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C++ STRINGLIST::size方法代码示例

本文整理汇总了C++中STRINGLIST::size方法的典型用法代码示例。如果您正苦于以下问题:C++ STRINGLIST::size方法的具体用法?C++ STRINGLIST::size怎么用?C++ STRINGLIST::size使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在STRINGLIST的用法示例。


在下文中一共展示了STRINGLIST::size方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: InitCommand

bool ExtendedQuestAction :: InitCommand(const STRINGLIST &tokenList)
{
	if(tokenList.size() < 1)
		return false;
	const QuestScriptCommandDef *cmd = GetCommandDef(tokenList[0]);
	if(cmd == 0)
	{
		g_Logs.data->warn("Quest command not recognized [%v]", tokenList[0].c_str());
		return false;
	}
	size_t tokenCount = tokenList.size();
	if(tokenCount != cmd->numParams + 1)  //First token is command itself
	{
		g_Logs.data->warn("Expected [%v] arguments for command [%v]", cmd->numParams, cmd->name);
		return false;
	}

	opCode = cmd->opCode;
	for(int i = 0; i < cmd->numParams; i++)
	{
		bool valid = false;
		int result = 0;
		valid = ResolveOperand(tokenList[1 + i], cmd->paramType[i], result);
		if(valid == false)
			return false;
		param[i] = result;
	}
	return true;

	/*
	int opCode = GetCondition(tokenList[0]);
	size_t tokenCount = tokenList.size();
	int p1 = 0;
	int p2 = 0;
	int p3 = 0;
	switch(opCode)
	{
	case CONDITION_HASSTAT:
		if(ExpectTokens(tokenCount, 4) == false) return false;
		p1 = GetStatIDByName(tokenList[1]);
		p2 = GetComparator(tokenList[2]);
		p3 = Util::GetFloat(tokenList[3]);
		if(p1 == -1 || p2 == COMP_NONE)
			return false;
		break;
	case CONDITION_HASITEM:
		if(ExpectTokens(tokenCount, 3) == false) return false;
		p1 = Util::GetInteger(tokenList[1]);
		p2 = Util::GetInteger(tokenList[2]);
		break;
	}
	commandType = opCode;
	param1 = p1;
	param2 = p2;
	param3 = p3;
	return true;
	*/
}
开发者ID:kgrubb,项目名称:iceee,代码行数:58,代码来源:QuestAction.cpp

示例2: d

const char * Platform::Filename(const char *path)
{
	STRINGLIST v;
	const std::string p = path;
	const std::string d(1, PLATFORM_FOLDERVALID);
	Util::Split(p, d.c_str(), v);
	if(v.size() == 0)
		return "";
	else
		return v[v.size() - 1].c_str();
}
开发者ID:Wuffie12,项目名称:iceee,代码行数:11,代码来源:DirectoryAccess.cpp

示例3: if

const char * Platform::Extension(const char *path)
{
	STRINGLIST v;
	const std::string p = Filename(path);
	const std::string d(1, PLATFORM_FOLDERVALID);
	Util::Split(p, ".", v);
	if(v.size() == 0)
		return "";
	else if(v.size() == 1)
		return v[0].c_str();
	else
		return v[v.size() - 1].c_str();
}
开发者ID:Wuffie12,项目名称:iceee,代码行数:13,代码来源:DirectoryAccess.cpp

示例4: AddLine

void QuestActionContainer :: AddLine(const char *statement)
{
	STRINGLIST commands;
	Util::Split(statement, ";", commands);
	for(size_t i = 0; i < commands.size(); i++)
		AddCommand(commands[i]);
}
开发者ID:kgrubb,项目名称:iceee,代码行数:7,代码来源:QuestAction.cpp

示例5: PlaySound

void AINutPlayer::PlaySound(const char *name) {
	STRINGLIST sub;
	Util::Split(name, "|", sub);
	while (sub.size() < 2) {
		sub.push_back("");
	}
	attachedCreature->SendPlaySound(sub[0].c_str(), sub[1].c_str());
}
开发者ID:Wuffie12,项目名称:iceee,代码行数:8,代码来源:AIScript2.cpp

