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C++ SVGFilterElement::primitiveUnits_attr方法代码示例

本文整理汇总了C++中SVGFilterElement::primitiveUnits_attr方法的典型用法代码示例。如果您正苦于以下问题:C++ SVGFilterElement::primitiveUnits_attr方法的具体用法?C++ SVGFilterElement::primitiveUnits_attr怎么用?C++ SVGFilterElement::primitiveUnits_attr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SVGFilterElement的用法示例。


在下文中一共展示了SVGFilterElement::primitiveUnits_attr方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CalculatePrimitiveSubRegion

void PSVGFEElement::CalculatePrimitiveSubRegion(PSVGFilterElement* pFilterElement, PSVGElement* pReferencingElement, /*in,out*/gm::RectF& subRegion)
{
	ISVGFilterPrimitiveStandardAttributes* pStdAttributes = dynamic_cast<ISVGFilterPrimitiveStandardAttributes*>(m_pNode);
	ASSERT(pStdAttributes != NULL);

	SVGFilterElement* psvgFilterElement = static_cast<SVGFilterElement*>(pFilterElement->m_pNode);

	ISVGLength* xLength = pStdAttributes->get_x()->get_animVal();
	ISVGLength* yLength = pStdAttributes->get_y()->get_animVal();
	ISVGLength* widthLength = pStdAttributes->get_width()->get_animVal();
	ISVGLength* heightLength = pStdAttributes->get_height()->get_animVal();

//	RectD filterRegion = pReferencingElement->m_filterRect;

//	RectD subRegion;

	if (psvgFilterElement->primitiveUnits_attr().m_animated->m_animVal->m_value == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX)
	{
		gm::RectD rect = pReferencingElement->m_bounds;

		if (pStdAttributes->get_xAttr()->get_specified())
		{
			if (xLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.X = rect.X + (xLength->get_valueInSpecifiedUnits() * rect.Width/100);
			else
				subRegion.X = rect.X + (xLength->get_value() * rect.Width);
		}
		//else
		//	subRegion.X = filterRegion.X;

		if (pStdAttributes->get_yAttr()->get_specified())
		{
			if (yLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Y = rect.Y + (yLength->get_valueInSpecifiedUnits() * rect.Height/100);
			else
				subRegion.Y = rect.Y + (yLength->get_value() * rect.Height);
		}
		//else
		//	subRegion.Y = filterRegion.Y;

		if (pStdAttributes->get_widthAttr()->get_specified())
		{
			if (widthLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Width = (widthLength->get_valueInSpecifiedUnits() * rect.Width/100);
			else
				subRegion.Width = (widthLength->get_value() * rect.Width);
		}
		//else
		//	subRegion.Width = filterRegion.Width;

		if (pStdAttributes->get_heightAttr()->get_specified())
		{
			if (heightLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Height = (heightLength->get_valueInSpecifiedUnits() * rect.Height/100);
			else
				subRegion.Height = (heightLength->get_value() * rect.Height);
		}
		//else
		//	subRegion.Height = filterRegion.Height;
	}
	else
	{
		gm::RectD rect = pReferencingElement->GetViewportElement()->GetViewBox();

		if (pStdAttributes->get_xAttr()->get_specified())
		{
			if (xLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.X = rect.X + (xLength->get_valueInSpecifiedUnits() * rect.Width/100);
			else
				subRegion.X = xLength->get_value();
		}
		//else
		//	subRegion.X = filterRegion.X;

		if (pStdAttributes->get_yAttr()->get_specified())
		{
			if (yLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Y = rect.Y + (yLength->get_valueInSpecifiedUnits() * rect.Height/100);
			else
				subRegion.Y = yLength->get_value();
		}
		//else
		//	subRegion.Y = filterRegion.Y;

		if (pStdAttributes->get_widthAttr()->get_specified())
		{
			if (widthLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Width = (widthLength->get_valueInSpecifiedUnits() * rect.Width/100);
			else
				subRegion.Width = widthLength->get_value();
		}
		//else
		//	subRegion.Width = filterRegion.Width;

		if (pStdAttributes->get_heightAttr()->get_specified())
		{
			if (heightLength->get_unitType() == SVG_LENGTHTYPE_PERCENTAGE)
				subRegion.Height = (heightLength->get_valueInSpecifiedUnits() * rect.Height/100);
			else
				subRegion.Height = heightLength->get_value();
//.........这里部分代码省略.........
开发者ID:sigurdle,项目名称:FirstProject2,代码行数:101,代码来源:PSVGFEElement.cpp


注:本文中的SVGFilterElement::primitiveUnits_attr方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。