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C++ QTcpServer::nextPendingConnection方法代码示例

本文整理汇总了C++中QTcpServer::nextPendingConnection方法的典型用法代码示例。如果您正苦于以下问题:C++ QTcpServer::nextPendingConnection方法的具体用法?C++ QTcpServer::nextPendingConnection怎么用?C++ QTcpServer::nextPendingConnection使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QTcpServer的用法示例。


在下文中一共展示了QTcpServer::nextPendingConnection方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: newConnection

void ServerSktTcp::newConnection()
{
	QTcpServer* server = qobject_cast<QTcpServer*>(sender());
	if (!server) return;

	QTcpSocket* client = server->nextPendingConnection();
	while (client)
	{
		Conn* conn = new Conn;
		if (!conn)
		{
			client->deleteLater();
		}
		else
		{
			client->setProperty(PROP_CONN, qVariantFromValue((void*)conn));

			conn->client = client;
			conn->key = TK::ipstr(client->peerAddress(),client->peerPort(), true);

			connect(client, SIGNAL(readyRead()), this, SLOT(newData()));
			connect(client, SIGNAL(destroyed(QObject*)), this, SLOT(close(QObject*)));
			connect(client, SIGNAL(disconnected()), client, SLOT(deleteLater()));
			connect(client, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(error()));

			setCookie(conn->key, conn);
		}
		client = server->nextPendingConnection();
	}
}
开发者ID:sdlylshl,项目名称:sokit,代码行数:30,代码来源:serverskt.cpp

示例2: defined

//----------------------------------------------------------------------------------
void tst_QTcpServer::ipv6Server()
{
#if defined(Q_OS_SYMBIAN)
    QSKIP("Symbian: IPv6 is not yet supported", SkipAll);
#endif
    //### need to enter the event loop for the server to get the connection ?? ( windows)
    QTcpServer server;
    if (!server.listen(QHostAddress::LocalHostIPv6, 8944)) {
        QVERIFY(server.serverError() == QAbstractSocket::UnsupportedSocketOperationError);
        return;
    }

    QVERIFY(server.serverPort() == 8944);
    QVERIFY(server.serverAddress() == QHostAddress::LocalHostIPv6);

    QTcpSocket client;
    client.connectToHost("::1", 8944);
    QVERIFY(client.waitForConnected(5000));

    QVERIFY(server.waitForNewConnection());
    QVERIFY(server.hasPendingConnections());

    QTcpSocket *serverSocket = 0;
    QVERIFY((serverSocket = server.nextPendingConnection()));
}
开发者ID:husninazer,项目名称:qt,代码行数:26,代码来源:tst_qtcpserver.cpp

示例3: posixSockets

// test only for posix
void tst_QSocketNotifier::posixSockets()
{
    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    int posixSocket = qt_safe_socket(AF_INET, SOCK_STREAM, 0);
    sockaddr_in addr;
    addr.sin_addr.s_addr = htonl(0x7f000001);
    addr.sin_family = AF_INET;
    addr.sin_port = htons(server.serverPort());
    qt_safe_connect(posixSocket, (const struct sockaddr*)&addr, sizeof(sockaddr_in));
    QVERIFY(server.waitForNewConnection(5000));
    QScopedPointer<QTcpSocket> passive(server.nextPendingConnection());

    ::fcntl(posixSocket, F_SETFL, ::fcntl(posixSocket, F_GETFL) | O_NONBLOCK);

    {
        QSocketNotifier rn(posixSocket, QSocketNotifier::Read);
        connect(&rn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy readSpy(&rn, SIGNAL(activated(int)));
        QVERIFY(readSpy.isValid());
        // No write notifier, some systems trigger write notification on socket creation, but not all
        QSocketNotifier en(posixSocket, QSocketNotifier::Exception);
        connect(&en, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy errorSpy(&en, SIGNAL(activated(int)));
        QVERIFY(errorSpy.isValid());

        passive->write("hello",6);
        passive->waitForBytesWritten(5000);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);

        char buffer[100];
        int r = qt_safe_read(posixSocket, buffer, 100);
        QCOMPARE(r, 6);
        QCOMPARE(buffer, "hello");

