本文整理汇总了C++中QSpinBox::setFocusPolicy方法的典型用法代码示例。如果您正苦于以下问题:C++ QSpinBox::setFocusPolicy方法的具体用法?C++ QSpinBox::setFocusPolicy怎么用?C++ QSpinBox::setFocusPolicy使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QSpinBox
的用法示例。
在下文中一共展示了QSpinBox::setFocusPolicy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: diaLabel
/*!
* Makes a labeled spin box, with the label given by [text] to the left of the
* box and right aligned to it, provided that [layout] is a horizontal layout
* box in which to place them. (In a toolbar, [layout] can be NULL.)
* [minValue], [maxValue], and [step] are the minimum, maximum, and step
* sizes for the spin box. If [nDecimal] is non-zero, it creates and returns
* a QDoubleSpinBox with that number of decimal places. It skips the label
* if [text] is NULL. The focus policy is set to ClickFocus. Keyboard
* tracking is turned off. If a pointer is supplied in the optional argument [labelPtr]
* (which is NULL by default), it is returned with the label pointer.
*/
QAbstractSpinBox *diaLabeledSpin(int nDecimal, float minValue, float maxValue,
float step, const char *text, QWidget *parent,
QBoxLayout *layout, QLabel **labelPtr)
{
QSpinBox *spin;
QDoubleSpinBox *fspin;
if (text) {
QLabel *label = diaLabel(text, parent, layout);
label->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
if (labelPtr)
*labelPtr = label;
}
if (nDecimal) {
fspin = new QDoubleSpinBox(parent);
fspin->setDecimals(nDecimal);
fspin->setRange((double)minValue, (double)maxValue);
fspin->setSingleStep((double)step);
spin = (QSpinBox *)fspin;
} else {
spin = new QSpinBox(parent);
spin->setRange(B3DNINT(minValue), B3DNINT(maxValue));
spin->setSingleStep(B3DNINT(step));
}
if (layout)
layout->addWidget(spin);
spin->setFocusPolicy(Qt::ClickFocus);
spin->setKeyboardTracking(false);
return (QAbstractSpinBox *)spin;
}
示例2: settings
TimeControls::TimeControls(QWidget* parent) : QToolBar(parent) {
QSettings settings("Pencil","Pencil");
//QFrame* frame = new QFrame();
QSpinBox* fpsBox = new QSpinBox();
//fpsBox->setFixedWidth(50);
fpsBox->setFont( QFont("Helvetica", 10) );
fpsBox->setFixedHeight(22);
fpsBox->setValue(settings.value("fps").toInt());
fpsBox->setMinimum(1);
fpsBox->setMaximum(50);
fpsBox->setToolTip("Frames per second");
fpsBox->setFocusPolicy(Qt::NoFocus);
QPushButton* playButton = new QPushButton();
loopButton = new QPushButton();
soundButton = new QPushButton();
QLabel* separator = new QLabel();
separator->setPixmap(QPixmap(":icons/controls/separator.png"));
separator->setFixedSize(QSize(37,31));
QLabel* spacingLabel = new QLabel(""); spacingLabel->setIndent(6);
QLabel* fpsLabel = new QLabel(tr("Fps: ")); fpsLabel->setIndent(6);
QIcon playIcon(":icons/controls/play.png");
QIcon loopIcon(":icons/controls/loop.png");
QIcon soundIcon(":icons/controls/sound.png");
#ifdef Q_WS_MAC
/*loopButton->setFixedSize( QSize(35,30) );
loopButton->setIconSize( QSize(35,30) );
loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Normal, QIcon::On );
loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Normal, QIcon::Off);
loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Disabled, QIcon::On );
loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Disabled, QIcon::Off);
loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Active, QIcon::On );
loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Active, QIcon::Off);*/
#endif
playButton->setIcon(playIcon);
loopButton->setIcon(loopIcon);
soundButton->setIcon(soundIcon);
playButton->setToolTip(tr("Play"));
loopButton->setToolTip(tr("Loop"));
soundButton->setToolTip(tr("Sound on/off"));
loopButton->setCheckable(true);
soundButton->setCheckable(true);
soundButton->setChecked(true);
addWidget(separator);
addWidget(playButton);
addWidget(loopButton);
addWidget(soundButton);
addWidget(fpsLabel);
addWidget(fpsBox);
/*QHBoxLayout* frameLayout = new QHBoxLayout();
frameLayout->setMargin(0);
frameLayout->setSpacing(0);
frameLayout->addWidget(separator);
frameLayout->addWidget(playButton);
frameLayout->addWidget(loopButton);
frameLayout->addWidget(soundButton);
frameLayout->addWidget(fpsLabel);
frameLayout->addWidget(fpsBox);
frameLayout->addWidget(spacingLabel);
setLayout(frameLayout);
setFixedSize(300,32);*/
//QHBoxLayout* layout = new QHBoxLayout();
//layout->setAlignment(Qt::AlignRight);
//layout->addWidget(frame);
//layout->setMargin(0);
//layout->setSizeConstraint(QLayout::SetNoConstraint);
//setLayout(frameLayout);
connect(playButton, SIGNAL(clicked()), this, SIGNAL(playClick()));
connect(loopButton, SIGNAL(clicked()), this, SIGNAL(loopClick()));
connect(soundButton, SIGNAL(clicked()), this, SIGNAL(soundClick()));
connect(fpsBox,SIGNAL(valueChanged(int)), this, SIGNAL(fpsClick(int)));
//updateButtons(false);
}