示例6: AssignFloatArrayFromStringSplit

//Break a comma-delimited string into tokens, then loading the converted values into a raw array of floats.
void AssignFloatArrayFromStringSplit(float *arrayDest, size_t arraySize, const std::string &strData)
{
	STRINGLIST strArray;
	Split(strData, ",", strArray);
	for(size_t i = 0; i < strArray.size(); i++)
	{
		if(i >= arraySize)
			return;
		arrayDest[i] = static_cast<float>(atof(strArray[i].c_str()));
	}
}
开发者ID:kgrubb,项目名称:iceee,代码行数:12,代码来源:Util.cpp

示例7:

std::vector<std::string> InfoManager::GetLoadingAnnouncments() {
	STRINGLIST l = g_ClusterManager.GetList(LISTPREFIX_LOADING_ANNOUNCMENTS);
	STRINGLIST s;
	if(l.size() == 0) {
		s.push_back(StringUtil::Format(ReplaceBrandingPatterns("Welcome to ${GameName} - ${Edition}. You can set your own <b>Loading Announcements</b> by creating and adding multiple elements to the list <b>'%s'</b> in the Redis database."), LISTPREFIX_LOADING_ANNOUNCMENTS.c_str()));
	}
	else {
		for(auto it = l.begin(); it != l.end(); ++it) {
			s.push_back(ReplaceBrandingPatterns(*it));
		}
	}
	return s;

}
开发者ID:rockfireredmoon,项目名称:iceee,代码行数:14,代码来源:Info.cpp

示例8: LoadDFNCategory

void CServerDefinitions::LoadDFNCategory( DEFINITIONCATEGORIES toLoad )
{
	CleanPriorityMap();
	defaultPriority = 0;
	UI08 wasPriod = 2;
	BuildPriorityMap( toLoad, wasPriod );

	cDirectoryListing fileList( toLoad, defExt );
	fileList.Flatten( true );
	STRINGLIST *shortListing	= fileList.FlattenedShortList();
	STRINGLIST *longListing		= fileList.FlattenedList();

	std::vector< PrioScan >	mSort;
	for( size_t i = 0; i < shortListing->size(); ++i )
	{
		mSort.push_back( PrioScan( (*longListing)[i].c_str(), GetPriority( (*shortListing)[i].c_str() ) ) );
	}
	if( !mSort.empty() )
	{
		std::sort( mSort.begin(), mSort.end() );
		Console.Print( "Section %20s : %6i", dirnames[toLoad].c_str(), 0 );
		size_t iTotal = 0;
		Console.TurnYellow();

		std::vector< PrioScan >::const_iterator mIter;
		for( mIter = mSort.begin(); mIter != mSort.end(); ++mIter )
		{
			Console.Print( "\b\b\b\b\b\b" );
			ScriptListings[toLoad].push_back( new Script( (*mIter).filename, toLoad, false ) );
			iTotal += ScriptListings[toLoad].back()->NumEntries();
			Console.Print( "%6i", iTotal );
		}

		Console.Print( "\b\b\b\b\b\b%6i", CountOfEntries( toLoad ) );
		Console.TurnNormal();
		Console.Print( " entries" );
		switch( wasPriod )
		{
			case 0:	Console.PrintSpecial( CGREEN,	"prioritized" );					break;	// prioritized
			case 1:	
				Console.PrintSpecial( CGREEN,		"done" );		
				break;	// file exist, no section
			default:
			case 2:	
				Console.PrintSpecial( CBLUE,	"done" );		
				break;	// no file
		};
	}
}
开发者ID:bholtsclaw,项目名称:uox3,代码行数:49,代码来源:cServerDefinitions.cpp

示例9: BuildPriorityMap

void CServerDefinitions::BuildPriorityMap( DEFINITIONCATEGORIES category, UI08& wasPrioritized )
{
	cDirectoryListing priorityFile( category, "priority.nfo", false );
	STRINGLIST *longList = priorityFile.List();
	if( longList->size() > 0 )
	{
		std::string filename = (*longList)[0];
		//	Do we have any priority informat?
		if( FileExists( filename ) )	// the file exists, so perhaps we do
		{
			Script *prio = new Script( filename, category, false );	// generate a script for it
			if( prio != NULL )	// successfully made a script
			{
				UString tag;
				UString data;
				ScriptSection *prioInfo = prio->FindEntry( "PRIORITY" );	// find the priority entry
				if( prioInfo != NULL )
				{
					for( tag = prioInfo->First(); !prioInfo->AtEnd(); tag = prioInfo->Next() )	// keep grabbing priority info
					{
						data = prioInfo->GrabData();
						if( tag.upper() == "DEFAULTPRIORITY" )
							defaultPriority = data.toShort();
						else
						{
							std::string filenametemp = tag.lower();
							priorityMap[filenametemp] = data.toShort();
						}
					}
					wasPrioritized = 0;
				}
				else
					wasPrioritized = 1;
				delete prio;	// remove script
				prio = NULL;
			}
			else
				wasPrioritized = 2;
			return;
		}
	}
#if defined( UOX_DEBUG_MODE )
//	Console.Warning( "Failed to open priority.nfo for reading in %s DFN", dirnames[category].c_str() );
#endif
	wasPrioritized = 2;
}
开发者ID:bholtsclaw,项目名称:uox3,代码行数:46,代码来源:cServerDefinitions.cpp

