本文整理汇总了C++中SSATmp::setInstruction方法的典型用法代码示例。如果您正苦于以下问题:C++ SSATmp::setInstruction方法的具体用法?C++ SSATmp::setInstruction怎么用?C++ SSATmp::setInstruction使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SSATmp
的用法示例。
在下文中一共展示了SSATmp::setInstruction方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: rematerializeAux
void LinearScan::rematerializeAux() {
struct State {
SSATmp *sp, *fp;
std::vector<SSATmp*> values;
};
StateVector<Block, State*> states(m_irFactory, nullptr);
SCOPE_EXIT { for (State* s : states) delete s; };
SSATmp* curSp = nullptr;
SSATmp* curFp = nullptr;
std::vector<SSATmp*> localValues;
auto killLocal = [&](IRInstruction& inst, unsigned src) {
if (src < inst.getNumSrcs()) {
unsigned loc = inst.getSrc(src)->getValInt();
if (loc < localValues.size()) localValues[loc] = nullptr;
}
};
auto setLocal = [&](unsigned loc, SSATmp* value) {
// Note that when we implement inlining, we will need to deal
// with the new local id space of the inlined function.
if (loc >= localValues.size()) localValues.resize(loc + 1);
localValues[loc] = canonicalize(value);
};
// Search for a local that stores <value>
auto findLocal = [&](SSATmp* value) -> int {
auto pos = std::find(localValues.begin(), localValues.end(),
canonicalize(value));
return pos != localValues.end() ? pos - localValues.begin() : -1;
};
// save the current state for future use by block; merge if necessary.
auto saveState = [&](Block* block) {
if (State* state = states[block]) {
// merge with saved state
assert(curFp == state->fp);
if (curSp != state->sp) state->sp = nullptr;
for (unsigned i = 0; i < state->values.size(); ++i) {
if (i >= localValues.size() || localValues[i] != state->values[i]) {
state->values[i] = nullptr;
}
}
} else {
// snapshot state for use at target.
state = states[block] = new State;
state->sp = curSp;
state->fp = curFp;
state->values = localValues;
}
};
for (Block* block : m_blocks) {
if (State* state = states[block]) {
states[block] = nullptr;
localValues = state->values;
curSp = state->sp;
curFp = state->fp;
delete state;
}
for (auto it = block->begin(); it != block->end(); ++it) {
IRInstruction& inst = *it;
Opcode opc = inst.getOpcode();
if (opc == DefFP || opc == FreeActRec) {
assert(inst.getDst()->getReg() == rVmFp);
curFp = inst.getDst();
}
else if (opc == Reload) {
// s = Spill t0
// t = Reload s
SSATmp* dst = inst.getDst();
SSATmp* spilledTmp = getSpilledTmp(dst);
IRInstruction* spilledInst = spilledTmp->getInstruction();
IRInstruction* newInst = NULL;
if (spilledInst->isRematerializable() ||
(spilledInst->getOpcode() == LdStack &&
spilledInst->getSrc(0) == curSp)) {
// XXX: could change <newInst> to the non-check version.
// Rematerialize those rematerializable instructions (i.e.,
// isRematerializable returns true) and LdStack.
newInst = spilledInst->clone(m_irFactory);
// The new instruction needn't have an exit label; it must always
// be dominated by the original instruction because reloads are
// inserted just before uses, which must be dominated by the
// original (spilled) def.
newInst->setTaken(nullptr);
} else if (curFp) {
// Rematerialize LdLoc.
int loc = findLocal(spilledTmp);
if (loc != -1) {
LocalId localId(loc);
newInst = m_irFactory->gen(LdLoc, dst->getType(), &localId, curFp);
}
}
if (newInst) {
UNUSED Type oldType = dst->getType();
newInst->setDst(dst);
dst->setInstruction(newInst);
assert(outputType(newInst) == oldType);
auto* block = inst.getBlock();
auto newIt = block->insert(it, newInst);
block->erase(it);
it = newIt;
}
//.........这里部分代码省略.........
