本文整理汇总了C++中SharedUtil::CalcMTASAPath方法的典型用法代码示例。如果您正苦于以下问题:C++ SharedUtil::CalcMTASAPath方法的具体用法?C++ SharedUtil::CalcMTASAPath怎么用?C++ SharedUtil::CalcMTASAPath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SharedUtil
的用法示例。
在下文中一共展示了SharedUtil::CalcMTASAPath方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DumpCoreLog
void CModManager::DumpCoreLog ( CExceptionInformation* pExceptionInformation )
{
// Write a log with the generic exception information
FILE* pFile = fopen ( CalcMTASAPath ( "mta\\core.log" ), "a+" );
if ( pFile )
{
// Header
fprintf ( pFile, "%s", "** -- Unhandled exception -- **\n\n" );
// Write the mod name
//fprintf ( pFile, "Mod name = %s\n", "TODO" );
// Write the time
time_t timeTemp;
time ( &timeTemp );
fprintf ( pFile, "Time = %s", ctime ( &timeTemp ) );
#define MAX_MODULE_PATH 512
char * szModulePath = new char[MAX_MODULE_PATH];
if ( pExceptionInformation->GetModule( szModulePath, MAX_MODULE_PATH ) )
{
fprintf ( pFile, "Module = %s\n", szModulePath );
}
delete [] szModulePath;
#undef MAX_MODULE_PATH
// Write the basic exception information
fprintf ( pFile, "Code = 0x%08X\n", pExceptionInformation->GetCode () );
fprintf ( pFile, "Offset = 0x%08X\n\n", pExceptionInformation->GetOffset () );
//fprintf ( pFile, "Referencing offset = 0x%08X\n\n", pExceptionInformation->GetReferencingOffset () );
// Write the register info
fprintf ( pFile, "EAX=%08X EBX=%08X ECX=%08X EDX=%08X ESI=%08X\n" \
"EDI=%08X EBP=%08X ESP=%08X EIP=%08X FLG=%08X\n" \
"CS=%04X DS=%04X SS=%04X ES=%04X " \
"FS=%04X GS=%04X\n\n",
pExceptionInformation->GetEAX (),
pExceptionInformation->GetEBX (),
pExceptionInformation->GetECX (),
pExceptionInformation->GetEDX (),
pExceptionInformation->GetESI (),
pExceptionInformation->GetEDI (),
pExceptionInformation->GetEBP (),
pExceptionInformation->GetESP (),
pExceptionInformation->GetEIP (),
pExceptionInformation->GetEFlags (),
pExceptionInformation->GetCS (),
pExceptionInformation->GetDS (),
pExceptionInformation->GetSS (),
pExceptionInformation->GetES (),
pExceptionInformation->GetFS (),
pExceptionInformation->GetGS () );
// End of unhandled exception
fprintf ( pFile, "%s", "** -- End of unhandled exception -- **\n\n\n" );
// Close the file
fclose ( pFile );
}
}
示例2: CreateXML
void CCore::CreateXML ( )
{
// Create function pointer type and variable.
typedef CXML* (*pfnXMLInitializer) ( );
pfnXMLInitializer pfnXMLInit;
CFilePathTranslator FileTranslator;
string WorkingDirectory;
char szCurDir [ 1024 ];
// Set the current directory.
FileTranslator.SetCurrentWorkingDirectory ( "MTA" );
FileTranslator.GetCurrentWorkingDirectory ( WorkingDirectory );
GetCurrentDirectory ( sizeof ( szCurDir ), szCurDir );
SetCurrentDirectory ( WorkingDirectory.c_str ( ) );
// Load approrpiate compilation-specific library.
#ifdef MTA_DEBUG
m_XMLModule.LoadModule ( "xmll_d.dll" );
#else
m_XMLModule.LoadModule ( "xmll.dll" );
#endif
// Get client initializer function from DLL's routine.
pfnXMLInit = static_cast< pfnXMLInitializer >
( m_XMLModule.GetFunctionPointer ( "InitXMLInterface" ) );
// If we have a valid initializer, call it.
if ( pfnXMLInit != NULL )
{
WriteDebugEvent ( "XML loaded." );
m_pXML = pfnXMLInit ( );
}
else
{
// USE CLANGUAGELOCALE HERE.
