本文整理汇总了C++中SkRasterClip::bwRgn方法的典型用法代码示例。如果您正苦于以下问题:C++ SkRasterClip::bwRgn方法的具体用法?C++ SkRasterClip::bwRgn怎么用?C++ SkRasterClip::bwRgn使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkRasterClip
的用法示例。
在下文中一共展示了SkRasterClip::bwRgn方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: copyToMask
static void copyToMask(const SkRasterClip& rc, SkMask* mask) {
if (rc.isAA()) {
rc.aaRgn().copyToMask(mask);
} else {
copyToMask(rc.bwRgn(), mask);
}
}
示例2: onRasterize
bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
const SkIRect* clipBounds,
SkMask* mask, SkMask::CreateMode mode) const {
SkASSERT(fLayers);
if (fLayers->empty()) {
return false;
}
if (SkMask::kJustRenderImage_CreateMode != mode) {
if (!compute_bounds(*fLayers, path, matrix, clipBounds, &mask->fBounds))
return false;
}
if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) {
mask->fFormat = SkMask::kA8_Format;
mask->fRowBytes = mask->fBounds.width();
size_t size = mask->computeImageSize();
if (0 == size) {
return false; // too big to allocate, abort
}
mask->fImage = SkMask::AllocImage(size);
memset(mask->fImage, 0, size);
}
if (SkMask::kJustComputeBounds_CreateMode != mode) {
SkBitmap device;
SkRasterClip rectClip;
SkDraw draw;
SkMatrix translatedMatrix; // this translates us to our local pixels
SkMatrix drawMatrix; // this translates the path by each layer's offset
rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height()));
translatedMatrix = matrix;
translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
-SkIntToScalar(mask->fBounds.fTop));
device.installMaskPixels(*mask);
draw.fBitmap = &device;
draw.fMatrix = &drawMatrix;
draw.fRC = &rectClip;
draw.fClip = &rectClip.bwRgn();
// we set the matrixproc in the loop, as the matrix changes each time (potentially)
SkDeque::F2BIter iter(*fLayers);
SkLayerRasterizer_Rec* rec;
while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
drawMatrix = translatedMatrix;
drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
draw.drawPath(path, rec->fPaint);
}
}
return true;
}
示例3: setPath
bool SkRasterClip::setPath(const SkPath& path, const SkRasterClip& clip,
bool doAA) {
if (clip.isBW()) {
return this->setPath(path, clip.bwRgn(), doAA);
} else {
SkRegion tmp;
tmp.setRect(clip.getBounds());
if (!this->setPath(path, clip, doAA)) {
return false;
}
return this->op(clip, SkRegion::kIntersect_Op);
}
}
示例4: FillXRect
void SkScan::FillXRect(const SkXRect& xr, const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isEmpty() || xr.isEmpty()) {
return;
}
if (clip.isBW()) {
FillXRect(xr, &clip.bwRgn(), blitter);
return;
}
SkAAClipBlitterWrapper wrapper(clip, blitter);
FillXRect(xr, &wrapper.getRgn(), wrapper.getBlitter());
}
示例5: FillTriangle
void SkScan::FillTriangle(const SkPoint pts[], const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isEmpty()) {
return;
}
SkRect r;
r.set(pts, 3);
// If r is too large (larger than can easily fit in SkFixed) then we need perform geometric
// clipping. This is a bit of work, so we just call the general FillPath() to handle it.
// Use FixedMax/2 as the limit so we can subtract two edges and still store that in Fixed.