示例10: AddCommand

void QuestActionContainer :: AddCommand(const std::string &command)
{
	STRINGLIST tokens;
	//Util::Split(command, " ", tokens);
	Util::TokenizeByWhitespace(command, tokens);
	if(tokens.size() == 0)
	{
		g_Logs.data->warn("No tokens in command.");
		return;
	}
	ExtendedQuestAction inst;
	if(inst.InitCommand(tokens) == true)
	{
		//Debug disassembly
		//g_Log.AddMessageFormat("%s = [%d]=%d,%d,%d", command.c_str(), inst.opCode, inst.param[0], inst.param[1], inst.param[2]);

		mInstList.push_back(inst);
	}
}
开发者ID:kgrubb,项目名称:iceee,代码行数:19,代码来源:QuestAction.cpp

示例11: PrepExt_QueryResponseStringList

int PrepExt_QueryResponseStringList(char *buffer, int queryIndex, const STRINGLIST &strData)
{
	int wpos = 0;
	wpos += PutByte(&buffer[wpos], 1);              //_handleQueryResultMsg
	wpos += PutShort(&buffer[wpos], 0);             //Placeholder for message size
	wpos += PutInteger(&buffer[wpos], queryIndex);  //Query response index
	wpos += PutShort(&buffer[wpos], 1);             //Row count

	int count = strData.size();
	if(count > 255)
	{
		g_Logs.server->warn("PrepExt_QueryResponseStringList too many strings: %v", count);
		count = 255;
	}
	wpos += PutByte(&buffer[wpos], count); //String count
	for(int a = 0; a < count; a++)
		wpos += PutStringUTF(&buffer[wpos], strData[a].c_str());   //String data
	PutShort(&buffer[1], wpos - 3);                 //Message size
	return wpos;
}
开发者ID:kgrubb,项目名称:iceee,代码行数:20,代码来源:Util.cpp

示例12: Flatten

void cDirectoryListing::Flatten( bool isParent )
{
	ClearFlatten();
	std::string temp;
	STRINGLIST_ITERATOR sIter;
	for( sIter = filenameList.begin(); sIter != filenameList.end(); ++sIter )
	{
		flattenedFull.push_back( (*sIter) );
		if( isParent )
			temp = "";
		else
		{
			temp = shortCurrentDir;
			temp += "/";
		}
		temp += (*sIter);
		flattenedShort.push_back( temp );
	}
	DIRLIST_ITERATOR dIter;
	for( dIter = subdirectories.begin(); dIter != subdirectories.end(); ++dIter )
	{
		(*dIter).Flatten( false );
		STRINGLIST *shortFlat	= (*dIter).FlattenedShortList();
		STRINGLIST *longFlat	= (*dIter).FlattenedList();
		for( size_t k = 0; k < longFlat->size(); ++k )
		{
			flattenedFull.push_back( (*longFlat)[k] );
			if( isParent )
				temp = "";
			else
			{
				temp = shortCurrentDir;
				temp += "/";
			}
			temp += (*shortFlat)[k];
			flattenedShort.push_back( temp );
		}
		(*dIter).ClearFlatten();
	}
}
开发者ID:bholtsclaw,项目名称:uox3,代码行数:40,代码来源:cServerDefinitions.cpp