        QSocketNotifier wn(posixSocket, QSocketNotifier::Write);
        connect(&wn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy writeSpy(&wn, SIGNAL(activated(int)));
        QVERIFY(writeSpy.isValid());
        qt_safe_write(posixSocket, "goodbye", 8);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(writeSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);

        // Write notifier may have fired before the read notifier inside
        // QTcpSocket, give QTcpSocket a chance to see the incoming data
        passive->waitForReadyRead(100);
        QCOMPARE(passive->readAll(), QByteArray("goodbye",8));
    }
    qt_safe_close(posixSocket);
}
开发者ID:SchleunigerAG,项目名称:WinEC7_Qt5.3.1_Fixes,代码行数:58,代码来源:tst_qsocketnotifier.cpp

示例4: ServerSession

void SessionServer::Private::onNewTcpConnection() {
	QTcpServer * server = dynamic_cast< QTcpServer * >( this->sender() );
	assert( server || !"QTcpServer casting failed" );
	while( server->hasPendingConnections() ) {
		QTcpSocket * socket = server->nextPendingConnection();
		ServerSession * session = new ServerSession( socket, this );
		this->pendingSessions.push( session );
	}
	emit this->newConnection();
}
开发者ID:legnaleurc,项目名称:qbtd,代码行数:10,代码来源:sessionserver.cpp

示例5: posixSockets

void tst_QSocketNotifier::posixSockets()
{
#ifndef Q_OS_UNIX
    QSKIP("test only for posix", SkipAll);
#else

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    int posixSocket = qt_safe_socket(AF_INET, SOCK_STREAM, 0);
    sockaddr_in addr;
    addr.sin_addr.s_addr = htonl(0x7f000001);
    addr.sin_family = AF_INET;
    addr.sin_port = htons(server.serverPort());
    qt_safe_connect(posixSocket, (const struct sockaddr*)&addr, sizeof(sockaddr_in));
    QVERIFY(server.waitForNewConnection(5000));
    QScopedPointer<QTcpSocket> passive(server.nextPendingConnection());

    ::fcntl(posixSocket, F_SETFL, ::fcntl(posixSocket, F_GETFL) | O_NONBLOCK);

    {
        QSocketNotifier rn(posixSocket, QSocketNotifier::Read);
        connect(&rn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy readSpy(&rn, SIGNAL(activated(int)));
        QSocketNotifier wn(posixSocket, QSocketNotifier::Write);
        connect(&wn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy writeSpy(&wn, SIGNAL(activated(int)));
        QSocketNotifier en(posixSocket, QSocketNotifier::Exception);
        connect(&en, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy errorSpy(&en, SIGNAL(activated(int)));

        passive->write("hello",6);
        passive->waitForBytesWritten(5000);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        writeSpy.clear(); //depending on OS, write notifier triggers on creation or not.
        QCOMPARE(errorSpy.count(), 0);

        char buffer[100];
        qt_safe_read(posixSocket, buffer, 100);
        QCOMPARE(buffer, "hello");

        qt_safe_write(posixSocket, "goodbye", 8);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(writeSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);
        QCOMPARE(passive->readAll(), QByteArray("goodbye",8));
    }
    qt_safe_close(posixSocket);
#endif
}
开发者ID:sjinks,项目名称:repwatch_proxy,代码行数:54,代码来源:tst_qsocketnotifier.cpp

示例6: serverOK

void NetworkDialog::serverOK()
{
    QTcpServer* server = qobject_cast<QTcpServer*>(sender());
    Q_ASSERT(server);
    
    m_socket = server->nextPendingConnection();
    Q_ASSERT(m_socket);
    
