本文整理汇总了C++中SVGResourcesCache::addResourcesFromRenderObject方法的典型用法代码示例。如果您正苦于以下问题:C++ SVGResourcesCache::addResourcesFromRenderObject方法的具体用法?C++ SVGResourcesCache::addResourcesFromRenderObject怎么用?C++ SVGResourcesCache::addResourcesFromRenderObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SVGResourcesCache
的用法示例。
在下文中一共展示了SVGResourcesCache::addResourcesFromRenderObject方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: clientStyleChanged
void SVGResourcesCache::clientStyleChanged(RenderObject* renderer, StyleDifference diff, const RenderStyle* newStyle)
{
ASSERT(renderer);
if (diff == StyleDifferenceEqual || !renderer->parent())
return;
// In this case the proper SVGFE*Element will decide whether the modified CSS properties require a relayout or repaint.
if (renderer->isSVGResourceFilterPrimitive() && (diff == StyleDifferenceRepaint || diff == StyleDifferenceRepaintIfText))
return;
// Dynamic changes of CSS properties like 'clip-path' may require us to recompute the associated resources for a renderer.
// FIXME: Avoid passing in a useless StyleDifference, but instead compare oldStyle/newStyle to see which resources changed
// to be able to selectively rebuild individual resources, instead of all of them.
if (rendererCanHaveResources(renderer)) {
SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
cache->removeResourcesFromRenderObject(renderer);
cache->addResourcesFromRenderObject(renderer, newStyle);
}
RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer, false);
// FIXME: This doesn't look right, we often go through here in styleDidChange which means
// we're changing the needsStyleRecalc bits in the middle of recalcStyle on ourself which
// makes no sense. It's also not clear why we'd go through here for non-SVG elements.
if (renderer->node() && !renderer->node()->isSVGElement())
renderer->node()->setNeedsStyleRecalc(LocalStyleChange, StyleChangeFromRenderer);
}
开发者ID:IllusionRom-deprecated,项目名称:android_platform_external_chromium_org_third_party_WebKit,代码行数:27,代码来源:SVGResourcesCache.cpp
示例2: clientUpdatedFromElement
void SVGResourcesCache::clientUpdatedFromElement(RenderObject* renderer, const RenderStyle* newStyle)
{
ASSERT(renderer);
ASSERT(renderer->parent());
SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
cache->removeResourcesFromRenderObject(renderer);
cache->addResourcesFromRenderObject(renderer, newStyle);
}
示例3: clientWasAddedToTree
void SVGResourcesCache::clientWasAddedToTree(RenderObject* renderer, const RenderStyle* newStyle)
{
if (!renderer->node())
return;
RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer, false);
if (!rendererCanHaveResources(renderer))
return;
SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
cache->addResourcesFromRenderObject(renderer, newStyle);
}
开发者ID:IllusionRom-deprecated,项目名称:android_platform_external_chromium_org_third_party_WebKit,代码行数:11,代码来源:SVGResourcesCache.cpp
示例4: clientUpdatedFromElement
void SVGResourcesCache::clientUpdatedFromElement(RenderObject* renderer, const RenderStyle* newStyle)
{
ASSERT(renderer);
ASSERT(renderer->parent());
SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
cache->removeResourcesFromRenderObject(renderer);
cache->addResourcesFromRenderObject(renderer, newStyle);
#if ENABLE(FILTERS)
SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(renderer);
if (resources && resources->filter())
resources->removeClientFromCache(renderer);
#endif
}
示例5: clientStyleChanged
void SVGResourcesCache::clientStyleChanged(RenderObject* renderer, StyleDifference diff, const RenderStyle* newStyle)
{
ASSERT(renderer);
ASSERT(renderer->node());
ASSERT(renderer->node()->isSVGElement());
if (diff == StyleDifferenceEqual || !renderer->parent())
return;
// In this case the proper SVGFE*Element will decide whether the modified CSS properties require a relayout or repaint.
if (renderer->isSVGResourceFilterPrimitive() && diff == StyleDifferenceRepaint)
return;
// Dynamic changes of CSS properties like 'clip-path' may require us to recompute the associated resources for a renderer.
// FIXME: Avoid passing in a useless StyleDifference, but instead compare oldStyle/newStyle to see which resources changed
// to be able to selectively rebuild individual resources, instead of all of them.
if (rendererCanHaveResources(renderer)) {
SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
cache->removeResourcesFromRenderObject(renderer);
cache->addResourcesFromRenderObject(renderer, newStyle);
}
RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer, false);
}