Sort the rect for hairlines
op->fRect.sort();
op->fStrokeWidth = stroke.getWidth();
SkScalar rad = SkScalarHalf(op->fStrokeWidth);
SkRect bounds = rect;
bounds.outset(rad, rad);
// If our caller snaps to pixel centers then we have to round out the bounds
if (snapToPixelCenters) {
viewMatrix.mapRect(&bounds);
// We want to be consistent with how we snap non-aa lines. To match what we do in
// GrGLSLVertexShaderBuilder, we first floor all the vertex values and then add half a
// pixel to force us to pixel centers.
bounds.set(SkScalarFloorToScalar(bounds.fLeft),
SkScalarFloorToScalar(bounds.fTop),
SkScalarFloorToScalar(bounds.fRight),
SkScalarFloorToScalar(bounds.fBottom));
bounds.offset(0.5f, 0.5f);
op->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
} else {
op->setTransformedBounds(bounds, op->fViewMatrix, HasAABloat::kNo, IsZeroArea::kNo);
}
return std::unique_ptr<GrLegacyMeshDrawOp>(op);
}
示例8: stencilPath
void GrDrawTarget::stencilPath(const GrPath* path, const SkStrokeRec& stroke, SkPath::FillType fill) {
// TODO: extract portions of checkDraw that are relevant to path stenciling.
GrAssert(NULL != path);
GrAssert(fCaps.pathStencilingSupport());
GrAssert(!stroke.isHairlineStyle());
GrAssert(!SkPath::IsInverseFillType(fill));
this->onStencilPath(path, stroke, fill);
}
示例9: canDrawPath
bool GrStencilAndCoverPathRenderer::canDrawPath(const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
return stroke.isFillStyle() &&
!antiAlias && // doesn't do per-path AA, relies on the target having MSAA
target->getDrawState().getStencil().isDisabled();
}
示例10: canDrawPath
bool GrAAConvexPathRenderer::canDrawPath(const GrDrawTarget* target,
const GrPipelineBuilder*,
const SkMatrix& viewMatrix,
const SkPath& path,
const SkStrokeRec& stroke,
bool antiAlias) const {
return (target->caps()->shaderDerivativeSupport() && antiAlias &&
stroke.isFillStyle() && !path.isInverseFillType() && path.isConvex());
}
示例11: canDrawPath
bool GrDefaultPathRenderer::canDrawPath(const SkPath& path,
const SkStrokeRec& stroke,
const GrDrawTarget* target,
bool antiAlias) const {
// this class can draw any path with any fill but doesn't do any anti-aliasing.
return !antiAlias && !(SkPath::kConic_SegmentMask & path.getSegmentMasks()) &&
(stroke.isFillStyle() ||
IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL));
}
示例12: Geometry
Geometry(const SkStrokeRec& stroke) : fStroke(stroke) {
if (!stroke.needToApply()) {
// purify unused values to ensure binary equality
fStroke.setStrokeParams(SkPaint::kDefault_Cap, SkPaint::kDefault_Join,
SkIntToScalar(4));
if (fStroke.getWidth() < 0) {
fStroke.setStrokeStyle(-1.0f);
}
}
}
示例13: single_pass_path
static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& stroke) {
#if STENCIL_OFF
return true;
#else
if (!stroke.isHairlineStyle() && !path.isInverseFillType()) {
return path.isConvex();
}
return false;
#endif
}
示例14: SK_COMPILE_ASSERT
uint64_t GrPath::ComputeStrokeKey(const SkStrokeRec& stroke) {
enum {
kStyleBits = 2,
kJoinBits = 2,
kCapBits = 2,
kWidthBits = 29,
kMiterBits = 29,
kJoinShift = kStyleBits,
kCapShift = kJoinShift + kJoinBits,
kWidthShift = kCapShift + kCapBits,
kMiterShift = kWidthShift + kWidthBits,
kBitCount = kMiterShift + kMiterBits
};
SK_COMPILE_ASSERT(SkStrokeRec::kStyleCount <= (1 << kStyleBits), style_shift_will_be_wrong);
SK_COMPILE_ASSERT(SkPaint::kJoinCount <= (1 << kJoinBits), cap_shift_will_be_wrong);
SK_COMPILE_ASSERT(SkPaint::kCapCount <= (1 << kCapBits), miter_shift_will_be_wrong);
SK_COMPILE_ASSERT(kBitCount == 64, wrong_stroke_key_size);
if (!stroke.needToApply()) {
return SkStrokeRec::kFill_Style;
}
uint64_t key = stroke.getStyle();
key |= stroke.getJoin() << kJoinShift;
key |= stroke.getCap() << kCapShift;
key |= get_top_n_float_bits<kWidthBits>(stroke.getWidth()) << kWidthShift;
key |= get_top_n_float_bits<kMiterBits>(stroke.getMiter()) << kMiterShift;
return key;
}
示例15: draw
/**
* Draw a single path element of the clip stack into the accumulation bitmap
*/
void GrSWMaskHelper::draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
bool antiAlias, uint8_t alpha) {
SkPaint paint;
if (stroke.isHairlineStyle()) {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1);
} else {
if (stroke.isFillStyle()) {
paint.setStyle(SkPaint::kFill_Style);
} else {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeJoin(stroke.getJoin());
paint.setStrokeCap(stroke.getCap());
paint.setStrokeWidth(stroke.getWidth());
}
}
paint.setAntiAlias(antiAlias);
SkTBlitterAllocator allocator;
SkBlitter* blitter = nullptr;
if (kBlitter_CompressionMode == fCompressionMode) {
SkASSERT(fCompressedBuffer.get());
blitter = SkTextureCompressor::CreateBlitterForFormat(
fPixels.width(), fPixels.height(), fCompressedBuffer.get(), &allocator,
fCompressedFormat);
}
if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
SkASSERT(0xFF == paint.getAlpha());
fDraw.drawPathCoverage(path, paint, blitter);
} else {
paint.setXfermodeMode(op_to_mode(op));
paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
fDraw.drawPath(path, paint, blitter);
}
}