本文整理汇总了C++中SimpleKeyGrabberButton类的典型用法代码示例。如果您正苦于以下问题:C++ SimpleKeyGrabberButton类的具体用法?C++ SimpleKeyGrabberButton怎么用?C++ SimpleKeyGrabberButton使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了SimpleKeyGrabberButton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SimpleKeyGrabberButton
void AdvanceButtonDialog::insertSlot()
{
int current = ui->slotListWidget->currentRow();
int count = ui->slotListWidget->count();
if (current != (count - 1))
{
SimpleKeyGrabberButton *blankButton = new SimpleKeyGrabberButton(this);
QListWidgetItem *item = new QListWidgetItem();
ui->slotListWidget->insertItem(current, item);
item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(blankButton));
QHBoxLayout *layout= new QHBoxLayout();
layout->addWidget(blankButton);
QWidget *widget = new QWidget();
widget->setLayout(layout);
item->setSizeHint(widget->sizeHint());
ui->slotListWidget->setItemWidget(item, widget);
ui->slotListWidget->setCurrentItem(item);
connectButtonEvents(blankButton);
blankButton->refreshButtonLabel();
this->button->insertAssignedSlot(0, 0, current);
updateSlotsScrollArea(0);
}
}
示例2: performStatsWidgetRefresh
void AdvanceButtonDialog::performStatsWidgetRefresh(QListWidgetItem *item)
{
SimpleKeyGrabberButton *tempbutton = item->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
JoyButtonSlot *slot = tempbutton->getValue();
if (slot->getSlotMode() == JoyButtonSlot::JoyPause)
{
refreshTimeComboBoxes(slot);
}
else if (slot->getSlotMode() == JoyButtonSlot::JoyRelease)
{
refreshTimeComboBoxes(slot);
}
else if (slot->getSlotMode() == JoyButtonSlot::JoyHold)
{
refreshTimeComboBoxes(slot);
}
else if (slot->getSlotMode() == JoyButtonSlot::JoyKeyPress)
{
refreshTimeComboBoxes(slot);
}
else if (slot->getSlotMode() == JoyButtonSlot::JoyDelay)
{
refreshTimeComboBoxes(slot);
}
else if (slot->getSlotMode() == JoyButtonSlot::JoyDistance)
{
disconnect(ui->distanceSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotDistanceUpdate()));
ui->distanceSpinBox->setValue(slot->getSlotCode());
connect(ui->distanceSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotDistanceUpdate()));
}
示例3: insertDistanceSlot
void AdvanceButtonDialog::insertDistanceSlot()
{
int index = ui->slotListWidget->currentRow();
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
int tempDistance = 0;
for (int i = 0; i < ui->slotListWidget->count(); i++)
{
SimpleKeyGrabberButton *button = ui->slotListWidget->item(i)->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
JoyButtonSlot *tempbuttonslot = button->getValue();
if (tempbuttonslot->getSlotMode() == JoyButtonSlot::JoyDistance)
{
tempDistance += tempbuttonslot->getSlotCode();
}
else if (tempbuttonslot->getSlotMode() == JoyButtonSlot::JoyCycle)
{
tempDistance = 0;
}
}
int testDistance = ui->distanceSpinBox->value();
if (testDistance + tempDistance <= 100)
{
tempbutton->setValue(testDistance, JoyButtonSlot::JoyDistance);
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(testDistance, 0, index, JoyButtonSlot::JoyDistance);
updateSlotsScrollArea(testDistance);
}
}
示例4: appendBlankKeyGrabber
void AdvanceButtonDialog::updateSlotsScrollArea(int value)
{
int index = ui->slotListWidget->currentRow();
int itemcount = ui->slotListWidget->count();
if (index == (itemcount - 1) && value > 0)
{
appendBlankKeyGrabber();
}
else if (index < (itemcount - 1) && value == 0)
{
QListWidgetItem *item = ui->slotListWidget->takeItem(index);
delete item;
item = 0;
}
this->button->clearSlotsEventReset();
for (int i = 0; i < ui->slotListWidget->count(); i++)
{
SimpleKeyGrabberButton *button = ui->slotListWidget->item(i)->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
JoyButtonSlot *tempbuttonslot = button->getValue();
if (tempbuttonslot->getSlotCode() > 0)
{
JoyButtonSlot *buttonslot = new JoyButtonSlot(tempbuttonslot->getSlotCode(), tempbuttonslot->getSlotMode());
this->button->setAssignedSlot(buttonslot->getSlotCode(), buttonslot->getSlotMode());
}
}
changeTurboForSequences();
emit slotsChanged();
}
示例5: insertHoldSlot
void AdvanceButtonDialog::insertHoldSlot()
{
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
int actionTime = actionTimeConvert();
if (actionTime > 0)
{
tempbutton->setValue(actionTime, JoyButtonSlot::JoyHold);
updateSlotsScrollArea(actionTime);
}
}
示例6: insertCycleSlot
void AdvanceButtonDialog::insertCycleSlot()
{
int index = ui->slotListWidget->currentRow();
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
tempbutton->setValue(1, JoyButtonSlot::JoyCycle);
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(1, 0, index, JoyButtonSlot::JoyCycle);
