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C++ RequestBall::isFinished方法代码示例

本文整理汇总了C++中RequestBall::isFinished方法的典型用法代码示例。如果您正苦于以下问题:C++ RequestBall::isFinished方法的具体用法?C++ RequestBall::isFinished怎么用?C++ RequestBall::isFinished使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RequestBall的用法示例。


在下文中一共展示了RequestBall::isFinished方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: logic


//.........这里部分代码省略.........
            displaytime = "";
        }

        lasttime=currtime;

        profile_stop();
    } else {
        //do small reads per frame if we havent buffered the next second
        if(queued_entries.empty() || queued_entries.back()->timestamp <= currtime+1) {
            readLog(50);
        }
    }

    std::list<Paddle*> inactivePaddles;

    //update paddles
    for(auto& it: paddles) {

        std::string paddle_token = it.first;
        Paddle*           paddle = it.second;

        if(settings.paddle_mode > PADDLE_SINGLE && !paddle->moving() && !paddle->visible()) {

            bool token_match = false;

            //are there any requests that will match this paddle?
            for(RequestBall* ball : balls) {

                if(   (settings.paddle_mode == PADDLE_VHOST && ball->le->vhost == paddle_token)
                   || (settings.paddle_mode == PADDLE_PID   && ball->le->pid   == paddle_token)) {
                    token_match = true;
                    break;
                }
            }

            //mark this paddle for deletion, continue
            if(!token_match) {
                inactivePaddles.push_back(paddle);
                continue;
            }
        }

        // find nearest ball to this paddle
        if( (retarget || !paddle->getTarget())) {

            RequestBall* ball = findNearest(paddle, paddle_token);

            if(ball != 0) {
                paddle->setTarget(ball);
            } else if(!paddle->moving()) {
                paddle->setTarget(0);
            }
        }

        paddle->logic(sdt);
    }

    retarget = false;

    profile_start("check ball status");

    // NOTE: special handling for this iterator as items are being removed
    for(auto it = balls.begin(); it != balls.end();) {

        RequestBall* ball = *it;

        highscore += ball->logic(sdt);

        if(ball->isFinished()) {
            it = balls.erase(it);
            removeBall(ball);
        } else {
            it++;
        }
    }

    profile_stop();

    profile_start("ipSummarizer logic");
    ipSummarizer->logic(dt);
    profile_stop();

    profile_start("updateGroups logic");
    updateGroups(dt);
    profile_stop();


    screen_blank_elapsed += dt;

    if(screen_blank_elapsed-screen_blank_interval > screen_blank_period)
        screen_blank_elapsed = 0.0f;

    //update font alpha
    font_alpha = 1.0f;

    if(screen_blank_elapsed>screen_blank_interval) {
        font_alpha = std::min(1.0f, (float) fabs(1.0f - (screen_blank_elapsed-screen_blank_interval)/(screen_blank_period*0.5)));
        font_alpha *= font_alpha;
    }
}
开发者ID:UncommonGoods,项目名称:Logstalgia,代码行数:101,代码来源:logstalgia.cpp


注:本文中的RequestBall::isFinished方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。