当前位置: 首页>>代码示例>>C++>>正文


C++ SVGMaskElement::maskBoundingBox方法代码示例

本文整理汇总了C++中SVGMaskElement::maskBoundingBox方法的典型用法代码示例。如果您正苦于以下问题:C++ SVGMaskElement::maskBoundingBox方法的具体用法?C++ SVGMaskElement::maskBoundingBox怎么用?C++ SVGMaskElement::maskBoundingBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SVGMaskElement的用法示例。


在下文中一共展示了SVGMaskElement::maskBoundingBox方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: resourceBoundingBox

FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object)
{
    // Save the reference to the calling object for relayouting it on changing resource properties.
    if (!m_masker.contains(object))
        m_masker.set(object, new MaskerData);

    // Resource was not layouted yet. Give back clipping rect of the mask.
    SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node());
    FloatRect objectBoundingBox = object->objectBoundingBox();
    FloatRect maskBoundaries = maskElement->maskBoundingBox(objectBoundingBox);
    if (selfNeedsLayout())
        return maskBoundaries;

    if (m_maskBoundaries.isEmpty())
        calculateMaskContentRepaintRect();

    if (!maskElement)
        return FloatRect();

    FloatRect maskRect = m_maskBoundaries;
    if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
        AffineTransform transform;
        transform.translate(objectBoundingBox.x(), objectBoundingBox.y());
        transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height());
        maskRect =  transform.mapRect(maskRect);
    }

    maskRect.intersect(maskBoundaries);
    return maskRect;
}
开发者ID:mikedougherty,项目名称:webkit,代码行数:30,代码来源:RenderSVGResourceMasker.cpp

示例2: resourceBoundingBox

FloatRect RenderSVGResourceMasker::resourceBoundingBox(RenderObject* object)
{
    SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node());
    ASSERT(maskElement);

    FloatRect objectBoundingBox = object->objectBoundingBox();
    FloatRect maskBoundaries = maskElement->maskBoundingBox(objectBoundingBox);

    // Resource was not layouted yet. Give back clipping rect of the mask.
    if (selfNeedsLayout())
        return maskBoundaries;

    if (m_maskContentBoundaries.isEmpty())
        calculateMaskContentRepaintRect();

    FloatRect maskRect = m_maskContentBoundaries;
    if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
        AffineTransform transform;
        transform.translate(objectBoundingBox.x(), objectBoundingBox.y());
        transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height());
        maskRect = transform.mapRect(maskRect);
    }

    maskRect.intersect(maskBoundaries);
    return maskRect;
}
开发者ID:0omega,项目名称:platform_external_webkit,代码行数:26,代码来源:RenderSVGResourceMasker.cpp

示例3: resourceBoundingBox

FloatRect RenderSVGResourceMasker::resourceBoundingBox(const FloatRect& objectBoundingBox)
{
    if (m_maskBoundaries.isEmpty())
        calculateMaskContentRepaintRect();

    SVGMaskElement* maskElement = static_cast<SVGMaskElement*>(node());
    if (!maskElement)
        return FloatRect();

    FloatRect maskRect = m_maskBoundaries;
    if (maskElement->maskContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
        AffineTransform transform;
        transform.translate(objectBoundingBox.x(), objectBoundingBox.y());
        transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height());
        maskRect =  transform.mapRect(maskRect);
    }

    maskRect.intersect(maskElement->maskBoundingBox(objectBoundingBox));
    return maskRect;
}
开发者ID:jackiekaon,项目名称:owb-mirror,代码行数:20,代码来源:RenderSVGResourceMasker.cpp


注:本文中的SVGMaskElement::maskBoundingBox方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。