    // refuse all other connections
    while (server->hasPendingConnections()) {
        delete server->nextPendingConnection();
    }
    
    // reparent socket, so that we can safely destroy the server
    m_socket->setParent(this);
    delete server;
    
    // we're done
    accept();
}
开发者ID:KDE,项目名称:knavalbattle,代码行数:20,代码来源:networkdialog.cpp

示例7: handleNewConnection

void ClientHandler::handleNewConnection()
{
    QTcpServer *server = qobject_cast<QTcpServer *>(sender());

    if ( server )
    {
        QTcpSocket *sock = server->nextPendingConnection();

        QObject::connect(sock, SIGNAL(readyRead()),
                         this, SLOT(handleReadyRead()));
    }

}
开发者ID:ynonp,项目名称:Qt-Examples-July7,代码行数:13,代码来源:clienthandler.cpp

示例8: slotNewConnection

void QXmppSocksServer::slotNewConnection()
{
    QTcpServer *server = qobject_cast<QTcpServer*>(sender());
    if (!server)
        return;

    QTcpSocket *socket = server->nextPendingConnection();
    if (!socket)
        return;

    // register socket
    m_states.insert(socket, ConnectState);
    connect(socket, SIGNAL(readyRead()), this, SLOT(slotReadyRead()));
}
开发者ID:unisontech,项目名称:qxmpp,代码行数:14,代码来源:QXmppSocks.cpp

示例9: maxPendingConnections

//----------------------------------------------------------------------------------
void tst_QTcpServer::maxPendingConnections()
{
    QFETCH_GLOBAL(bool, setProxy);
    if (setProxy) {
        QFETCH_GLOBAL(int, proxyType);
        if (proxyType == QNetworkProxy::Socks5Proxy) {
            QSKIP("With socks5 only 1 connection is allowed ever", SkipAll);
        }
    }
    //### sees to fail sometimes ... a timing issue with the test on windows
    QTcpServer server;
    server.setMaxPendingConnections(2);

    QTcpSocket socket1;
    QTcpSocket socket2;
    QTcpSocket socket3;

    QVERIFY(server.listen());

    socket1.connectToHost(QHostAddress::LocalHost, server.serverPort());
    socket2.connectToHost(QHostAddress::LocalHost, server.serverPort());
    socket3.connectToHost(QHostAddress::LocalHost, server.serverPort());

    QVERIFY(server.waitForNewConnection(5000));

    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
    QVERIFY(!server.hasPendingConnections());
    QCOMPARE(server.nextPendingConnection(), (QTcpSocket*)0);

    QVERIFY(server.waitForNewConnection(5000));

    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
}
开发者ID:husninazer,项目名称:qt,代码行数:38,代码来源:tst_qtcpserver.cpp

示例10: clientServerLoop

//----------------------------------------------------------------------------------
void tst_QTcpServer::clientServerLoop()
{
    QTcpServer server;

    QSignalSpy spy(&server, SIGNAL(newConnection()));

    QVERIFY(!server.isListening());
    QVERIFY(!server.hasPendingConnections());
    QVERIFY(server.listen(QHostAddress::Any, 11423));
    QVERIFY(server.isListening());

    QTcpSocket client;

    QHostAddress serverAddress = QHostAddress::LocalHost;
    if (!(server.serverAddress() == QHostAddress::Any))
        serverAddress = server.serverAddress();

    client.connectToHost(serverAddress, server.serverPort());
    QVERIFY(client.waitForConnected(5000));

    QVERIFY(server.waitForNewConnection(5000));
    QVERIFY(server.hasPendingConnections());

    QCOMPARE(spy.count(), 1);

    QTcpSocket *serverSocket = server.nextPendingConnection();
    QVERIFY(serverSocket != 0);

    QVERIFY(serverSocket->write("Greetings, client!\n", 19) == 19);
    serverSocket->flush();

    QVERIFY(client.waitForReadyRead(5000));
    QByteArray arr = client.readAll();
    QCOMPARE(arr.constData(), "Greetings, client!\n");