MessageBox ( 0, "XML module could not be located!", "Error", MB_OK|MB_ICONEXCLAMATION );
TerminateProcess ( GetCurrentProcess (), 0 );
}
SetCurrentDirectory ( szCurDir );
// Load config XML file
m_pConfigFile = m_pXML->CreateXML ( CalcMTASAPath ( MTA_CONFIG_PATH ) );
if ( !m_pConfigFile ) {
assert ( false );
return;
}
m_pConfigFile->Parse ();
// Load the keybinds (loads defaults if the subnode doesn't exist)
GetKeyBinds ()->LoadFromXML ( GetConfig ()->FindSubNode ( CONFIG_NODE_KEYBINDS ) );
// Load XML-dependant subsystems
m_ClientVariables.Load ( );
}
示例3: CreateGame
void CCore::CreateGame ( )
{
// Create function pointer type and variable.
typedef CGame* (*pfnGameInitializer) ( );
pfnGameInitializer pfnGameInit;
// Load approrpiate compilation-specific library.
#ifdef MTA_DEBUG
m_GameModule.LoadModule ( CalcMTASAPath ( "mta/game_sa_d.dll" ) );
# else
m_GameModule.LoadModule ( CalcMTASAPath ( "mta/game_sa.dll" ) );
#endif
// Get client initializer function from DLL's routine.
pfnGameInit = static_cast< pfnGameInitializer >
( m_GameModule.GetFunctionPointer ( "GetGameInterface" ) );
// If we have a valid initializer, call it.
if ( pfnGameInit != NULL )
{
WriteDebugEvent ( "Game loaded." );
m_pGame = pfnGameInit ( );
if ( m_pGame->GetGameVersion () >= VERSION_11 )
{
MessageBox ( 0, "Only GTA:SA version 1.0 is supported!", "Error", MB_OK|MB_ICONEXCLAMATION );
TerminateProcess ( GetCurrentProcess (), 0 );
}
}
else
{
// USE CLANGUAGELOCALE HERE.
MessageBox ( 0, "Game module could not be located!", "Error", MB_OK|MB_ICONEXCLAMATION );
TerminateProcess ( GetCurrentProcess (), 0 );
}
}
示例4: CreateMultiplayer
void CCore::CreateMultiplayer ( )
{
// Check to see if our game has been created.
if ( m_pGame == NULL )
{
// Inform user that loading failed.
return;
}
// Create function pointer type and variable.
typedef CMultiplayer* (*pfnMultiplayerInitializer) ( CGame * );
pfnMultiplayerInitializer pfnMultiplayerInit;
// Load appropriate compilation-specific library.
#ifdef MTA_DEBUG
m_MultiplayerModule.LoadModule ( CalcMTASAPath ( "mta/multiplayer_sa_d.dll" ) );
# else
m_MultiplayerModule.LoadModule ( CalcMTASAPath ( "mta/multiplayer_sa.dll" ) );
#endif
// Get client initializer function from DLL's routine.
pfnMultiplayerInit = static_cast< pfnMultiplayerInitializer >
( m_MultiplayerModule.GetFunctionPointer ( "InitMultiplayerInterface" ) );
// If we have a valid initializer, call it.
if ( pfnMultiplayerInit != NULL )
{
WriteDebugEvent ( "Multiplayer loaded." );
m_pMultiplayer = pfnMultiplayerInit ( m_pGame );
}
else
{
// USE CLANGUAGELOCALE HERE.
MessageBox ( 0, "Multiplayer module could not be located!", "Error", MB_OK|MB_ICONEXCLAMATION );
TerminateProcess ( GetCurrentProcess (), 0 );
}
}
示例5: InitializeModList
CModManager::CModManager ( void )
{
// Init
m_hClientDLL = NULL;
m_pClientBase = NULL;
m_bUnloadRequested = false;
// Default mod name defaults to "default"
m_strDefaultModName = "default";
// Load the modlist from the folders in "mta/mods"
InitializeModList ( CalcMTASAPath( "mods\\" ) );
// Set up our exception handler
#ifndef MTA_DEBUG
SetCrashHandlerFilter ( HandleExceptionGlobal );
#endif
}
示例6: CreateMarkerTextures
//
// Precreate all the textures for the radar map markers
//
void CRadarMap::CreateMarkerTextures ( void )
{
assert ( m_MarkerTextureList.empty () );
SString strRadarSetDirectory = CalcMTASAPath ( "MTA\\cgui\\images\\radarset\\" );
// Load the 3 shapes
const char* shapeFileNames[] = { "square.png", "up.png", "down.png" };
for ( uint i = 0 ; i < NUMELMS( shapeFileNames ) ; i++ )
{
CTextureItem* pTextureItem = g_pCore->GetGraphics()->GetRenderItemManager ()->CreateTexture ( PathJoin ( strRadarSetDirectory, shapeFileNames[i] ) );
m_MarkerTextureList.push_back ( pTextureItem );
}
assert ( m_MarkerTextureList.size () == MARKER_FIRST_SPRITE_INDEX );
// Load the icons
for ( uint i = 0 ; i < RADAR_MARKER_LIMIT ; i++ )
{
CTextureItem* pTextureItem = g_pCore->GetGraphics()->GetRenderItemManager ()->CreateTexture ( PathJoin ( strRadarSetDirectory, SString ( "%02u.png", i + 1 ) ) );
m_MarkerTextureList.push_back ( pTextureItem );
}
assert ( m_MarkerTextureList.size () == MARKER_LAST_SPRITE_INDEX + 1 );
}
示例7: DumpMiniDump
void CModManager::DumpMiniDump ( _EXCEPTION_POINTERS* pException )
{
// Try to load the DLL in our directory
HMODULE hDll = NULL;
char szDbgHelpPath [MAX_PATH];
if ( GetModuleFileName ( NULL, szDbgHelpPath, MAX_PATH ) )
{
char* pSlash = _tcsrchr ( szDbgHelpPath, '\\' );
if ( pSlash )
{
_tcscpy ( pSlash + 1, "DBGHELP.DLL" );
hDll = LoadLibrary ( szDbgHelpPath );
}
}
// If we couldn't load the one in our dir, load any version available
if ( !hDll )
{
hDll = LoadLibrary( "DBGHELP.DLL" );
}
// We could load a dll?
