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C++ QSslSocket::setPeerVerifyName方法代码示例

本文整理汇总了C++中QSslSocket::setPeerVerifyName方法的典型用法代码示例。如果您正苦于以下问题:C++ QSslSocket::setPeerVerifyName方法的具体用法?C++ QSslSocket::setPeerVerifyName怎么用?C++ QSslSocket::setPeerVerifyName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QSslSocket的用法示例。


在下文中一共展示了QSslSocket::setPeerVerifyName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: connected

void LanLinkProvider::connected()
{
    qCDebug(KDECONNECT_CORE) << "Socket connected";

    QSslSocket* socket = qobject_cast<QSslSocket*>(sender());
    if (!socket) return;
    disconnect(socket, SIGNAL(connected()), this, SLOT(connected()));
    disconnect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectError()));

    configureSocket(socket);

    // If socket disconnects due to any reason after connection, link on ssl faliure
    connect(socket, SIGNAL(disconnected()), socket, SLOT(deleteLater()));

    NetworkPackage* receivedPackage = receivedIdentityPackages[socket].np;
    const QString& deviceId = receivedPackage->get<QString>("deviceId");
    //qCDebug(KDECONNECT_CORE) << "Connected" << socket->isWritable();

    // If network is on ssl, do not believe when they are connected, believe when handshake is completed
    NetworkPackage np2("");
    NetworkPackage::createIdentityPackage(&np2);
    socket->write(np2.serialize());
    bool success = socket->waitForBytesWritten();

    if (success) {

        qCDebug(KDECONNECT_CORE) << "Handshaking done (i'm the existing device)";

        // if ssl supported
        if (receivedPackage->get<int>("protocolVersion") >= NetworkPackage::ProtocolVersion) {
            // since I support ssl and remote device support ssl

            socket->setPeerVerifyName(deviceId);

            QString certString = KdeConnectConfig::instance()->getDeviceProperty(deviceId, "certificate", QString());
            if (!certString.isEmpty()) {
                qCDebug(KDECONNECT_CORE) << "Device trusted";
                socket->addCaCertificate(QSslCertificate(certString.toLatin1()));
                socket->setPeerVerifyMode(QSslSocket::VerifyPeer);
                connect(socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(sslErrors(QList<QSslError>)));
            } else {
                qCDebug(KDECONNECT_CORE) << "Device untrusted";
                // Do not care about ssl errors here, socket will not be closed due to errors because of query peer
                socket->setPeerVerifyMode(QSslSocket::QueryPeer);
                connect(socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(sslErrorsLogButIgnore(QList<QSslError>)));
            }
            qCDebug(KDECONNECT_CORE) << "Starting server ssl (I'm the client TCP socket)";
            connect(socket, SIGNAL(encrypted()), this, SLOT(encrypted()));

            socket->startServerEncryption();
            return; // Return statement prevents from deleting received package, needed in slot "encrypted"
        } else {
            qWarning() << "Incompatible protocol version, this won't work";
            //addLink(deviceId, socket, receivedPackage, LanDeviceLink::Remotely);
        }

    } else {
        //I think this will never happen, but if it happens the deviceLink
        //(or the socket that is now inside it) might not be valid. Delete them.
        qCDebug(KDECONNECT_CORE) << "Fallback (2), try reverse connection (send udp packet)";
        mUdpSocket.writeDatagram(np2.serialize(), receivedIdentityPackages[socket].sender, port);
    }

    delete receivedIdentityPackages.take(socket).np;
    //We don't delete the socket because now it's owned by the LanDeviceLink
}
开发者ID:abhinandh,项目名称:kdeconnect-kde,代码行数:66,代码来源:lanlinkprovider.cpp


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