本文整理汇总了C++中RenderLayerBacking::hasAncestorClippingLayer方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderLayerBacking::hasAncestorClippingLayer方法的具体用法?C++ RenderLayerBacking::hasAncestorClippingLayer怎么用?C++ RenderLayerBacking::hasAncestorClippingLayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RenderLayerBacking
的用法示例。
在下文中一共展示了RenderLayerBacking::hasAncestorClippingLayer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: toElement
WebRenderLayer::WebRenderLayer(RenderLayer* layer)
{
RenderBoxModelObject* renderer = layer->renderer();
m_renderObjectName = renderer->renderName();
if (Node* node = renderer->node()) {
if (node->isElementNode()) {
Element* element = toElement(node);
m_elementTagName = element->tagName();
m_elementID = element->getIdAttribute();
if (element->isStyledElement() && element->hasClass()) {
StyledElement* styledElement = static_cast<StyledElement*>(element);
if (size_t classNameCount = styledElement->classNames().size()) {
m_elementClassNames = MutableArray::create();
for (size_t i = 0; i < classNameCount; ++i)
m_elementClassNames->append(WebString::create(styledElement->classNames()[i]).get());
}
}
}
}
m_isReflection = layer->isReflection();
#if USE(ACCELERATED_COMPOSITING)
if (layer->isComposited()) {
RenderLayerBacking* backing = layer->backing();
m_isClipping = backing->hasClippingLayer();
m_isClipped = backing->hasAncestorClippingLayer();
switch (backing->compositingLayerType()) {
case NormalCompositingLayer:
m_compositingLayerType = Normal;
break;
case TiledCompositingLayer:
m_compositingLayerType = Tiled;
break;
case MediaCompositingLayer:
m_compositingLayerType = Media;
break;
case ContainerCompositingLayer:
m_compositingLayerType = Container;
break;
}
} else {
#endif
m_isClipping = false;
m_isClipped = false;
m_compositingLayerType = None;
#if USE(ACCELERATED_COMPOSITING)
}
#endif
m_absoluteBoundingBox = layer->absoluteBoundingBox();
m_negativeZOrderList = createArrayFromLayerList(layer->negZOrderList());
m_normalFlowList = createArrayFromLayerList(layer->normalFlowList());
m_positiveZOrderList = createArrayFromLayerList(layer->posZOrderList());
}
示例2: USE
WebRenderLayer::WebRenderLayer(RenderLayer* layer)
{
m_renderer = WebRenderObject::create(&layer->renderer());
m_isReflection = layer->isReflection();
#if USE(ACCELERATED_COMPOSITING)
if (layer->isComposited()) {
RenderLayerBacking* backing = layer->backing();
m_isClipping = backing->hasClippingLayer();
m_isClipped = backing->hasAncestorClippingLayer();
switch (backing->compositingLayerType()) {
case NormalCompositingLayer:
m_compositingLayerType = Normal;
break;
case TiledCompositingLayer:
m_compositingLayerType = Tiled;
break;
case MediaCompositingLayer:
m_compositingLayerType = Media;
break;
case ContainerCompositingLayer:
m_compositingLayerType = Container;
break;
}
} else {
#endif
m_isClipping = false;
m_isClipped = false;
m_compositingLayerType = None;
#if USE(ACCELERATED_COMPOSITING)
}
#endif
m_absoluteBoundingBox = layer->absoluteBoundingBox();
m_negativeZOrderList = createArrayFromLayerList(layer->negZOrderList());
m_normalFlowList = createArrayFromLayerList(layer->normalFlowList());
m_positiveZOrderList = createArrayFromLayerList(layer->posZOrderList());
}