if ( hDll )
{
// Grab the MiniDumpWriteDump proc address
MINIDUMPWRITEDUMP pDump = reinterpret_cast < MINIDUMPWRITEDUMP > ( GetProcAddress( hDll, "MiniDumpWriteDump" ) );
if ( pDump )
{
// Create the file
HANDLE hFile = CreateFile ( CalcMTASAPath ( "mta\\core.dmp" ), GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
if ( hFile != INVALID_HANDLE_VALUE )
{
// Create an exception information struct
_MINIDUMP_EXCEPTION_INFORMATION ExInfo;
ExInfo.ThreadId = GetCurrentThreadId ();
ExInfo.ExceptionPointers = pException;
ExInfo.ClientPointers = FALSE;
// Write the dump
pDump ( GetCurrentProcess(), GetCurrentProcessId(), hFile, MiniDumpNormal, &ExInfo, NULL, NULL );
// Close the dumpfile
CloseHandle ( hFile );
// Grab the current time
// Ask windows for the system time.
SYSTEMTIME SystemTime;
GetLocalTime ( &SystemTime );
// Create the dump directory
CreateDirectory ( CalcMTASAPath ( "mta\\dumps" ), 0 );
// Add a log entry.
SString strFilename ( "mta\\dumps\\client_%s_%02d%02d%04d_%02d%02d.dmp", MTA_DM_BUILDTYPE,
SystemTime.wMonth,
SystemTime.wDay,
SystemTime.wYear,
SystemTime.wHour,
SystemTime.wMinute );
// Copy the file
CopyFile ( CalcMTASAPath ( "mta\\core.dmp" ), CalcMTASAPath ( strFilename ), false );
}
}
// Free the DLL again
FreeLibrary ( hDll );
}
}
示例8: RefreshMods
void CModManager::RefreshMods ( void )
{
// Clear the list, and load it again
Clear ();
InitializeModList ( CalcMTASAPath( "mods\\" ) );
}
示例9: Load
CClientBase* CModManager::Load ( const char* szName, const char* szArguments )
{
char szOriginalDirectory[255] = {'\0'};
SString strMTADirectory;
// Make sure we haven't already loaded a mod
Unload ();
// Get the entry for the given name
std::map < std::string, std::string >::iterator itMod = m_ModDLLFiles.find ( szName );
if ( itMod == m_ModDLLFiles.end () )
{
CCore::GetSingleton ().GetConsole ()->Printf ( "Unable to load %s (unknown mod)", szName );
return NULL;
}
// Change the search path and current directory
char szOrigPath [ 1024 ];
DWORD dwGetPathResult = GetEnvironmentVariable ( "Path", szOrigPath, sizeof(szOrigPath) );
if ( dwGetPathResult == 0 || dwGetPathResult >= sizeof(szOrigPath) )
{
CCore::GetSingleton ().GetConsole ()->Print ( "Error getting Path environment variable" );
return NULL;
}
SString strPath ( "%s\\%s;%s", CalcMTASAPath("mods").c_str (), szName, szOrigPath );
SetEnvironmentVariable ( "Path", strPath );
GetCurrentDirectory ( sizeof(szOriginalDirectory), szOriginalDirectory );
strMTADirectory = CalcMTASAPath ( "mta" );
SetCurrentDirectory ( strMTADirectory );
// Load the library
m_hClientDLL = LoadLibrary ( itMod->second.c_str () );
if ( !m_hClientDLL )
{
DWORD dwError = GetLastError ();
char szError [ 2048 ];
char* p;
FormatMessage ( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ARGUMENT_ARRAY,
NULL, dwError, LANG_NEUTRAL, szError, sizeof ( szError ), NULL );
// Remove newlines from the error message
p = szError + strlen ( szError ) - 1;
while ( p >= szError && (*p == '\r' || *p == '\n' ) )
{
*p = '\0';
--p;
}
CCore::GetSingleton ().GetConsole ()->Printf ( "Unable to load %s's DLL (reason: %s)", szName, szError );
// Return the search path and current directory to its normal
SetEnvironmentVariable ( "Path", szOrigPath );
SetCurrentDirectory ( szOriginalDirectory );
return NULL;
}
