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C++ SVGGraphicsElement::animatedLocalTransform方法代码示例

本文整理汇总了C++中SVGGraphicsElement::animatedLocalTransform方法的典型用法代码示例。如果您正苦于以下问题:C++ SVGGraphicsElement::animatedLocalTransform方法的具体用法?C++ SVGGraphicsElement::animatedLocalTransform怎么用?C++ SVGGraphicsElement::animatedLocalTransform使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SVGGraphicsElement的用法示例。


在下文中一共展示了SVGGraphicsElement::animatedLocalTransform方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: layout

void RenderSVGShape::layout()
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(this) && selfNeedsLayout());
    SVGGraphicsElement* element = toSVGGraphicsElement(node());

    bool updateCachedBoundariesInParents = false;

    if (m_needsShapeUpdate || m_needsBoundariesUpdate) {
        updateShapeFromElement();
        m_needsShapeUpdate = false;
        updateRepaintBoundingBox();
        m_needsBoundariesUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    if (m_needsTransformUpdate) {
        m_localTransform = element->animatedLocalTransform();
        m_needsTransformUpdate = false;
        updateCachedBoundariesInParents = true;
    }

    // Invalidate all resources of this client if our layout changed.
    if (everHadLayout() && selfNeedsLayout())
        SVGResourcesCache::clientLayoutChanged(this);

    // If our bounds changed, notify the parents.
    if (updateCachedBoundariesInParents)
        RenderSVGModelObject::setNeedsBoundariesUpdate();

    repainter.repaintAfterLayout();
    setNeedsLayout(false);
}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:33,代码来源:RenderSVGShape.cpp

示例2: calculateLocalTransform

bool RenderSVGTransformableContainer::calculateLocalTransform()
{
    SVGGraphicsElement* element = toSVGGraphicsElement(node());

    // If we're either the renderer for a <use> element, or for any <g> element inside the shadow
    // tree, that was created during the use/symbol/svg expansion in SVGUseElement. These containers
    // need to respect the translations induced by their corresponding use elements x/y attributes.
    SVGUseElement* useElement = 0;
    if (element->hasTagName(SVGNames::useTag))
        useElement = toSVGUseElement(element);
    else if (element->isInShadowTree() && element->hasTagName(SVGNames::gTag)) {
        SVGElement* correspondingElement = element->correspondingElement();
        if (correspondingElement && correspondingElement->hasTagName(SVGNames::useTag))
            useElement = toSVGUseElement(correspondingElement);
    }

    if (useElement) {
        SVGLengthContext lengthContext(useElement);
        FloatSize translation(useElement->x().value(lengthContext), useElement->y().value(lengthContext));
        if (translation != m_lastTranslation)
            m_needsTransformUpdate = true;
        m_lastTranslation = translation;
    }

    m_didTransformToRootUpdate = m_needsTransformUpdate || SVGRenderSupport::transformToRootChanged(parent());
    if (!m_needsTransformUpdate)
        return false;

    m_localTransform = element->animatedLocalTransform();
    m_localTransform.translate(m_lastTranslation.width(), m_lastTranslation.height());
    m_needsTransformUpdate = false;
    return true;
}
开发者ID:3163504123,项目名称:phantomjs,代码行数:33,代码来源:RenderSVGTransformableContainer.cpp


注:本文中的SVGGraphicsElement::animatedLocalTransform方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。