本文整理汇总了C++中SelectionList::begin方法的典型用法代码示例。如果您正苦于以下问题:C++ SelectionList::begin方法的具体用法?C++ SelectionList::begin怎么用?C++ SelectionList::begin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SelectionList
的用法示例。
在下文中一共展示了SelectionList::begin方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: NumToStr
///////////////
// SetPrompt //
///////////////
void
PlayerPrompt::SetPrompt( uint playerNum, std::string prompt, SelectionList selections, HotKeyList hotKeys )
{
GameUtilities::IGraphicsProvider::TextInfo textInfo;
textInfo.contents = "Player " + NumToStr( playerNum ) + ": " + prompt;
textInfo.fontSize = 1;
textInfo.position.x = 100;
textInfo.position.y = 720;
textInfo.argb[0] = 255;
textInfo.argb[1] = 155;
textInfo.argb[2] = 155;
textInfo.argb[3] = 155;
ServProvider()->GetGraphicsProvider()->SetText( m_promptID, "prompt", textInfo );
std::string selectionStr;
uint hotKeyCounter = 0;
for( SelectionList::iterator selectionItemItr = selections.begin();
selectionItemItr != selections.end(); ++selectionItemItr )
{
std::stringstream s;
s << hotKeys[hotKeyCounter++];
selectionStr += s.str() + " - " + *selectionItemItr + " ";
}
textInfo.contents = selectionStr;
textInfo.position.y = 760;
textInfo.argb[1] = 255;
textInfo.argb[2] = 255;
textInfo.argb[3] = 255;
ServProvider()->GetGraphicsProvider()->SetText( m_promptID, "selections", textInfo );
}
示例2:
SelectionList
TrajectoryAnalysisModuleData::parallelSelections(const SelectionList &selections)
{
// TODO: Consider an implementation that does not allocate memory every time.
SelectionList newSelections;
newSelections.reserve(selections.size());
SelectionList::const_iterator i = selections.begin();
for (; i != selections.end(); ++i)
{
newSelections.push_back(parallelSelection(*i));
}
return newSelections;
}