// Get the address of InitClient
typedef CClientBase* (__cdecl pfnClientInitializer) ( void ); /* FIXME: Should probably not be here */
pfnClientInitializer* pClientInitializer = reinterpret_cast < pfnClientInitializer* > ( GetProcAddress ( m_hClientDLL, "InitClient" ) );
if ( pClientInitializer == NULL )
{
CCore::GetSingleton ().GetConsole ()->Printf ( "Unable to load %s's DLL (unknown mod)", szName, GetLastError () );
FreeLibrary ( m_hClientDLL );
// Return the current directory to its normal
SetCurrentDirectory ( szOriginalDirectory );
return NULL;
}
// Return the search path and current directory to its normal
SetEnvironmentVariable ( "Path", szOrigPath );
SetCurrentDirectory ( szOriginalDirectory );
// Call InitClient and store the Client interface in m_pClientBase
m_pClientBase = pClientInitializer ();
// Call the client base initializer
if ( !m_pClientBase ||
m_pClientBase->ClientInitialize ( szArguments, CCore::GetSingletonPtr () ) != 0 )
{
CCore::GetSingleton ().GetConsole ()->Printf ( "Unable to load %s's DLL (unable to init, bad version?)", szName, GetLastError () );
FreeLibrary ( m_hClientDLL );
return NULL;
}
// HACK: make the console input active if its visible
if ( CLocalGUI::GetSingleton ().IsConsoleVisible () )
CLocalGUI::GetSingleton ().GetConsole ()->ActivateInput ();
// Return the interface
return m_pClientBase;
}
示例10: SetupMapVariables
CRadarMap::CRadarMap ( CClientManager* pManager )
{
// Setup our managers
m_pManager = pManager;
m_pRadarMarkerManager = pManager->GetRadarMarkerManager ();
m_pRadarAreaManager = m_pManager->GetRadarAreaManager ();
// Set the radar bools
m_bIsRadarEnabled = false;
m_bForcedState = false;
m_bIsAttachedToLocal = false;
m_bHideHelpText = false;
// Set the movement bools
m_bIsMovingNorth = false;
m_bIsMovingSouth = false;
m_bIsMovingEast = false;
m_bIsMovingWest = false;
m_bTextVisible = false;
// Set the update time to the current time
m_ulUpdateTime = GetTickCount32 ();
// Get the window sizes and set the map variables to default zoom/movement
m_uiHeight = g_pCore->GetGraphics ()->GetViewportHeight ();
m_uiWidth = g_pCore->GetGraphics ()->GetViewportWidth ();
m_fZoom = 1;
m_iHorizontalMovement = 0;
m_iVerticalMovement = 0;
SetupMapVariables ();
// Create the radar and local player blip images
m_pRadarImage = g_pCore->GetGraphics()->GetRenderItemManager ()->CreateTexture ( CalcMTASAPath("MTA\\cgui\\images\\radar.jpg"), true, 1024, 1024, RFORMAT_DXT1 );
m_pLocalPlayerBlip = g_pCore->GetGraphics()->GetRenderItemManager ()->CreateTexture ( CalcMTASAPath("MTA\\cgui\\images\\radarset\\02.png") );
// Create the marker textures
CreateMarkerTextures ();
// Create the text displays for the help text
struct {
SColor color;
float fPosY;
float fScale;
SString strMessage;
} messageList [] = {
{ SColorRGBA ( 255, 255, 255, 200 ), 0.92f, 1.5f, "Current Mode: Kill all humans" },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.95f, 1.0f, SString ( "Press %s to change mode.", *GetBoundKeyName ( "radar_attach" ) ) },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.05f, 1.0f, SString ( "Press %s/%s to zoom in/out.", *GetBoundKeyName ( "radar_zoom_in" ), *GetBoundKeyName ( "radar_zoom_out" ) ) },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.08f, 1.0f, SString ( "Press %s, %s, %s, %s to