当前位置: 首页>>代码示例>>C++>>正文


C++ SendProp::IsSigned方法代码示例

本文整理汇总了C++中SendProp::IsSigned方法的典型用法代码示例。如果您正苦于以下问题:C++ SendProp::IsSigned方法的具体用法?C++ SendProp::IsSigned怎么用?C++ SendProp::IsSigned使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SendProp的用法示例。


在下文中一共展示了SendProp::IsSigned方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Load

bool MyPlugin::Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory)
{
	serverGameDLL = (IServerGameDLL *)gameServerFactory(INTERFACEVERSION_SERVERGAMEDLL, NULL);
	if (serverGameDLL)
	{
		ServerClass *svrclass = serverGameDLL->GetAllServerClasses();
		while (svrclass)
		{
			const char *classname = svrclass->GetName();
			Msg("[%s]\n", classname);
			if (strcmp(classname, "CBasePlayer") == 0)
			{
				SendTable *st = svrclass->m_pTable;
				for (int i = 0; i < st->m_nProps; i++)
				{
					SendProp *sp = st->GetProp(i);
					const char *propname = sp->GetName();
					Msg("Prop name: %s | Prop Offset: %d | Type: %d | IsSigned: %d\n", propname, sp->GetOffset(), sp->GetType(), sp->IsSigned());
					
					if (strcmp(propname, "m_fFlags") == 0)
					{
						m_fFlags_off = sp->GetOffset();
						continue;
					}
					
					if (strcmp(propname, "m_iHealth") == 0)
					{
						m_iHealth_off = sp->GetOffset();
						continue;
					}
				}
			}
			
			if (strcmp(classname, "CBaseEntity") == 0)
			{
				SendTable *st = svrclass->m_pTable;
				for (int i = 0; i < st->m_nProps; i++)
				{
					SendProp *sp = st->GetProp(i);
					const char *propname = sp->GetName();
					Msg("Prop name: %s | Prop Offset: %d | Type: %d | IsSigned: %d\n", propname, sp->GetOffset(), sp->GetType(), sp->IsSigned());
					
					if (strcmp(propname, "m_iTeamNum") == 0)
					{
						m_iTeamNum_off = sp->GetOffset();
						continue;
					}
					
					if (strcmp(propname, "m_iPendingTeamNum") == 0)
					{
						m_iPendingTeamNum_off = sp->GetOffset();
						continue;
					}
					
					if (strcmp(propname, "m_fEffects") == 0)
					{
						m_fEffects_off = sp->GetOffset();
						continue;
					}
					
					if (strcmp(propname, "m_nRenderMode") == 0)
					{
						m_nRenderMode_off = sp->GetOffset();
						continue;
					}
				}
			}
			
			/*if (strcmp(classname, "CBaseCombatWeapon") == 0)
			{
				SendTable *st = svrclass->m_pTable;
				for (int i = 0; i < st->m_nProps; i++)
				{
					SendProp *sp = st->GetProp(i);
					const char *propname = sp->GetName();
					Msg("Prop name: %s | Prop Offset: %d | Type: %d | IsSigned: %d\n", propname, sp->GetOffset(), sp->GetType(), sp->IsSigned());
				}
			}*/
			svrclass = svrclass->m_pNext;
		}
	}
	else
	{
		Warning("Unable to load IServerGameDLL.\n");
		return false;
	}

	serverGameEnts = (IServerGameEnts *)gameServerFactory(INTERFACEVERSION_SERVERGAMEENTS, NULL);
	if (!serverGameEnts)
	{
		Warning("Unable to load IServerGameEnts.\n");
		return false;
	}

	playerInfoManager = (IPlayerInfoManager *)gameServerFactory(INTERFACEVERSION_PLAYERINFOMANAGER, NULL);
	if (playerInfoManager)
	{
		globalVars = playerInfoManager->GetGlobalVars();
	}
	else
//.........这里部分代码省略.........
开发者ID:hungnmcoder,项目名称:csgoplugin,代码行数:101,代码来源:myplugin.cpp


注:本文中的SendProp::IsSigned方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。