const SkScalar limit = SK_MaxS16 >> 1;
if (!SkRect::MakeLTRB(-limit, -limit, limit, limit).contains(r)) {
SkPath path;
path.addPoly(pts, 3, false);
FillPath(path, clip, blitter);
return;
}
SkIRect ir = conservative_round_to_int(r);
if (ir.isEmpty() || !SkIRect::Intersects(ir, clip.getBounds())) {
return;
}
SkAAClipBlitterWrapper wrap;
const SkRegion* clipRgn;
if (clip.isBW()) {
clipRgn = &clip.bwRgn();
} else {
wrap.init(clip, blitter);
clipRgn = &wrap.getRgn();
blitter = wrap.getBlitter();
}
SkScanClipper clipper(blitter, clipRgn, ir);
blitter = clipper.getBlitter();
if (blitter) {
sk_fill_triangle(pts, clipper.getClipRect(), blitter, ir);
}
}
示例6: op
bool SkRasterClip::op(const SkRasterClip& clip, SkRegion::Op op) {
AUTO_RASTERCLIP_VALIDATE(*this);
clip.validate();
if (this->isBW() && clip.isBW()) {
return fBW.op(clip.fBW, op);
} else {
SkAAClip tmp;
const SkAAClip* other;
if (this->isBW()) {
this->convertToAA();
}
if (clip.isBW()) {
tmp.setRegion(clip.bwRgn());
other = &tmp;
} else {
other = &clip.aaRgn();
}
return fAA.op(*other, op);
}
}
示例7: generateMask
static void generateMask(const SkMask& mask, const SkPath& path) {
SkBitmap::Config config;
SkPaint paint;
int srcW = mask.fBounds.width();
int srcH = mask.fBounds.height();
int dstW = srcW;
int dstH = srcH;
int dstRB = mask.fRowBytes;
SkMatrix matrix;
matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
-SkIntToScalar(mask.fBounds.fTop));
if (SkMask::kBW_Format == mask.fFormat) {
config = SkBitmap::kA1_Config;
paint.setAntiAlias(false);
} else {
config = SkBitmap::kA8_Config;
paint.setAntiAlias(true);
switch (mask.fFormat) {
case SkMask::kA8_Format:
break;
case SkMask::kLCD16_Format:
case SkMask::kLCD32_Format:
// TODO: trigger off LCD orientation
dstW *= 3;
matrix.postScale(SkIntToScalar(3), SK_Scalar1);
dstRB = 0; // signals we need a copy
break;
default:
SkDEBUGFAIL("unexpected mask format");
}
}
SkRasterClip clip;
clip.setRect(SkIRect::MakeWH(dstW, dstH));
SkBitmap bm;
bm.setConfig(config, dstW, dstH, dstRB);
if (0 == dstRB) {
bm.allocPixels();
bm.lockPixels();
} else {
bm.setPixels(mask.fImage);
}
sk_bzero(bm.getPixels(), bm.getSafeSize());
SkDraw draw;
sk_bzero(&draw, sizeof(draw));
draw.fRC = &clip;
draw.fClip = &clip.bwRgn();
draw.fMatrix = &matrix;
draw.fBitmap = &bm;
draw.drawPath(path, paint);
if (0 == dstRB) {
switch (mask.fFormat) {
case SkMask::kLCD16_Format:
pack3xHToLCD16(bm, mask);
break;
case SkMask::kLCD32_Format:
pack3xHToLCD32(bm, mask);
break;
default:
SkDEBUGFAIL("bad format for copyback");
}
}
}
示例8: generateMask
static void generateMask(const SkMask& mask, const SkPath& path,
const SkMaskGamma::PreBlend& maskPreBlend) {
SkPaint paint;
int srcW = mask.fBounds.width();
int srcH = mask.fBounds.height();
int dstW = srcW;
int dstH = srcH;
int dstRB = mask.fRowBytes;
SkMatrix matrix;
matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
-SkIntToScalar(mask.fBounds.fTop));
paint.setAntiAlias(SkMask::kBW_Format != mask.fFormat);
switch (mask.fFormat) {
case SkMask::kBW_Format:
dstRB = 0; // signals we need a copy
break;
case SkMask::kA8_Format:
break;
case SkMask::kLCD16_Format:
// TODO: trigger off LCD orientation
dstW = 4*dstW - 8;
matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft + 1),
-SkIntToScalar(mask.fBounds.fTop));
matrix.postScale(SkIntToScalar(4), SK_Scalar1);
dstRB = 0; // signals we need a copy
break;
default:
SkDEBUGFAIL("unexpected mask format");
}
SkRasterClip clip;
clip.setRect(SkIRect::MakeWH(dstW, dstH));
const SkImageInfo info = SkImageInfo::MakeA8(dstW, dstH);
SkAutoPixmapStorage dst;
if (0 == dstRB) {
if (!dst.tryAlloc(info)) {
// can't allocate offscreen, so empty the mask and return
sk_bzero(mask.fImage, mask.computeImageSize());
return;
}
} else {
dst.reset(info, mask.fImage, dstRB);
}
sk_bzero(dst.writable_addr(), dst.getSafeSize());
SkDraw draw;
draw.fDst = dst;
draw.fRC = &clip;
draw.fClip = &clip.bwRgn();
draw.fMatrix = &matrix;
draw.drawPath(path, paint);
switch (mask.fFormat) {
case SkMask::kBW_Format:
packA8ToA1(mask, dst.addr8(0, 0), dst.rowBytes());
break;
case SkMask::kA8_Format:
if (maskPreBlend.isApplicable()) {
applyLUTToA8Mask(mask, maskPreBlend.fG);
}
break;
case SkMask::kLCD16_Format:
if (maskPreBlend.isApplicable()) {
pack4xHToLCD16<true>(dst, mask, maskPreBlend);
} else {
pack4xHToLCD16<false>(dst, mask, maskPreBlend);
}
break;
default:
break;
}
}
示例9: generateMask
static void generateMask(const SkMask& mask, const SkPath& path,
const SkMaskGamma::PreBlend& maskPreBlend) {
SkBitmap::Config config;
SkPaint paint;
int srcW = mask.fBounds.width();
int srcH = mask.fBounds.height();
int dstW = srcW;
int dstH = srcH;
int dstRB = mask.fRowBytes;
SkMatrix matrix;
matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
-SkIntToScalar(mask.fBounds.fTop));
if (SkMask::kBW_Format == mask.fFormat) {
config = SkBitmap::kA1_Config;
paint.setAntiAlias(false);
} else {
config = SkBitmap::kA8_Config;
paint.setAntiAlias(true);
switch (mask.fFormat) {
case SkMask::kA8_Format:
break;
case SkMask::kLCD16_Format:
case SkMask::kLCD32_Format:
// TODO: trigger off LCD orientation
dstW *= 3;
matrix.postScale(SkIntToScalar(3), SK_Scalar1);
dstRB = 0; // signals we need a copy
break;
default:
SkDEBUGFAIL("unexpected mask format");
}
}
SkRasterClip clip;
clip.setRect(SkIRect::MakeWH(dstW, dstH));
SkBitmap bm;
bm.setConfig(config, dstW, dstH, dstRB);
if (0 == dstRB) {
if (!bm.allocPixels()) {
// can't allocate offscreen, so empty the mask and return
sk_bzero(mask.fImage, mask.computeImageSize());
return;
}
bm.lockPixels();
} else {
bm.setPixels(mask.fImage);
}
sk_bzero(bm.getPixels(), bm.getSafeSize());
SkDraw draw;
draw.fRC = &clip;
draw.fClip = &clip.bwRgn();
draw.fMatrix = &matrix;
draw.fBitmap = &bm;
draw.drawPath(path, paint);
switch (mask.fFormat) {
case SkMask::kA8_Format:
if (maskPreBlend.isApplicable()) {
applyLUTToA8Mask(mask, maskPreBlend.fG);
}
break;
case SkMask::kLCD16_Format:
if (maskPreBlend.isApplicable()) {
pack3xHToLCD16<true>(bm, mask, maskPreBlend);
} else {
pack3xHToLCD16<false>(bm, mask, maskPreBlend);
}
break;
case SkMask::kLCD32_Format:
if (maskPreBlend.isApplicable()) {
pack3xHToLCD32<true>(bm, mask, maskPreBlend);
} else {
pack3xHToLCD32<false>(bm, mask, maskPreBlend);
}
break;
default:
break;
}
}