updateSlotsScrollArea(1);
}
示例7: placeNewSlot
void AdvanceButtonDialog::placeNewSlot(JoyButtonSlot *slot)
{
int index = ui->slotListWidget->currentRow();
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
tempbutton->setValue(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode());
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), index, slot->getSlotMode());
updateSlotsScrollArea(slot->getSlotCode());
slot->deleteLater();
}
示例8: insertDelaySlot
void AdvanceButtonDialog::insertDelaySlot()
{
int index = ui->slotListWidget->currentRow();
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
int actionTime = actionTimeConvert();
if (actionTime > 0)
{
tempbutton->setValue(actionTime, JoyButtonSlot::JoyDelay);
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(actionTime, 0, index, JoyButtonSlot::JoyDelay);
updateSlotsScrollArea(actionTime);
}
}
示例9: updateSelectedSlot
void AdvanceButtonDialog::updateSelectedSlot(int value)
{
SimpleKeyGrabberButton *grabbutton = static_cast<SimpleKeyGrabberButton*>(sender());
JoyButtonSlot *tempbuttonslot = grabbutton->getValue();
int index = ui->slotListWidget->currentRow();
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(tempbuttonslot->getSlotCode(),
tempbuttonslot->getSlotCodeAlias(),
index,
tempbuttonslot->getSlotMode());
updateSlotsScrollArea(value);
}
示例10: insertMouseSpeedModSlot
void AdvanceButtonDialog::insertMouseSpeedModSlot()
{
int index = ui->slotListWidget->currentRow();
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
int tempMouseMod = ui->mouseSpeedModSpinBox->value();
if (tempMouseMod > 0)
{
tempbutton->setValue(tempMouseMod, JoyButtonSlot::JoyMouseSpeedMod);
// Stop all events on JoyButton
this->button->eventReset();
this->button->setAssignedSlot(tempMouseMod, 0, index, JoyButtonSlot::JoyMouseSpeedMod);
updateSlotsScrollArea(tempMouseMod);
}
}
示例11: changeTurboForSequences
void AdvanceButtonDialog::changeTurboForSequences()
{
bool containsSequences = false;
for (int i = 0; i < ui->slotListWidget->count() && !containsSequences; i++)
{
SimpleKeyGrabberButton *button = ui->slotListWidget->item(i)->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
JoyButtonSlot *tempbuttonslot = button->getValue();
if (tempbuttonslot->getSlotCode() > 0 &&
(tempbuttonslot->getSlotMode() == JoyButtonSlot::JoyPause ||
tempbuttonslot->getSlotMode() == JoyButtonSlot::JoyHold ||
tempbuttonslot->getSlotMode() == JoyButtonSlot::JoyDistance
)
)
{
containsSequences = true;
}
}
if (containsSequences)
{
if (ui->turboCheckbox->isChecked())
{
ui->turboCheckbox->setChecked(false);
this->button->setUseTurbo(false);
emit turboChanged(false);
}
if (ui->turboCheckbox->isEnabled())
{
ui->turboCheckbox->setEnabled(false);
emit turboButtonEnabledChange(false);
}
}
else
{
if (!ui->turboCheckbox->isEnabled())
{
ui->turboCheckbox->setEnabled(true);
emit turboButtonEnabledChange(true);
}
}
}
示例12: QDialog
AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) :
QDialog(parent, Qt::Dialog),
ui(new Ui::AdvanceButtonDialog)
{
ui->setupUi(this);
setAttribute(Qt::WA_DeleteOnClose);
this->button = button;
oldRow = 0;
if (this->button->getToggleState())
{
ui->toggleCheckbox->setChecked(true);
}
if (this->button->isUsingTurbo())
{
ui->turboCheckbox->setChecked(true);
ui->turboSlider->setEnabled(true);
}
int interval = this->button->getTurboInterval() / 10;
if (interval < MINIMUMTURBO)
{
interval = JoyButton::ENABLEDTURBODEFAULT / 10;
}
ui->turboSlider->setValue(interval);
this->changeTurboText(interval);
QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots()));
while (iter.hasNext())
{
JoyButtonSlot *buttonslot = iter.next();
SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this);
existingCode->setText(buttonslot->getSlotString());
existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotCodeAlias(), buttonslot->getSlotMode());
QListWidgetItem *item = new QListWidgetItem();
item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode));
QHBoxLayout *layout= new QHBoxLayout();
layout->setContentsMargins(10, 0, 10, 0);
layout->addWidget(existingCode);
QWidget *widget = new QWidget();
widget->setLayout(layout);
item->setSizeHint(widget->sizeHint());
ui->slotListWidget->addItem(item);
ui->slotListWidget->setItemWidget(item, widget);
connectButtonEvents(existingCode);
}
appendBlankKeyGrabber();
populateSetSelectionComboBox();
if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled)
{
int selectIndex = (int)this->button->getChangeSetCondition();
selectIndex += this->button->getSetSelection() * 3;
if (this->button->getOriginSet() < this->button->getSetSelection())
{