示例2: rematerializeAux
void LinearScan::rematerializeAux(Trace* trace,
SSATmp* curSp,
SSATmp* curFp,
std::vector<SSATmp*> localValues) {
IRInstruction::List& instList = trace->getInstructionList();
for (IRInstruction::Iterator it = instList.begin();
it != instList.end();
++it) {
IRInstruction* inst = *it;
Opcode opc = inst->getOpcode();
SSATmp* dst = inst->getDst();
if (opc == DefFP || opc == FreeActRec) {
curFp = dst;
assert(dst && dst->getReg() == rVmFp);
}
if (opc == Reload) {
// s = Spill t0
// t = Reload s
SSATmp* spilledTmp = getSpilledTmp(dst);
IRInstruction* spilledInst = spilledTmp->getInstruction();
IRInstruction* newInst = NULL;
if (spilledInst->isRematerializable() ||
(spilledInst->getOpcode() == LdStack &&
spilledInst->getSrc(0) == curSp)) {
// XXX: could change <newInst> to the non-check version.
// Rematerialize those rematerializable instructions (i.e.,
// isRematerializable returns true) and LdStack.
newInst = spilledInst->clone(m_irFactory);
// The new instruction needn't have an exit label, because it is always
// dominated by the original instruction.
newInst->setLabel(NULL);
} else {
// Rematerialize LdLoc.
std::vector<SSATmp*>::iterator pos =
std::find(localValues.begin(),
localValues.end(),
canonicalize(spilledTmp));
// Search for a local that stores the value of <spilledTmp>.
if (pos != localValues.end()) {
size_t locId = pos - localValues.begin();
assert(curFp != NULL);
ConstInstruction constInst(curFp, Local(locId));
IRInstruction* ldHomeInst =
m_irFactory->cloneInstruction(&constInst);
newInst = m_irFactory->gen(LdLoc,
dst->getType(),
m_irFactory->getSSATmp(ldHomeInst));
}
}
if (newInst) {
UNUSED Type::Tag oldType = dst->getType();
newInst->setDst(dst);
dst->setInstruction(newInst);
assert(outputType(newInst) == oldType);
*it = newInst;
newInst->setParent(trace);
}
}
// Updating <curSp> and <localValues>.
if (dst && dst->getReg() == rVmSp) {
// <inst> modifies the stack pointer.
curSp = dst;
}
if (opc == LdLoc || opc == StLoc || opc == StLocNT) {
// dst = LdLoc home
// StLoc/StLocNT home, src
int locId = getLocalIdFromHomeOpnd(inst->getSrc(0));
// Note that when we implement inlining, we will need to deal
// with the new local id space of the inlined function.
SSATmp* localValue = (opc == LdLoc ? dst : inst->getSrc(1));
if (int(localValues.size()) < locId + 1) {
localValues.resize(locId + 1);
}
localValues[locId] = canonicalize(localValue);
}
// Other instructions that may have side effects on locals must
// kill the local variable values.
else if (opc == IterInit) {
int valLocId = inst->getSrc(3)->getConstValAsInt();
localValues[valLocId] = NULL;
if (inst->getNumSrcs() == 5) {
int keyLocId = inst->getSrc(4)->getConstValAsInt();
localValues[keyLocId] = NULL;
}
} else if (opc == IterNext) {
int valLocId = inst->getSrc(2)->getConstValAsInt();
localValues[valLocId] = NULL;
if (inst->getNumSrcs() == 4) {
int keyLocId = inst->getSrc(3)->getConstValAsInt();
localValues[keyLocId] = NULL;
}
}
if (inst->isControlFlowInstruction()) {
LabelInstruction* label = inst->getLabel();
if (label != NULL && label->getId() == inst->getId() + 1) {
rematerializeAux(label->getParent(), curSp, curFp, localValues);
}
}
//.........这里部分代码省略.........