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C++ QSimCommand::setClearAfterDelay方法代码示例

本文整理汇总了C++中QSimCommand::setClearAfterDelay方法的典型用法代码示例。如果您正苦于以下问题:C++ QSimCommand::setClearAfterDelay方法的具体用法?C++ QSimCommand::setClearAfterDelay怎么用?C++ QSimCommand::setClearAfterDelay使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QSimCommand的用法示例。


在下文中一共展示了QSimCommand::setClearAfterDelay方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sportsMenu

void DemoSimApplication::sportsMenu( const QSimTerminalResponse& resp )
{
    QSimCommand cmd;

    if ( resp.result() == QSimTerminalResponse::Success ) {
        // Item selected.
        switch ( resp.menuItem() ) {

            case SportsMenu_Chess:
            {
                cmd.setType( QSimCommand::DisplayText );
                cmd.setDestinationDevice( QSimCommand::Display );
                cmd.setText( "Kasparov 3, Deep Blue 4" );
                command( cmd, this, SLOT(sendSportsMenu()) );
            }
            break;

            case SportsMenu_Painting:
            {
                cmd.setType( QSimCommand::DisplayText );
                cmd.setDestinationDevice( QSimCommand::Display );
                cmd.setText( "Little Johnny 4, Little Sally 6" );
                command( cmd, this, SLOT(sendSportsMenu()) );
            }
            break;

            case SportsMenu_Snakes:
            {
                cmd.setType( QSimCommand::DisplayText );
                cmd.setDestinationDevice( QSimCommand::Display );
                cmd.setText( "Little Johnny 0, Little Sally 2" );
                cmd.setClearAfterDelay( true );
                command( cmd, this, SLOT(sendSportsMenu()) );
            }
            break;

            default:    mainMenu(); break;
        }
    } else if ( resp.result() == QSimTerminalResponse::BackwardMove ) {
        // Request to move backward.
        mainMenu();
    } else {
        // Unknown response - just go back to the main menu.
        mainMenu();
    }
}
开发者ID:Camelek,项目名称:qtmoko,代码行数:46,代码来源:simapplication.cpp

示例2: sendDisplayText

void DemoSimApplication::sendDisplayText()
{
    // Display a text string and then go back to the main menu once the
    // text is accepted by the user.
    QSimCommand cmd;
    cmd.setType( QSimCommand::DisplayText );
    cmd.setDestinationDevice( QSimCommand::Display );
    cmd.setClearAfterDelay(false);
    cmd.setImmediateResponse(true);
    cmd.setHighPriority(false);
    immediateResponse = true;
    cmd.setText( "Police today arrested a man on suspicion "
            "of making phone calls while intoxicated.  Witnesses claimed "
            "that they heard the man exclaim \"I washent dwinkn!\" as "
            "officers escorted him away." );
    command( cmd, this, SLOT(displayTextResponse(QSimTerminalResponse)) );
}
开发者ID:Camelek,项目名称:qtmoko,代码行数:17,代码来源:simapplication.cpp

示例3: sticksGameLoop

void DemoSimApplication::sticksGameLoop( const QSimTerminalResponse& resp )
{
    QSimCommand cmd;
    if ( resp.result() == QSimTerminalResponse::Success ) {
        // User has selected the number of sticks they want.
        int taken = 0;
        if ( resp.text() == "1" ) {
            taken = 1;
        } else if ( resp.text() == "2" ) {
            taken = 2;
        } else if ( resp.text() == "3" ) {
            taken = 3;
        } else {
            cmd.setType( QSimCommand::GetInkey );
            cmd.setText( "Must be 1, 2, or 3.  There are " + QString::number( sticksLeft ) +
                         " sticks left.  How many sticks do you take?" );
            cmd.setWantDigits( true );
            command( cmd, this, SLOT(sticksGameLoop(QSimTerminalResponse)) );
            return;
        }
        cmd.setType( QSimCommand::DisplayText );
        cmd.setDestinationDevice( QSimCommand::Display );
        cmd.setText( "I take " + QString::number( 4 - taken ) + " sticks." );
        cmd.setClearAfterDelay( true );
        sticksLeft -= 4;
        command( cmd, this, SLOT(sticksGameShow()) );
    } else if ( resp.result() == QSimTerminalResponse::HelpInformationRequested ) {
        // Display help for the game.
        cmd.setType( QSimCommand::DisplayText );
        cmd.setDestinationDevice( QSimCommand::Display );
        cmd.setText( "Starting with 21 sticks, players pick up 1, 2, or 3 sticks at a time.  "
                     "The loser is the player who has to pick up the last stick." );
        command( cmd, this, SLOT(startSticksGame()) );
    } else {
        // Probably aborted.
        mainMenu();
    }
}
开发者ID:Camelek,项目名称:qtmoko,代码行数:38,代码来源:simapplication.cpp


注:本文中的QSimCommand::setClearAfterDelay方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。