示例13: ExecuteSingleCommand

int QuestActionContainer :: ExecuteSingleCommand(SimulatorThread *caller, ExtendedQuestAction &e)
{
	CreatureInstance *cInst = caller->creatureInst;
	switch(e.opCode)
	{
	case COMMAND_NONE: return 0;
	case CONDITION_HEROISM:
		{
			int value = cInst->css.heroism;
			if(Compare(value, e.param[0], e.param[1]) == true)
				return 0;
			caller->SendInfoMessage("You don't meet the heroism requirement.", INFOMSG_ERROR);
			return -1;
		}
		break;
	case CONDITION_HAS_ITEM:
		{
			int itemID = e.param[0];
			int itemCount = e.param[1];
			int count = caller->pld.charPtr->inventory.GetItemCount(INV_CONTAINER, itemID);
			if(count >= itemCount)
				return 0;
			caller->SendInfoMessage("You don't have the required items in your backpack inventory.", INFOMSG_ERROR);
			return -1;
		}
		break;
	case CONDITION_HAS_QUEST:
		{
			int questID = e.param[0];
			if(caller->pld.charPtr->questJournal.activeQuests.HasQuestID(questID) > -1)
				return 0;
			return -1;
		}
		break;
	case CONDITION_BELOW_LEVEL:
		{
			int maxLevel = e.param[0];
			if(caller->pld.charPtr->cdef.css.level < maxLevel)
				return 0;
			caller->SendInfoMessage("You are too high a level to accept this quest.", INFOMSG_ERROR);
			return -1;
		}
		break;
	case CONDITION_TRANSFORMED:
		{
			int creatureDefID = e.param[0];
			if(cInst->IsTransformed() && cInst->transformCreatureId == creatureDefID)
				return 0;
			CreatureDefinition *def = CreatureDef.GetPointerByCDef(creatureDefID);
			char buffer[128];
			Util::SafeFormat(buffer, sizeof(buffer), "You must be transformed into %s to continue with this quest.", def->css.display_name);
			caller->SendInfoMessage(buffer, INFOMSG_INFO);
			return -1;

		}
	case CONDITION_UNTRANSFORMED:
		{
			if(!cInst->IsTransformed())
				return 0;
			CreatureDefinition *def = CreatureDef.GetPointerByCDef(cInst->transformCreatureId);
			char buffer[128];
			Util::SafeFormat(buffer, sizeof(buffer), "You cannot be transformed into %s to continue with this quest.", def->css.display_name);
			caller->SendInfoMessage(buffer, INFOMSG_INFO);
			return -1;
		}
		break;
	case ACTION_CHANGE_HEROISM:
		cInst->css.heroism += e.param[0];
		cInst->OnHeroismChange();
		break;
	case ACTION_REMOVE_ITEM:
		{
			int itemID = e.param[0];
			int itemCount = e.param[1];
			char buffer[2048];
			int len = caller->pld.charPtr->inventory.RemoveItemsAndUpdate(INV_CONTAINER, itemID, itemCount, buffer);
			if(len > 0)
				caller->AttemptSend(buffer, len);
		}
		break;
	case ACTION_SEND_TEXT:
		caller->SendInfoMessage(e.paramStr.c_str(), INFOMSG_INFO);
		break;
	case ACTION_PLAY_SOUND:
		{
			STRINGLIST sub;
			Util::Split(e.paramStr, "|", sub);
			while(sub.size() < 2)
			{
				sub.push_back("");
			}
			caller->SendPlaySound(sub[0].c_str(), sub[1].c_str());
		}
		break;
	case ACTION_BROADCAST:
		{
			char buffer[128];
			Util::SafeFormat(buffer, sizeof(buffer), e.paramStr.c_str(), cInst->css.display_name);
			g_SimulatorManager.BroadcastMessage(buffer);
		}
//.........这里部分代码省略.........
开发者ID:kgrubb,项目名称:iceee,代码行数:101,代码来源:QuestAction.cpp

示例14: handleQuery

int CreditShopEditHandler::handleQuery(SimulatorThread *sim,
		CharacterServerData *pld, SimulatorQuery *query,
		CreatureInstance *creatureInstance) {
	if (query->args.size() < 1)
		return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
				"Invalid query.");

	if (!sim->CheckPermissionSimple(Perm_Account, Permission_Sage))
		return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
				"Permission denied.");

