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C++ SharedNodePointer::getCanRezTmp方法代码示例

本文整理汇总了C++中SharedNodePointer::getCanRezTmp方法的典型用法代码示例。如果您正苦于以下问题:C++ SharedNodePointer::getCanRezTmp方法的具体用法?C++ SharedNodePointer::getCanRezTmp怎么用?C++ SharedNodePointer::getCanRezTmp使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SharedNodePointer的用法示例。


在下文中一共展示了SharedNodePointer::getCanRezTmp方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleReloadEntityServerScriptPacket

void EntityScriptServer::handleReloadEntityServerScriptPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
    if (senderNode->getCanRez() || senderNode->getCanRezTmp() || senderNode->getCanRezCertified() || senderNode->getCanRezTmpCertified()) {
        auto entityID = QUuid::fromRfc4122(message->read(NUM_BYTES_RFC4122_UUID));

        if (_entityViewer.getTree() && !_shuttingDown) {
            qCDebug(entity_script_server) << "Reloading: " << entityID;
            _entitiesScriptEngine->unloadEntityScript(entityID);
            checkAndCallPreload(entityID, true);
        }
    }
}
开发者ID:ZappoMan,项目名称:hifi,代码行数:11,代码来源:EntityScriptServer.cpp

示例2: handleEntityServerScriptLogPacket

void EntityScriptServer::handleEntityServerScriptLogPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
    bool canRezAny = senderNode->getCanRez() || senderNode->getCanRezTmp() || senderNode->getCanRezCertified() || senderNode->getCanRezTmpCertified();
    bool enable = false;
    message->readPrimitive(&enable);

    auto senderUUID = senderNode->getUUID();
    auto it = _logListeners.find(senderUUID);

    if (enable && canRezAny) {
        if (it == std::end(_logListeners)) {
            _logListeners.insert(senderUUID);
            qCInfo(entity_script_server) << "Node" << senderUUID << "subscribed to log stream";
        }
    } else {
        if (it != std::end(_logListeners)) {
            _logListeners.erase(it);
            qCInfo(entity_script_server) << "Node" << senderUUID << "unsubscribed from log stream";
        }
    }
}
开发者ID:ZappoMan,项目名称:hifi,代码行数:20,代码来源:EntityScriptServer.cpp

示例3: handleEntityScriptGetStatusPacket

void EntityScriptServer::handleEntityScriptGetStatusPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
    if (senderNode->getCanRez() || senderNode->getCanRezTmp() || senderNode->getCanRezCertified() || senderNode->getCanRezTmpCertified()) {
        MessageID messageID;
        message->readPrimitive(&messageID);
        auto entityID = QUuid::fromRfc4122(message->read(NUM_BYTES_RFC4122_UUID));

        auto replyPacketList = NLPacketList::create(PacketType::EntityScriptGetStatusReply, QByteArray(), true, true);
        replyPacketList->writePrimitive(messageID);

        EntityScriptDetails details;
        if (_entitiesScriptEngine->getEntityScriptDetails(entityID, details)) {
            replyPacketList->writePrimitive(true);
            replyPacketList->writePrimitive(details.status);
            replyPacketList->writeString(details.errorInfo);
        } else {
            replyPacketList->writePrimitive(false);
        }

        auto nodeList = DependencyManager::get<NodeList>();
        nodeList->sendPacketList(std::move(replyPacketList), *senderNode);
    }
}
开发者ID:ZappoMan,项目名称:hifi,代码行数:22,代码来源:EntityScriptServer.cpp


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