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C++ SWIFT_Array::Set_Length方法代码示例

本文整理汇总了C++中SWIFT_Array::Set_Length方法的典型用法代码示例。如果您正苦于以下问题:C++ SWIFT_Array::Set_Length方法的具体用法?C++ SWIFT_Array::Set_Length怎么用?C++ SWIFT_Array::Set_Length使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SWIFT_Array的用法示例。


在下文中一共展示了SWIFT_Array::Set_Length方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Key_K_CB

int Key_K_CB( Togl *togl, int argc, const char *argv[] )
{
    if( dh == DRAW_HIERARCHY ) {
        if( which_pieces.Length() != 1 ) {
            // Go up the hierarchy
            int i;
            SWIFT_Array<SWIFT_BV*> new_which_pieces( which_pieces.Length() );
            SWIFT_BV* parent;

            new_which_pieces.Set_Length( 0 );
            parent = NULL;
            for( i = 0; i < which_pieces.Length(); i++ ) {
                if( uleaves && which_pieces[i]->Is_Leaf() &&
                    which_pieces[i]->Level() < level
                ) {
                    new_which_pieces.Add( which_pieces[i] );
                } else if( parent != which_pieces[i]->Parent() ) {
                    parent = which_pieces[i]->Parent();
                    new_which_pieces.Add( parent );
                }
            }

            level--;

            // Include the new leaves at this level if uleaves is false
            if( !uleaves ) {
                for( i = 0; i < num_leaves; i++ ) {
                    if( leaves[i]->Level() == level ) {
                        new_which_pieces.Add_Grow( leaves[i], 10 );
                    }
                }
            }

            which_pieces.Destroy();
            which_pieces = new_which_pieces;
            new_which_pieces.Nullify();
        }
    } else {
            // Show next convex piece and set text field
            char temp[80];

            if( which_cps.Length() == 0 ) {
                which_cps.Set_Length( 1 );
                which_cps[0] = 0;
            } else {
                which_cps[0] = (which_cps[0] == which_cps.Max_Length()-1 ?
                                                0 : which_cps[0]+1);
                which_cps.Set_Length( 1 );
            }
            sprintf( temp, "set which_cps %d", which_cps[0] );
            Tcl_Eval( Togl_Interp( togl ), temp );
    }

    Togl_PostRedisplay( togl );
    return TCL_OK;
}
开发者ID:ipa-nhg,项目名称:kukadu,代码行数:56,代码来源:gui.cpp

示例2: Key_J_CB

int Key_J_CB( Togl *togl, int argc, const char *argv[] )
{
    if( dh == DRAW_HIERARCHY ) {
        int i, j;
        bool advanced = false;
        SWIFT_Array<SWIFT_BV*> new_which_pieces( 100 );

        new_which_pieces.Set_Length( 0 );
        for( i = 0; i < which_pieces.Length(); i++ ) {
            if( uleaves && which_pieces[i]->Is_Leaf() ) {
                // Keep this leaf
                new_which_pieces.Add_Grow( which_pieces[i], 10 );
            } else {
                for( j = 0; j < which_pieces[i]->Num_Children(); j++ ) {
                    new_which_pieces.Add_Grow(
                                        which_pieces[i]->Children()[j], 10 );
                    advanced = true;
                }
            }
        }

        if( advanced ) {
            level++;
            which_pieces.Destroy();
            which_pieces = new_which_pieces;
            new_which_pieces.Nullify();
        }
    } else {
            // Show previous convex piece and set text field
            char temp[80];

            if( which_cps.Length() == 0 ) {
                which_cps.Set_Length( 1 );
                which_cps[0] = 0;
            } else {
                which_cps[0] = (which_cps[0] == 0 ?
                                   which_cps.Max_Length()-1 : which_cps[0]-1);
                which_cps.Set_Length( 1 );
            }
            sprintf( temp, "set which_cps %d", which_cps[0] );
            Tcl_Eval( Togl_Interp( togl ), temp );
    }