selectIndex -= 3;
}
ui->setSelectionComboBox->setCurrentIndex(selectIndex);
}
fillTimeComboBoxes();
ui->actionTenthsComboBox->setCurrentIndex(1);
updateActionTimeLabel();
changeTurboForSequences();
if (button->isCycleResetActive())
{
ui->autoResetCycleCheckBox->setEnabled(true);
ui->autoResetCycleCheckBox->setChecked(true);
checkCycleResetWidgetStatus(true);
}
if (button->getCycleResetTime() != 0)
{
populateAutoResetInterval();
}
updateWindowTitleButtonName();
connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool)));
connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int)));
connect(ui->insertSlotButton, SIGNAL(clicked()), this, SLOT(insertSlot()));
connect(ui->deleteSlotButton, SIGNAL(clicked()), this, SLOT(deleteSlot()));
connect(ui->clearAllPushButton, SIGNAL(clicked()), this, SLOT(clearAllSlots()));
connect(ui->pausePushButton, SIGNAL(clicked()), this, SLOT(insertPauseSlot()));
connect(ui->holdPushButton, SIGNAL(clicked()), this, SLOT(insertHoldSlot()));
connect(ui->cyclePushButton, SIGNAL(clicked()), this, SLOT(insertCycleSlot()));
connect(ui->distancePushButton, SIGNAL(clicked()), this, SLOT(insertDistanceSlot()));
connect(ui->releasePushButton, SIGNAL(clicked()), this, SLOT(insertReleaseSlot()));
connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel()));
//.........这里部分代码省略.........
示例13: placeNewSlot
void AdvanceButtonDialog::placeNewSlot(JoyButtonSlot *slot)
{
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
tempbutton->setValue(slot->getSlotCode(), slot->getSlotMode());
updateSlotsScrollArea(slot->getSlotCode());
}
示例14: insertCycleSlot
void AdvanceButtonDialog::insertCycleSlot()
{
SimpleKeyGrabberButton *tempbutton = ui->slotListWidget->currentItem()->data(Qt::UserRole).value<SimpleKeyGrabberButton*>();
tempbutton->setValue(1, JoyButtonSlot::JoyCycle);
updateSlotsScrollArea(1);
}
示例15: QDialog
AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) :
QDialog(parent, Qt::Window),
ui(new Ui::AdvanceButtonDialog)
{
ui->setupUi(this);
setAttribute(Qt::WA_DeleteOnClose);
this->button = button;
oldRow = 0;
if (this->button->getToggleState())
{
ui->toggleCheckbox->setChecked(true);
}
if (this->button->isUsingTurbo())
{
ui->turboCheckbox->setChecked(true);
ui->turboSlider->setEnabled(true);
}
int interval = this->button->getTurboInterval() / 10;
if (interval < MINIMUMTURBO)
{
interval = JoyButton::ENABLEDTURBODEFAULT / 10;
}
ui->turboSlider->setValue(interval);
this->changeTurboText(interval);
QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots()));
while (iter.hasNext())
{
JoyButtonSlot *buttonslot = iter.next();
SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this);
existingCode->setText(buttonslot->getSlotString());
existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotMode());
//existingCode->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
connectButtonEvents(existingCode);
QListWidgetItem *item = new QListWidgetItem();
ui->slotListWidget->addItem(item);
item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode));
QHBoxLayout *layout= new QHBoxLayout();
layout->addWidget(existingCode);
QWidget *widget = new QWidget();
widget->setLayout(layout);
item->setSizeHint(widget->sizeHint());
ui->slotListWidget->setItemWidget(item, widget);
}
appendBlankKeyGrabber();
if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled)
{
int offset = (int)this->button->getChangeSetCondition();
ui->setSelectionComboBox->setCurrentIndex((this->button->getSetSelection() * 3) + offset);
}
if (this->button->getOriginSet() == 0)
{
ui->setSelectionComboBox->model()->removeRows(1, 3);
}
else if (this->button->getOriginSet() == 1)
{
ui->setSelectionComboBox->model()->removeRows(4, 3);
}
else if (this->button->getOriginSet() == 2)
{
ui->setSelectionComboBox->model()->removeRows(7, 3);
}
else if (this->button->getOriginSet() == 3)
{
ui->setSelectionComboBox->model()->removeRows(10, 3);
}
else if (this->button->getOriginSet() == 4)
{
ui->setSelectionComboBox->model()->removeRows(13, 3);
}
else if (this->button->getOriginSet() == 5)
{
ui->setSelectionComboBox->model()->removeRows(16, 3);
}
else if (this->button->getOriginSet() == 6)
{
ui->setSelectionComboBox->model()->removeRows(19, 3);
}
else if (this->button->getOriginSet() == 7)
{
ui->setSelectionComboBox->model()->removeRows(22, 3);
}
updateActionTimeLabel();
changeTurboForSequences();
setWindowTitle(tr("Advanced").append(": ").append(button->getPartialName()));
connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool)));
connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int)));
//.........这里部分代码省略.........