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C++ RomInfo::Inetref方法代码示例

本文整理汇总了C++中RomInfo::Inetref方法的典型用法代码示例。如果您正苦于以下问题:C++ RomInfo::Inetref方法的具体用法?C++ RomInfo::Inetref怎么用?C++ RomInfo::Inetref使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RomInfo的用法示例。


在下文中一共展示了RomInfo::Inetref方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: StartGameImageSet

void GameUI::StartGameImageSet(MythGenericTree *node, QStringList coverart,
                                     QStringList fanart, QStringList screenshot)
{
    if (!node)
        return;

    RomInfo *metadata = qVariantValue<RomInfo *>(node->GetData());

    if (!metadata)
        return;

    ArtworkMap map;

    QString inetref = metadata->Inetref();
    QString system = metadata->System();
    QString title = metadata->Gamename();

    if (metadata->Boxart().isEmpty() && coverart.size())
    {
        ArtworkInfo info;
        info.url = coverart.takeAt(0).trimmed();
        map.insert(kArtworkCoverart, info);
    }

    if (metadata->Fanart().isEmpty() && fanart.size())
    {
        ArtworkInfo info;
        info.url = fanart.takeAt(0).trimmed();
        map.insert(kArtworkFanart, info);
    }

    if (metadata->Screenshot().isEmpty() && screenshot.size())
    {
        ArtworkInfo info;
        info.url = screenshot.takeAt(0).trimmed();
        map.insert(kArtworkScreenshot, info);
    }

    MetadataLookup *lookup = new MetadataLookup();
    lookup->SetTitle(metadata->Gamename());
    lookup->SetSystem(metadata->System());
    lookup->SetInetref(metadata->Inetref());
    lookup->SetType(kMetadataGame);
    lookup->SetDownloads(map);
    lookup->SetData(qVariantFromValue(node));

    m_imageDownload->addDownloads(lookup);
}
开发者ID:iainlane,项目名称:mythtv,代码行数:48,代码来源:gameui.cpp

示例2: gameSearch

void GameUI::gameSearch(MythGenericTree *node,
                              bool automode)
{
    if (!node)
        node = m_gameUITree->GetCurrentNode();

    if (!node)
        return;

    RomInfo *metadata = qVariantValue<RomInfo *>(node->GetData());

    if (!metadata)
        return;

    MetadataLookup *lookup = new MetadataLookup();
    lookup->SetStep(kLookupSearch);
    lookup->SetType(kMetadataGame);
    lookup->SetData(qVariantFromValue(node));

    if (automode)
    {
        lookup->SetAutomatic(true);
    }

    lookup->SetTitle(metadata->Gamename());
    lookup->SetInetref(metadata->Inetref());
    if (m_query->isRunning())
        m_query->prependLookup(lookup);
    else
        m_query->addLookup(lookup);

    if (!automode)
    {
        //: %1 is the game name
        QString msg = tr("Fetching details for %1")
                           .arg(metadata->Gamename());
        createBusyDialog(msg);
    }
}
开发者ID:iainlane,项目名称:mythtv,代码行数:39,代码来源:gameui.cpp


注:本文中的RomInfo::Inetref方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。