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C++ SignalHandler::getSignalType方法代码示例

本文整理汇总了C++中SignalHandler::getSignalType方法的典型用法代码示例。如果您正苦于以下问题:C++ SignalHandler::getSignalType方法的具体用法?C++ SignalHandler::getSignalType怎么用?C++ SignalHandler::getSignalType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SignalHandler的用法示例。


在下文中一共展示了SignalHandler::getSignalType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _connectSignals

/**
 * Connect an object's signals to the appropriate handlers.
 *
 * @param builder the builder that created the object.
 * @param object the object to connect.
 * @param signalName the name of the signal to connect.
 * @param handlerName the name of the handler to use.
 * @param connectObject if non-NULL, use g_signal_connect_object.
 * @param flags the connection flags to use.
 * @param userData a pointer to mapping of signals to handler pointers.
 */
static void _connectSignals(
   GtkBuilder* builder, GObject* object,
   const gchar* signalName, const gchar* handlerName,
   GObject* connectObject, GConnectFlags flags,
   gpointer userData)
{
   const char* hn = (const char*)handlerName;

   // get controller's signal handler associated with handler name, log
   // cases where there is no controller signal handler found
   Controller* controller = static_cast<Controller*>(userData);
   SignalHandler* h = controller->getSignalHandler(hn);
   if(h != NULL)
   {
      SignalHandler::SignalType t = h->getSignalType();
      GCallback cb = NULL;

      if(connectObject != NULL)
      {
         switch(t)
         {
            case SignalHandler::WidgetSignal:
               cb = G_CALLBACK(_handleWidgetSignalWithConnectObject);
               break;
            case SignalHandler::WidgetEvent:
               cb = G_CALLBACK(_handleWidgetEventWithConnectObject);
               break;
            case SignalHandler::DialogResponse:
               cb = G_CALLBACK(_handleDialogResponseWithConnectObject);
               break;
         }

         // save handler in connect object
         g_object_set_data(connectObject, GOBJECT_KEY_HANDLER, h);
         g_signal_connect_object(object, signalName, cb, connectObject, flags);
      }
      else
      {
         switch(t)
         {
            case SignalHandler::WidgetSignal:
               cb = G_CALLBACK(_handleWidgetSignal);
               break;
            case SignalHandler::WidgetEvent:
               cb = G_CALLBACK(_handleWidgetEvent);
               break;
            case SignalHandler::DialogResponse:
               cb = G_CALLBACK(_handleDialogResponse);
               break;
         }

         // pass handler as data
         g_signal_connect_data(object, signalName, cb, h, NULL, flags);
      }
   }
   else
   {
      MO_CAT_WARNING(BM_GTKUI_CAT,
         "No gtk signal handler found for '%s'", hn);
   }
}
开发者ID:digitalbazaar,项目名称:bitmunk,代码行数:72,代码来源:Controller.cpp


注:本文中的SignalHandler::getSignalType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。