    QVERIFY(client.write("Well, hello to you!\n", 20) == 20);
    client.flush();

    QVERIFY(serverSocket->waitForReadyRead(5000));
    arr = serverSocket->readAll();
    QCOMPARE(arr.constData(), "Well, hello to you!\n");
}
开发者ID:husninazer,项目名称:qt,代码行数:43,代码来源:tst_qtcpserver.cpp

示例11: serverDisconnectWithBuffered

// Test buffered socket being properly closed on remote disconnect
void tst_QAbstractSocket::serverDisconnectWithBuffered()
{
    QTcpServer tcpServer;
#ifndef QT_NO_SSL
    QSslSocket testSocket;
#else
    QTcpSocket testSocket;
#endif

    QVERIFY(tcpServer.listen(QHostAddress::LocalHost));
    testSocket.connectToHost(tcpServer.serverAddress(), tcpServer.serverPort());
    // Accept connection on server side
    QVERIFY(tcpServer.waitForNewConnection(5000));
    QTcpSocket *newConnection = tcpServer.nextPendingConnection();
    // Send one char and drop link
    QVERIFY(newConnection != NULL);
    QVERIFY(newConnection->putChar(0));
    QVERIFY(newConnection->flush());
    delete newConnection;

    QVERIFY(testSocket.waitForConnected(5000)); // ready for write
    QVERIFY(testSocket.state() == QAbstractSocket::ConnectedState);

    QSignalSpy spyStateChanged(&testSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)));
    QSignalSpy spyDisconnected(&testSocket, SIGNAL(disconnected()));

    QVERIFY(testSocket.waitForReadyRead(5000)); // have one char already in internal buffer
    char buf[128];
    QCOMPARE(testSocket.read(buf, sizeof(buf)), Q_INT64_C(1));
    if (testSocket.state() != QAbstractSocket::UnconnectedState) {
        QVERIFY(testSocket.waitForDisconnected(5000));
        QVERIFY(testSocket.state() == QAbstractSocket::UnconnectedState);
    }
    // Test signal emitting
    QVERIFY(spyDisconnected.count() == 1);
    QVERIFY(spyStateChanged.count() > 0);
    QVERIFY(qvariant_cast<QAbstractSocket::SocketState>(spyStateChanged.last().first())
            == QAbstractSocket::UnconnectedState);
}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:40,代码来源:tst_qabstractsocket.cpp

示例12: handleIncomming

    /**
      * Appelé quand un client se connecte au serveur.
      * Envoie la connexion au serveur si celle-ci
      * n'est pas filtrée
      */
    void ClientHandler::handleIncomming()
    {
        //On recupère le socket server
        QTcpServer *server = qobject_cast<QTcpServer*>(sender());
        //Si ce n'est pas un socket qui a envoyé
        if (server == NULL)
        {
            qDebug() << "ClientHandler::handleIncomming: Erreur, socket serveur incorrect";
            return;
        }
        //On recupère la socket
        QTcpSocket *socket = server->nextPendingConnection();
        //Si la socket n'existe pas, on retourne
        if (socket == NULL)
        {
            return;
        }
        //On indique qu'un client s'est connecté.
        qDebug() << "Nouvelle connexion en provenance de " << socket->peerAddress().toString();
        //Sinon, on procède à des vérifications

        //On vérifie que le nombre maximal de joueurs n'est pas atteint
        if (getClientsOnline() >= _maxPlayers)
        {
            //On affiche un message dans la console
            qDebug() << "Trop de joueurs dans le serveur.";
            //On deconnecte le client
            socket->close();

            return;
        }
        //TODO: Programmer la véfification du client.