    Togl_PostRedisplay( togl );
    return TCL_OK;
}
开发者ID:ipa-nhg,项目名称:kukadu,代码行数:46,代码来源:gui.cpp

示例3: Compute_Leaves

void Compute_Leaves( SWIFT_BV* piece )
{
    int i;

    if( piece == mesh->Root() ) {
        leaves.Destroy();
        leaves.Create( num_leaves );
        leaves.Set_Length( 0 );
    }

    if( piece->Is_Leaf() ) {
        leaves.Add( piece );
    } else {
        for( i = 0; i < piece->Num_Children(); i++ ) {
            Compute_Leaves( piece->Children()[i] );
        }
    }
}
开发者ID:ipa-nhg,项目名称:kukadu,代码行数:18,代码来源:gui.cpp

示例4: Convex_Pieces_CB

int Convex_Pieces_CB( Togl *togl, int argc, const char *argv[] )
{
    if( argv[2][0] == 'A' || argv[2][0] == 'a' ) {
        // Want to draw all pieces
        int i;
        which_cps.Set_Length( which_cps.Max_Length() );
        for( i = 0; i < which_cps.Length(); i++ ) {
            which_cps[i] = i;
        }
    } else {
        // Parse the string to determine which ones to draw
        long upper, lower;
        const char* str = argv[2];
        char* endp;
        int i;
        SWIFT_Array<int> which_cps_back = which_cps;

        which_cps.Set_Length( 0 );

        while( *str != '\0' && which_cps.Length() != which_cps.Max_Length() ) {
            if( isdigit( *str ) ) {
                // Read the next segment
                lower = strtol( str, &endp, 10 );
                str = endp;
                if( lower < 0 ) {
                    lower = 0;
                }
                if( lower >= which_cps.Max_Length() ) {
                    lower = which_cps.Max_Length()-1;
                }
                upper = lower;
                if( *str == '-' ) {
                    str++;
                    if( isdigit( *str ) ) {
                        upper = strtol( str, &endp, 10 );
                        str = endp;
                        if( upper < 0 ) {
                            upper = 0;
                        }
                        if( upper >= which_cps.Max_Length() ) {
                            upper = which_cps.Max_Length()-1;
                        }
                        if( upper < lower ) {
                            int j = lower;
                            lower = upper;
                            upper = j;
                        }
                    } else {
                        cerr << "Error: Expecting number after '-'" << endl;
                        which_cps = which_cps_back;
                        break;
                    }
                }

                // Save the segment
                for( i = lower; i <= upper &&
                     which_cps.Length() != which_cps.Max_Length(); i++
                ) {
                    which_cps.Add( i );
                }

                // Done this segment
                if( *str == ',' ) {
                    str++;
                } else {
                    // Assume that we found the end of the list
                    break;
                }
            } else {
                break;
            }
        }
    }

    Togl_PostRedisplay( t );
    return TCL_OK;
}
开发者ID:ipa-nhg,项目名称:kukadu,代码行数:77,代码来源:gui.cpp

示例5: Decompose_DFS

int Decompose_DFS( SWIFT_Tri_Mesh* m, SWIFT_Array<int>& piece_ids,
                   SWIFT_Array< SWIFT_Array<int> >& mfs,
                   SWIFT_Array< SWIFT_Array<SWIFT_Tri_Face> >& vfs,
                   bool random )
{
    // Start performing DFS on the dual graph maintaining a convex hull along
    // the way.

    cerr << endl << "Starting ";
    if( random ) { 
        cerr << "randomized ";
    }
    cerr << "DFS decomposition" << endl;

