本文整理汇总了C++中SkPictureRecorder::endRecordingAsPicture方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPictureRecorder::endRecordingAsPicture方法的具体用法?C++ SkPictureRecorder::endRecordingAsPicture怎么用?C++ SkPictureRecorder::endRecordingAsPicture使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPictureRecorder
的用法示例。
在下文中一共展示了SkPictureRecorder::endRecordingAsPicture方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: adoptRef
PassRefPtr<SkPicture> paintArtifactToSkPicture(const PaintArtifact& artifact, const SkRect& bounds)
{
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(bounds);
paintArtifactToSkCanvas(artifact, canvas);
return adoptRef(recorder.endRecordingAsPicture());
}
示例2: stream
PassRefPtr<PictureSnapshot> PictureSnapshot::load(const Vector<RefPtr<TilePictureStream>>& tiles)
{
ASSERT(!tiles.isEmpty());
Vector<RefPtr<SkPicture>> pictures;
pictures.reserveCapacity(tiles.size());
FloatRect unionRect;
for (const auto& tileStream : tiles) {
SkMemoryStream stream(tileStream->data.begin(), tileStream->data.size());
RefPtr<SkPicture> picture = adoptRef(SkPicture::CreateFromStream(&stream, decodeBitmap));
if (!picture)
return nullptr;
FloatRect cullRect(picture->cullRect());
cullRect.moveBy(tileStream->layerOffset);
unionRect.unite(cullRect);
pictures.append(picture);
}
if (tiles.size() == 1)
return adoptRef(new PictureSnapshot(pictures[0]));
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(unionRect.width(), unionRect.height(), 0, 0);
for (size_t i = 0; i < pictures.size(); ++i) {
canvas->save();
canvas->translate(tiles[i]->layerOffset.x() - unionRect.x(), tiles[i]->layerOffset.y() - unionRect.y());
pictures[i]->playback(canvas, 0);
canvas->restore();
}
return adoptRef(new PictureSnapshot(adoptRef(recorder.endRecordingAsPicture())));
}
示例3: recorder
DEF_TEST(RecordOpts_MergeSvgOpacityAndFilterLayers, r) {
SkRecord record;
SkRecorder recorder(&record, W, H);
SkRect bounds = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(200));
SkRect clip = SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(60));
SkPaint alphaOnlyLayerPaint;
alphaOnlyLayerPaint.setColor(0x03000000); // Only alpha.
SkPaint translucentLayerPaint;
translucentLayerPaint.setColor(0x03040506); // Not only alpha.
SkPaint xfermodePaint;
xfermodePaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
SkPaint colorFilterPaint;
colorFilterPaint.setColorFilter(
SkColorFilter::CreateModeFilter(SK_ColorLTGRAY, SkXfermode::kSrcIn_Mode))->unref();
SkPaint opaqueFilterLayerPaint;
opaqueFilterLayerPaint.setColor(0xFF020202); // Opaque.
SkPaint translucentFilterLayerPaint;
translucentFilterLayerPaint.setColor(0x0F020202); // Not opaque.
SkAutoTUnref<SkPicture> shape;
{
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(100), SkIntToScalar(100));
SkPaint shapePaint;
shapePaint.setColor(SK_ColorWHITE);
canvas->drawRect(SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(50)), shapePaint);
shape.reset(recorder.endRecordingAsPicture());
}
translucentFilterLayerPaint.setImageFilter(SkPictureImageFilter::Create(shape))->unref();
int index = 0;
{
// Any combination of these should cause the pattern to be optimized.
SkRect* firstBounds[] = { NULL, &bounds };
SkPaint* firstPaints[] = { NULL, &alphaOnlyLayerPaint };
SkRect* secondBounds[] = { NULL, &bounds };
SkPaint* secondPaints[] = { &opaqueFilterLayerPaint, &translucentFilterLayerPaint };
for (size_t i = 0; i < SK_ARRAY_COUNT(firstBounds); ++ i) {
for (size_t j = 0; j < SK_ARRAY_COUNT(firstPaints); ++j) {
for (size_t k = 0; k < SK_ARRAY_COUNT(secondBounds); ++k) {
for (size_t m = 0; m < SK_ARRAY_COUNT(secondPaints); ++m) {
recorder.saveLayer(firstBounds[i], firstPaints[j]);
recorder.save();
recorder.clipRect(clip);
recorder.saveLayer(secondBounds[k], secondPaints[m]);
recorder.restore();
recorder.restore();
recorder.restore();
assert_merge_svg_opacity_and_filter_layers(r, &record, index, true);
index += 7;
}
}
}
}
}
// These should cause the pattern to stay unoptimized:
struct {
SkPaint* firstPaint;
SkPaint* secondPaint;
} noChangeTests[] = {
// No change: NULL filter layer paint not implemented.
{ &alphaOnlyLayerPaint, NULL },
// No change: layer paint is not alpha-only.
{ &translucentLayerPaint, &opaqueFilterLayerPaint },
// No change: layer paint has an xfereffect.
{ &xfermodePaint, &opaqueFilterLayerPaint },
// No change: filter layer paint has an xfereffect.
{ &alphaOnlyLayerPaint, &xfermodePaint },
// No change: layer paint has a color filter.
{ &colorFilterPaint, &opaqueFilterLayerPaint },
// No change: filter layer paint has a color filter (until the optimization accounts for
// constant color draws that can filter the color).
{ &alphaOnlyLayerPaint, &colorFilterPaint }
};
for (size_t i = 0; i < SK_ARRAY_COUNT(noChangeTests); ++i) {
recorder.saveLayer(NULL, noChangeTests[i].firstPaint);
recorder.save();
recorder.clipRect(clip);
recorder.saveLayer(NULL, noChangeTests[i].secondPaint);
recorder.restore();
recorder.restore();
recorder.restore();
assert_merge_svg_opacity_and_filter_layers(r, &record, index, false);
index += 7;
}
// Test the folded alpha value.
recorder.saveLayer(NULL, &alphaOnlyLayerPaint);
recorder.save();
recorder.clipRect(clip);
recorder.saveLayer(NULL, &opaqueFilterLayerPaint);
recorder.restore();
recorder.restore();
recorder.restore();
//.........这里部分代码省略.........