        //On connecte le signal pour la deconnexion
        connect(socket,SIGNAL(disconnected()),this,SLOT(handleDisconnection()));
        //On envoie le signal pour dire qu'il y'a un nouveau client
        emit newClient(socket);
    }
开发者ID:sam101,项目名称:Reciprocity,代码行数:43,代码来源:ClientHandler.cpp

示例13: out

TEST_F(SocketTest, socketReceivesIncomingDataUsingQDataStream_Test)
{
    QTcpServer server;
    server.listen(HOST, PORT);
    _socket->connectToHost(HOST, PORT);
    bool timedOut = false;
    EXPECT_TRUE(server.waitForNewConnection(TCP_TIMEOUT_MS, &timedOut));
    EXPECT_FALSE(timedOut);
    QTcpSocket* serverSocket = server.nextPendingConnection();
    EXPECT_THAT(serverSocket, NotNull());
    flushEvents();
    EXPECT_EQ(QAbstractSocket::ConnectedState, _socket->state());
    EXPECT_EQ(QAbstractSocket::ConnectedState, serverSocket->state());

    QDataStream out(serverSocket);
    out << static_cast<quint32>(42);
    EXPECT_TRUE(serverSocket->waitForBytesWritten(TCP_TIMEOUT_MS));
    EXPECT_TRUE(_socket->ioDevice()->waitForReadyRead(TCP_TIMEOUT_MS));

    quint32 i = 0;
    QDataStream in(_socket->ioDevice());
    in >> i;
    EXPECT_EQ(static_cast<quint32>(42), i);
}
开发者ID:emqtt,项目名称:qmqtt,代码行数:24,代码来源:sockettest.cpp

示例14: unexpectedDisconnection

void tst_QSocketNotifier::unexpectedDisconnection()
{
    /*
      Given two sockets and two QSocketNotifiers registered on each
      their socket. If both sockets receive data, and the first slot
      invoked by one of the socket notifiers empties both sockets, the
      other notifier will also emit activated(). This results in
      unexpected disconnection in QAbstractSocket.

      The use case is that somebody calls one of the
      waitFor... functions in a QSocketNotifier activated slot, and
      the waitFor... functions do local selects that can empty both
      stdin and stderr while waiting for fex bytes to be written.
    */

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    NATIVESOCKETENGINE readEnd1;
    readEnd1.initialize(QAbstractSocket::TcpSocket);
    readEnd1.connectToHost(server.serverAddress(), server.serverPort());
    QVERIFY(readEnd1.waitForWrite());
    QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
    QVERIFY(server.waitForNewConnection());
    QTcpSocket *writeEnd1 = server.nextPendingConnection();
    QVERIFY(writeEnd1 != 0);

    NATIVESOCKETENGINE readEnd2;
    readEnd2.initialize(QAbstractSocket::TcpSocket);
    readEnd2.connectToHost(server.serverAddress(), server.serverPort());
    QVERIFY(readEnd2.waitForWrite());
    QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);
    QVERIFY(server.waitForNewConnection());
    QTcpSocket *writeEnd2 = server.nextPendingConnection();
    QVERIFY(writeEnd2 != 0);

    writeEnd1->write("1", 1);
    writeEnd2->write("2", 1);

    writeEnd1->waitForBytesWritten();
    writeEnd2->waitForBytesWritten();

    writeEnd1->flush();
    writeEnd2->flush();

    UnexpectedDisconnectTester tester(&readEnd1, &readEnd2);

    QTimer timer;
    timer.setSingleShot(true);
    timer.start(30000);
    do {
        // we have to wait until sequence value changes
        // as any event can make us jump out processing
        QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
        QVERIFY(timer.isActive()); //escape if test would hang
    }  while(tester.sequence <= 0);

    QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
    QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);

    QCOMPARE(tester.sequence, 2);

    readEnd1.close();
    readEnd2.close();
    writeEnd1->close();
    writeEnd2->close();
    server.close();
}
开发者ID:SchleunigerAG,项目名称:WinEC7_Qt5.3.1_Fixes,代码行数:68,代码来源:tst_qsocketnotifier.cpp