	if (strcmp(query->GetString(0), "DELETE") == 0 && query->args.size() > 1) {
		int id = query->GetInteger(1);
		CS::CreditShopItem *item = g_CreditShopManager.GetItem(id);
		if (item == NULL)
			return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
					"Invalid item.");
		else {
			// TODO remove
			if (g_CreditShopManager.RemoveItem(id)) {
				g_Logs.event->info("[CS] Removed credit shop item %v",
						item->mId);
				return PrepExt_QueryResponseString(sim->SendBuf, query->ID,
						"OK");
			}
			return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
					"Failed to remove.");
		}
	} else if (query->args.size() > 22) {
		CS::CreditShopItem * csItem;
		bool isNew = strcmp(query->GetString(0), "NEW") == 0;
		if (isNew) {
			csItem = new CS::CreditShopItem();
			csItem->mId = g_CreditShopManager.nextMarketItemID++;
			csItem->mCreatedDate = g_ServerTime / 1000;
			SessionVarsChangeData.AddChange();
			Util::SafeFormat(sim->Aux3, sizeof(sim->Aux3),
					"Created market csItem %d", csItem->mId);

			g_Logs.cs->info("%v (%v) created %v (%v)", pld->accPtr->Name, pld->charPtr->cdef.css.display_name,
					csItem->mId, csItem->mItemId);
		} else {
			csItem = g_CreditShopManager.GetItem(query->GetInteger(0));
			if (csItem == NULL)
				return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
						"Invalid item.");
			Util::SafeFormat(sim->Aux3, sizeof(sim->Aux3),
					"Save market csItem %d", csItem->mId);

			g_Logs.cs->info("%v (%v) updated %v (%v)", pld->accPtr->Name, pld->charPtr->cdef.css.display_name,
								csItem->mId, csItem->mItemId);
		}

		int currency = query->GetInteger(16);
		unsigned long priceCopper = 0;
		unsigned long priceCredits = 0;
		STRINGLIST priceElements;
		Util::Split(query->GetString(14), "+", priceElements);
		if (currency == Currency::COPPER) {
			priceCopper = atoi(priceElements[0].c_str());
		} else if (currency == Currency::CREDITS) {
			priceCredits = atoi(priceElements[0].c_str());
		} else if (currency == Currency::COPPER_CREDITS) {
			if (priceElements.size() != 2) {
				return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
						"COPPER+CREDITS require two costs, <copperCost>+<creditCost>.");
			}
			priceCopper = atoi(priceElements[0].c_str());
			priceCredits = atoi(priceElements[1].c_str());
		}

		csItem->mTitle = query->GetString(2);
		csItem->mDescription = query->GetString(4);
		csItem->mCategory = Category::GetIDByName(query->GetString(6));
		csItem->mStatus = Status::GetIDByName(query->GetString(8));
		Util::ParseDate(query->GetString(10), csItem->mStartDate);
		Util::ParseDate(query->GetString(12), csItem->mEndDate);
		csItem->mPriceCopper = priceCopper;
		csItem->mPriceCredits = priceCredits;
		csItem->mPriceCurrency = currency;
		csItem->mQuantityLimit = query->GetInteger(18);
		csItem->mQuantitySold = query->GetInteger(20);
		csItem->ParseItemProto(query->GetString(22));

		// Check the item
		ItemDef * item = g_ItemManager.GetSafePointerByID(csItem->mItemId);
		if (item == NULL) {
			if (isNew)
				delete csItem;
			return PrepExt_QueryResponseError(sim->SendBuf, query->ID,
					"No such item!");
		}
		if (csItem->mTitle.compare(item->mDisplayName) == 0)
			csItem->mTitle = "";

		g_CreditShopManager.SaveItem(csItem);
		g_CreditShopManager.cs.Enter(
				"SimulatorThread :: handle_query_item_market_edit");
		g_CreditShopManager.mItems[csItem->mId] = csItem;
		g_CreditShopManager.cs.Leave();
//.........这里部分代码省略.........
开发者ID:kgrubb,项目名称:iceee,代码行数:101,代码来源:CreditShopHandlers.cpp

示例15: LoadConfig

bool LoadConfig(std::string filename) {
	bool oauthSet = false;

	//Loads the configuration options from the target file.  These are core options
	//required for the server to operate.

