本文整理汇总了C++中SdfPathVector::back方法的典型用法代码示例。如果您正苦于以下问题:C++ SdfPathVector::back方法的具体用法?C++ SdfPathVector::back怎么用?C++ SdfPathVector::back使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SdfPathVector
的用法示例。
在下文中一共展示了SdfPathVector::back方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetPath
bool
UsdRelationship::SetTargets(const SdfPathVector& targets) const
{
SdfPathVector mappedPaths;
mappedPaths.reserve(targets.size());
for (const SdfPath &target: targets) {
std::string errMsg;
mappedPaths.push_back(_GetTargetForAuthoring(target, &errMsg));
if (mappedPaths.back().IsEmpty()) {
TF_CODING_ERROR("Cannot set target <%s> on relationship <%s>: %s",
target.GetText(), GetPath().GetText(),
errMsg.c_str());
return false;
}
}
// NOTE! Do not insert any code that modifies scene description between the
// changeblock and the call to _CreateSpec! Explanation: _CreateSpec calls
// code that inspects the composition graph and then does some authoring.
// We want that authoring to be inside the change block, but if any scene
// description changes are made after the block is created but before we
// call _CreateSpec, the composition structure may be invalidated.
SdfChangeBlock block;
SdfRelationshipSpecHandle relSpec = _CreateSpec();
if (!relSpec)
return false;
relSpec->GetTargetPathList().ClearEditsAndMakeExplicit();
for (const SdfPath &path: mappedPaths) {
relSpec->GetTargetPathList().Add(path);
}
return true;
}
示例2: GetPath
bool
UsdRelationship::SetTargets(const SdfPathVector& targets) const
{
SdfPathVector mappedPaths;
mappedPaths.reserve(targets.size());
BOOST_FOREACH(const SdfPath &target, targets) {
std::string errMsg;
mappedPaths.push_back(_GetTargetForAuthoring(target, &errMsg));
if (mappedPaths.back().IsEmpty()) {
TF_CODING_ERROR("Cannot set target <%s> on relationship <%s>: %s",
target.GetText(), GetPath().GetText(),
errMsg.c_str());
return false;
}
}