    const unsigned int max_faces_in_a_chull = (m->Num_Vertices() - 2) << 1;
    int i, j, k, l, p;
    int created_faces = 0;
    int top, id;
    // The faces stack
    SWIFT_Array<SWIFT_Tri_Face*> sfs;
    // Keeps track of all the faces that were marked as failed so that they can
    // be unmarked efficiently.
    SWIFT_Array<SWIFT_Tri_Face*> mark_failed;
    // The current convex hull
    SWIFT_Array<SWIFT_Tri_Face> chull;
    // Pointers to faces indicating whether the face on the convex hull is a
    // model face or a virtual face (entry is NULL)
    SWIFT_Array<SWIFT_Tri_Face*> cfs;
    // Which faces on the original model are allowed to be added
    SWIFT_Array<bool> fallowed;
    // Which vertices exist on the convex hull
    SWIFT_Array<bool> cvs;
    // Ids of vertices belonging to the convex hull 
    SWIFT_Array<int> cvs_idx;
    // Ids of faces that are added at each iteration
    SWIFT_Array<int> addedfs;
    // The model face ids that belong to a single convex hull
    SWIFT_Array<int> temp_mfs_1d;
    // The model face ids that belong to each convex hull
    SWIFT_Array< SWIFT_Array<int> > temp_mfs_2d;

    sfs.Create( m->Num_Faces() );
    mark_failed.Create( m->Num_Faces() );
    chull.Create( max_faces_in_a_chull );
    cfs.Create( max_faces_in_a_chull );
    fallowed.Create( m->Num_Faces() );
    cvs.Create( m->Num_Vertices() );
    cvs_idx.Create( m->Num_Vertices() );
    addedfs.Create( m->Num_Faces() );
    temp_mfs_1d.Create( m->Num_Faces() );
    temp_mfs_2d.Create( m->Num_Faces() );

    vfs.Create( m->Num_Faces() );
    piece_ids.Create( m->Num_Faces() );

    Prepare_Mesh_For_Decomposition( m );

    for( i = 0; i < m->Num_Faces(); i++ ) {
        fallowed[i] = true;
    }
    for( i = 0; i < m->Num_Vertices(); i++ ) {
        cvs[i] = false;
    }
    cvs_idx.Set_Length( 0 );

    id = 0;
    for( p = 0; p < m->Num_Faces(); ) {
        // Try to advance p
        for( ; p < m->Num_Faces() && m->Faces()[p].Marked(); p++ );
        if( p == m->Num_Faces() ) break;
        if( random ) {
            // Find a random i in the range [p,m->Num_Faces()-1]
            while( m->Faces()[i = (int) ((SWIFT_Real)(m->Num_Faces()-p) *
                                         drand48()) + p].Marked() );
        } else {
            i = p;
        }

        top = 0;
        sfs[0] = m->Faces()(i);
        mark_failed.Set_Length( 0 );
        temp_mfs_1d.Set_Length( 0 );

        Create_First_Face( m->Faces()(i), chull, cfs );

        // Unset all the vertex membership flags
        for( j = 0; j < cvs_idx.Length(); j++ ) { 
            cvs[cvs_idx[j]] = false;
        }
        cvs_idx.Set_Length( 0 );

        // Mark the first three vertices as added to the hull
        cvs_idx.Add( m->Vertex_Id( m->Faces()[i].Edge1().Origin() ) );
        cvs_idx.Add( m->Vertex_Id( m->Faces()[i].Edge2().Origin() ) );
        cvs_idx.Add( m->Vertex_Id( m->Faces()[i].Edge3().Origin() ) );
        cvs[cvs_idx[0]] = true;
        cvs[cvs_idx[1]] = true;
        cvs[cvs_idx[2]] = true;

        // Add the first face
//.........这里部分代码省略.........
开发者ID:LinkkuLegend,项目名称:projectPAG,代码行数:101,代码来源:convex.cpp

示例6: Decompose_Cresting_BFS

int Decompose_Cresting_BFS( SWIFT_Tri_Mesh* m, SWIFT_Array<int>& piece_ids,
                            SWIFT_Array< SWIFT_Array<int> >& mfs,
                            SWIFT_Array< SWIFT_Array<SWIFT_Tri_Face> >& vfs )
{
    // Start performing BFS on the dual graph maintaining a convex hull along
    // the way.

