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C++ ShipRef::ResetAttribute方法代码示例

本文整理汇总了C++中ShipRef::ResetAttribute方法的典型用法代码示例。如果您正苦于以下问题:C++ ShipRef::ResetAttribute方法的具体用法?C++ ShipRef::ResetAttribute怎么用?C++ ShipRef::ResetAttribute使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ShipRef的用法示例。


在下文中一共展示了ShipRef::ResetAttribute方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _modifyShipAttributes

// implements a rudimentary but working stacking penalty.  Currently only penalizes for stacking same item,
// but should penalize for modifying the same attribute, with some exceptions.  These exceptions are why
// it has not been implemented fully, as more data is needed and this is just a proof of concept.
// No module code will have to be changed to implement the fully functional stacking penalty
void ModifyShipAttributesComponent::_modifyShipAttributes(ShipRef ship, uint32 targetAttrID, uint32 sourceAttrID, EVECalculationType type)
{
    //first we must reset the attribute in order to properly recalculate the attribute
    ship->ResetAttribute(targetAttrID, false);

    //recalculate the attribute for the ship with the new modifier
    ship->SetAttribute(targetAttrID, _calculateNewValue(targetAttrID, sourceAttrID, type, m_Ship->GetStackedItems(m_Mod->typeID(), m_Mod->GetModulePowerLevel())));
}
开发者ID:Ahava,项目名称:evemu_server,代码行数:12,代码来源:ModifyShipAttributesComponent.cpp


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