navigate the map.", *GetBoundKeyName ( "radar_move_north" ), *GetBoundKeyName ( "radar_move_east" ), *GetBoundKeyName ( "radar_move_south" ), *GetBoundKeyName ( "radar_move_west" ) ) },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.11f, 1.0f, SString ( "Press %s/%s to change opacity.", *GetBoundKeyName ( "radar_opacity_down" ), *GetBoundKeyName ( "radar_opacity_up" ) ) },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.14f, 1.0f, SString ( "Press %s to hide the map.", *GetBoundKeyName ( "radar" ) ) },
{ SColorRGBA ( 255, 255, 255, 255 ), 0.17f, 1.0f, SString ( "Press %s to hide this help text.", *GetBoundKeyName ( "radar_help" ) ) },
};
for ( uint i = 0 ; i < NUMELMS( messageList ) ; i++ )
{
CClientTextDisplay* pTextDisplay = new CClientTextDisplay ( m_pManager->GetDisplayManager () );
pTextDisplay->SetCaption ( messageList[i].strMessage );
pTextDisplay->SetColor( messageList[i].color );
pTextDisplay->SetPosition ( CVector ( 0.50f, messageList[i].fPosY, 0 ) );
pTextDisplay->SetFormat ( DT_CENTER | DT_VCENTER );
pTextDisplay->SetScale ( messageList[i].fScale );
pTextDisplay->SetVisible ( false );
m_HelpTextList.push_back ( pTextDisplay );
}
// Default to attached to player
SetAttachedToLocalPlayer ( true );
}
示例11: DoPulse
void CCommunityRegistration::DoPulse ( void )
{
if ( m_ulStartTime > 0 )
{
CHTTPBuffer buffer;
if ( m_HTTP.GetData ( buffer ) )
{
char* szBuffer = buffer.GetData ();
unsigned int uiBufferLength = buffer.GetSize ();
// Succeed, deal with the response
m_ulStartTime = 0;
// ID
eRegistrationResult Result = (eRegistrationResult)(szBuffer[0] - 48);
if ( Result == REGISTRATION_ERROR_REQUEST )
{
CGUI *pManager = g_pCore->GetGUI ();
// Sure we have it all right?
if ( uiBufferLength > 32 )
{
// Get the hash
m_strCommunityHash = std::string ( &szBuffer[1], 32 );
// TODO: Load it without a temp file
// Create a temp file for the png
FILE * fp = fopen ( CalcMTASAPath( REGISTRATION_TEMP_FILE ), "wb" );
if ( fp )
{
fwrite ( &szBuffer[33], uiBufferLength, 1, fp );
fclose ( fp );
m_pImageCode->LoadFromFile ( "temp.png" );
m_pImageCode->SetSize ( CVector2D ( 65.0f, 20.0f ), false );
m_pWindow->SetVisible ( true );
m_pWindow->BringToFront ();
// Delete the temp file
remove ( CalcMTASAPath( REGISTRATION_TEMP_FILE ) );
return;
}
}
g_pCore->ShowMessageBox ( "Error", "Services currently unavaliable", MB_BUTTON_OK | MB_ICON_ERROR );
}
else if ( Result == REGISTRATION_ERROR_SUCCESS )
{
g_pCore->ShowMessageBox ( "Success", "Successfully registered!", MB_BUTTON_OK | MB_ICON_INFO );
m_pWindow->SetVisible ( false );
SetFrozen ( false );
m_strCommunityHash.clear ();
m_pImageCode->Clear ();
}
else if ( Result == REGISTRATION_ERROR_ERROR )
{
if ( strlen ( &szBuffer[1] ) > 0 )
g_pCore->ShowMessageBox ( "Error", &szBuffer[1], MB_BUTTON_OK | MB_ICON_ERROR );
else
g_pCore->ShowMessageBox ( "Error", "Unexpected error", MB_BUTTON_OK | MB_ICON_ERROR );
SetFrozen ( false );
}
else
{
g_pCore->ShowMessageBox ( "Error", "Services currently unavaliable", MB_BUTTON_OK | MB_ICON_ERROR );
SetFrozen ( false );
}
}
else if ( ( CClientTime::GetTime () - m_ulStartTime ) > REGISTRATION_DELAY )
{
g_pCore->ShowMessageBox ( "Error", "Services currently unavaliable", MB_BUTTON_OK | MB_ICON_ERROR );
SetFrozen ( false );
// Timed out
m_ulStartTime = 0;
}
}
}