    cerr << endl << "Starting cresting BFS decomposition" << endl;

    const unsigned int max_faces_in_a_chull = (m->Num_Vertices() - 2) << 1;
    int i, j, k, l;
    int created_faces = 0;
    int front, id;
    bool add_children;
    SWIFT_Tri_Edge* e;
    SWIFT_Tri_Vertex* v;
    SWIFT_Array<SWIFT_Tri_Face*> qfs;   // The queue
    SWIFT_Array<SWIFT_Tri_Face*> qfs_parents;
    SWIFT_Array<int> qmap;
    SWIFT_Array<int> qmap_idx;
    SWIFT_Array<SWIFT_Tri_Face*> mark_failed;
    SWIFT_Array<SWIFT_Tri_Face> chull;
    SWIFT_Array<SWIFT_Tri_Face*> cfs;
    SWIFT_Array<bool> fallowed;
    SWIFT_Array<bool> cvs;
    SWIFT_Array<int> cvs_idx;
    SWIFT_Array<int> addedfs;
    SWIFT_Array<int> temp_mfs_1d;
    SWIFT_Array< SWIFT_Array<int> > temp_mfs_2d;

    // The priority queue
    SWIFT_Array<int> lengths( m->Num_Faces() );
    SWIFT_Array<int> bmap( m->Num_Faces() );
    SWIFT_Array<int> fmap( m->Num_Faces() );

    qfs.Create( m->Num_Faces() );
    qfs_parents.Create( m->Num_Faces() );
    qmap.Create( m->Num_Faces() );
    qmap_idx.Create( m->Num_Faces() );
    mark_failed.Create( m->Num_Faces() );
    chull.Create( max_faces_in_a_chull );
    cfs.Create( max_faces_in_a_chull );
    fallowed.Create( m->Num_Faces() );
    cvs.Create( m->Num_Vertices() );
    cvs_idx.Create( m->Num_Vertices() );
    addedfs.Create( m->Num_Faces() );
    temp_mfs_1d.Create( m->Num_Faces() );
    temp_mfs_2d.Create( m->Num_Faces() );

    vfs.Create( m->Num_Faces() );
    piece_ids.Create( m->Num_Faces() );

    Prepare_Mesh_For_Decomposition( m );

    cvs_idx.Set_Length( 0 );
    qmap_idx.Set_Length( 0 );
    for( i = 0; i < m->Num_Vertices(); i++ ) {
        cvs[i] = false;
    }
    for( i = 0; i < m->Num_Faces(); i++ ) {
        fallowed[i] = true;
        piece_ids[i] = -1;
        qmap[i] = -1;
        bmap[i] = fmap[i] = i;
        if( m->Faces()[i].Edge1().Unmarked() ||
            m->Faces()[i].Edge2().Unmarked() ||
            m->Faces()[i].Edge3().Unmarked()
        ) {
            lengths[i] = 0;
            qmap_idx.Add( i );
        } else {
            lengths[i] = -1;
        }
    }

    id = 0;

    // Calculate distances for each face and create priority queue
    if( !qmap_idx.Empty() ) {
        // This is a convex object
        for( i = 0; i < qmap_idx.Max_Length(); i++ ) {
            if( m->Faces()[qmap_idx[i]].Edge1().Twin() != NULL ) {
                k = m->Face_Id(
                        m->Faces()[qmap_idx[i]].Edge1().Twin()->Adj_Face() );
                if( lengths[k] == -1 ) {
                    lengths[k] = lengths[qmap_idx[i]]+1;
                    qmap_idx.Add( k );
                }
            }
            if( m->Faces()[qmap_idx[i]].Edge2().Twin() != NULL ) {
                k = m->Face_Id(
                        m->Faces()[qmap_idx[i]].Edge2().Twin()->Adj_Face() );
                if( lengths[k] == -1 ) {
                    lengths[k] = lengths[qmap_idx[i]]+1;
                    qmap_idx.Add( k );
                }
            }
            if( m->Faces()[qmap_idx[i]].Edge3().Twin() != NULL ) {
                k = m->Face_Id(
                        m->Faces()[qmap_idx[i]].Edge3().Twin()->Adj_Face() );
//.........这里部分代码省略.........
开发者ID:LinkkuLegend,项目名称:projectPAG,代码行数:101,代码来源:convex.cpp


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