本文整理汇总了C++中SkEvent::findPtr方法的典型用法代码示例。如果您正苦于以下问题:C++ SkEvent::findPtr方法的具体用法?C++ SkEvent::findPtr怎么用?C++ SkEvent::findPtr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkEvent
的用法示例。
在下文中一共展示了SkEvent::findPtr方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onEvent
bool SkAnimator::onEvent(const SkEvent& evt) {
#ifdef SK_DEBUG
SkAnimator* root = fMaker->getRoot();
if (root == nullptr)
root = this;
if (root->isTrackingEvents())
root->eventDone(evt);
#endif
if (evt.isType(SK_EventType_OnEnd)) {
SkEventState eventState;
SkDEBUGCODE(bool success =) evt.findPtr("anim", (void**) &eventState.fDisplayable);
SkASSERT(success);
SkDEBUGCODE(success =) evt.findS32("time", (int32_t*) &fMaker->fEnableTime);
SkASSERT(success);
fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime;
fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
fMaker->fAdjustedStart = 0;
goto inval;
}
示例2: onEvent
bool SkAnimator::onEvent(const SkEvent& evt) {
#ifdef SK_DEBUG
SkAnimator* root = fMaker->getRoot();
if (root == NULL)
root = this;
if (root->isTrackingEvents())
root->eventDone(evt);
#endif
if (evt.isType(SK_EventType_OnEnd)) {
SkEventState eventState;
bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable);
SkASSERT(success);
success = evt.findS32("time", (int32_t*) &fMaker->fEnableTime);
SkASSERT(success);
fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime;
fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
fMaker->fAdjustedStart = 0;
goto inval;
}
if (evt.isType(SK_EventType_Delay)) {
fMaker->doDelayedEvent();
goto inval;
}
{
const char* id = evt.findString("id");
if (id == NULL)
return false;
SkDisplayable** firstMovie = fMaker->fMovies.begin();
SkDisplayable** endMovie = fMaker->fMovies.end();
for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
movie->doEvent(evt);
}
{
SkDisplayable* event;
if (fMaker->find(id, &event) == false)
return false;
#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
SkString debugOut;
SkMSec realTime = fMaker->getAppTime();
debugOut.appendS32(realTime - fMaker->fDebugTimeBase);
debugOut.append(" onEvent id=");
debugOut.append(id);
#endif
SkMSec time = evt.getFast32();
if (time != 0) {
SkMSec app = fMaker->getAppTime();
fMaker->setEnableTime(app, time);
#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
debugOut.append(" time=");
debugOut.appendS32(time - fMaker->fDebugTimeBase);
debugOut.append(" adjust=");
debugOut.appendS32(fMaker->fAdjustedStart);
#endif
}
#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
SkDebugf("%s\n", debugOut.c_str());
#endif
SkASSERT(event->isEvent());
SkDisplayEvent* displayEvent = (SkDisplayEvent*) event;
displayEvent->populateInput(*fMaker, evt);
displayEvent->enableEvent(*fMaker);
}
}
inval:
fMaker->notifyInval();
return true;
}