示例15: onNewTcpConnection

void Tunnelc::onNewTcpConnection()
{
    QTcpServer *tcpsrv = (QTcpServer*)sender();
    QTcpSocket *sock = tcpsrv->nextPendingConnection();
    int idx = this->m_tcpsrvs[tcpsrv];
    ToxTunRecord rec = this->m_cfg->m_recs[idx];

    QObject::connect(sock, &QTcpSocket::readyRead, this, &Tunnelc::onTcpReadyRead, Qt::QueuedConnection);
    QObject::connect(sock, &QTcpSocket::disconnected, this, &Tunnelc::onTcpDisconnected, Qt::QueuedConnection);

    //// channels
    QString friendId = "D62E57FCBDC04080C5F78875AB24DB2AE4C797B5C5A9AC69DB5924FD972E363AF2038D5B7A44";
    friendId = rec.m_remote_pubkey;
    ToxTunChannel *chan = new ToxTunChannel();
    chan->m_sock = sock;
    chan->m_enhost = m_encli;
    // chan->m_enpeer = peer;
    chan->m_peer_pubkey = friendId;
    chan->m_host = "127.0.0.1";
    chan->m_port = rec.m_remote_port;
    chan->m_conid = nextConid();

    //
    ENetAddress eaddr = {0};
    enet_address_set_host(&eaddr, "127.0.0.1");  // tunip: 10.0.5.x
    eaddr.port = 7767;

    ENetPeer *peer = enet_host_connect(this->m_encli, &eaddr, 2, chan->m_port);
    if (peer == NULL) {
        qDebug()<<"error: can not connect to enet, maybe exceed max connection:"
                <<m_encli->peerCount<<enet_host_used_peer_size(m_encli);
        // cleanup and close socket
        // sock->disconnect();
        // this->m_sock_chans.remove(sock);
        // sock->close();
    }
    qDebug()<<peer<<peer->connectID
            <<"tol:"<<peer->timeoutLimit<<"tomin:"<<peer->timeoutMinimum
            <<"tomax:"<<peer->timeoutMaximum;
    // peer->timeoutLimit *= 10;
    // peer->timeoutMinimum *= 10;
    // peer->timeoutMaximum *= 10;
    enet_peer_timeout(peer, ENET_PEER_TIMEOUT_LIMIT, ENET_PEER_TIMEOUT_MINIMUM, ENET_PEER_TIMEOUT_MAXIMUM);
    enet_peer_ping_interval(peer, ENET_PEER_PING_INTERVAL);

    if (peerChansCount(peer) > 0) {
        qDebug()<<peer->incomingPeerID;
        ToxTunChannel *tchan = peerLastChan(peer);
        qDebug()<<tchan<<tchan->m_conid
                <<tchan->sock_closed<<tchan->peer_sock_closed<<tchan->enet_closed;
        // promiseChannelCleanup(tchan);
        // 无条件把相关联的chan清理掉
        if (tchan->sock_closed == true && tchan->peer_sock_closed == false) {
            qDebug()<<"need force cleanup:"<<tchan->m_conid;
            tchan->peer_sock_closed = true;
            tchan->force_closed = true;
            promiseChannelCleanup(tchan); 
        }
        else
        if (tchan->sock_closed == false && tchan->peer_sock_closed == false) {
            qDebug()<<"need force cleanup:"<<tchan->m_conid;
            tchan->peer_sock_closed = true;
            tchan->sock_closed = true;
            tchan->force_closed = true;
            promiseChannelCleanup(tchan); 
        }
        assert(peerChansCount(peer) == 0);
        // assert(1 == 2);
    }
    peerAddChan(peer, chan);
    
    chan->m_enpeer = peer;
    this->m_sock_chans[sock] = chan;
    // this->m_enpeer_chans[peer] = chan;
    this->m_conid_chans[chan->m_conid] = chan;
}
开发者ID:kitech,项目名称:toxsh,代码行数:76,代码来源:tunnelc.cpp


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