	FileReader lfr;
	if (lfr.OpenText(filename.c_str()) != Err_OK) {
		return false;
	}
	static char Delimiter[] = { '=', 13, 10 };
	lfr.Delimiter = Delimiter;
	lfr.CommentStyle = Comment_Semi;

	while (lfr.FileOpen() == true) {
		int r = lfr.ReadLine();
		if (r > 0) {
			lfr.SingleBreak("=");
			char *NameBlock = lfr.BlockToString(0);
			if (strcmp(NameBlock, "ProtocolVersion") == 0) {
				g_ProtocolVersion = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "AuthMode") == 0) {
				g_AuthMode = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "AuthKey") == 0) {
				strncpy(g_AuthKey, lfr.BlockToString(1), sizeof(g_AuthKey) - 1);
			} else if (strcmp(NameBlock, "RouterPort") == 0) {
				g_RouterPort = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "SimulatorAddress") == 0) {
				strncpy(g_SimulatorAddress, lfr.BlockToString(1),
						sizeof(g_SimulatorAddress) - 1);
			} else if (strcmp(NameBlock, "BindAddress") == 0) {
				strncpy(g_BindAddress, lfr.BlockToString(1),
						sizeof(g_BindAddress) - 1);
			} else if (strcmp(NameBlock, "SimulatorPort") == 0) {
				g_SimulatorPort = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "ThreadSleep") == 0) {
				g_ThreadSleep = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "ErrorSleep") == 0) {
				g_ErrorSleep = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "MainSleep") == 0) {
				g_MainSleep = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "DefX") == 0) {
				g_Config.DefX = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "DefY") == 0) {
				g_Config.DefY = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "DefZ") == 0) {
				g_Config.DefZ = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "DefZone") == 0) {
				g_Config.DefZone = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "DefRotation") == 0) {
				g_Config.DefRotation = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "HTTPBaseFolder") == 0) {
				g_Config.HTTPBaseFolder = lfr.BlockToString(1);
			} else if (strcmp(NameBlock, "HTTPCARFolder") == 0) {
				g_Config.HTTPCARFolder = lfr.BlockToString(1);
			} else if (strcmp(NameBlock, "HTTPListenPort") == 0) {
				g_HTTPListenPort = lfr.BlockToInt(1);
			}
#ifndef NO_SSL
			else if(strcmp(NameBlock, "HTTPSListenPort") == 0)
			{
				g_HTTPSListenPort = lfr.BlockToInt(1);
			}
			else if(strcmp(NameBlock, "SSLCertificate") == 0)
			{
				AppendString(g_SSLCertificate, lfr.BlockToStringC(1, 0));
			}
#endif
			else if (strcmp(NameBlock, "RebroadcastDelay") == 0) {
				g_RebroadcastDelay = lfr.BlockToULongC(1);
			} else if (strcmp(NameBlock, "SceneryAutosaveTime") == 0) {
				g_SceneryAutosaveTime = lfr.BlockToULongC(1);
			} else if (strcmp(NameBlock, "ForceUpdateTime") == 0) {
				g_ForceUpdateTime = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "ItemBindingTypeOverride") == 0) {
				g_ItemBindingTypeOverride = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "ItemArmorTypeOverride") == 0) {
				g_ItemArmorTypeOverride = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "ItemWeaponTypeOverride") == 0) {
				g_ItemWeaponTypeOverride = lfr.BlockToInt(1);
			} else if (strcmp(NameBlock, "MOTD_Name") == 0) {
				g_MOTD_Name = lfr.BlockToStringC(1, 0);
			} else if (strcmp(NameBlock, "MOTD_Channel") == 0) {
				g_MOTD_Channel = lfr.BlockToStringC(1, 0);
			} else if (strcmp(NameBlock, "RemoteAuthenticationPassword") == 0) {
				g_Config.RemoteAuthenticationPassword = lfr.BlockToStringC(1,
						0);
			} else if (strcmp(NameBlock, "ProperSceneryList") == 0) {
				g_Config.ProperSceneryList = lfr.BlockToIntC(1);
			} else if (strcmp(NameBlock, "BuybackLimit") == 0) {
				g_Config.BuybackLimit = lfr.BlockToIntC(1);
			} else if (strcmp(NameBlock, "Upgrade") == 0)
				g_Config.Upgrade = lfr.BlockToIntC(1);
			else if (strcmp(NameBlock, "HeartbeatIntervalMS") == 0)
				g_Config.HeartbeatIntervalMS = lfr.BlockToIntC(1);
			else if (strcmp(NameBlock, "HeartbeatAbortCount") == 0)
				g_Config.HeartbeatAbortCount = lfr.BlockToIntC(1);
			else if (strcmp(NameBlock, "WarpMovementBlockTime") == 0)
				g_Config.WarpMovementBlockTime = lfr.BlockToIntC(1);
			else if (strcmp(NameBlock, "IdleCheckVerification") == 0)
//.........这里部分代码省略.........
开发者ID:rockfireredmoon,项目名称:iceee,代码行数:101,代码来源:Config.cpp


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