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C++ QScriptSyntaxCheckResult类代码示例

本文整理汇总了C++中QScriptSyntaxCheckResult的典型用法代码示例。如果您正苦于以下问题:C++ QScriptSyntaxCheckResult类的具体用法?C++ QScriptSyntaxCheckResult怎么用?C++ QScriptSyntaxCheckResult使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了QScriptSyntaxCheckResult类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: execFile

bool Terminal::execFile(QString filePath) {
    if(!Utils::isExtension(filePath, QString("js"))) {
        std::cout << "File Invalid..."
                  << std::endl
                  << "Acceptable extension *.js";
        return false;
    }

    QString script = Utils::getContent(filePath);

    if(script.isEmpty()) { return false; }

    QScriptSyntaxCheckResult result = this->m_engine->checkSyntax(script);

    if(result.state() == QScriptSyntaxCheckResult::Error) {
        QString error("Error on line %1 column %2\nMessage: %3");
        error = error.arg(QString::number(result.errorLineNumber()),
                          QString::number(result.errorColumnNumber()),
                          result.errorMessage());

        std::cout << error.toAscii().constData() << std::endl;
        return false;
    }

    Jsws *jsws = new Jsws(this->m_engine, script,parent());
    QScriptValue value = this->m_engine->newQObject(jsws);
    this->m_engine->globalObject().setProperty("WS", value);
    this->m_engine->evaluate(script);
    return true;
}
开发者ID:rmterra,项目名称:GuaxinimJs,代码行数:30,代码来源:terminal.cpp

示例2: foreach

QScriptValue ScriptTask::runScript(QScriptEngine* engine, const QMap<QString, QScriptValue>& inputParametersMap, const QString& scriptText, TaskStateInfo& stateInfo) {
    // create new script engine
    QScriptValue result;

    // setup all input params as global vars
    QScriptValue thiz = engine->globalObject();
    foreach(const QString& varName, inputParametersMap.keys()) {
        QScriptValue varVal = inputParametersMap.value(varName);
        thiz.setProperty(varName, varVal);
    }

    // check script syntax
    QScriptSyntaxCheckResult syntaxResult = engine->checkSyntax(scriptText);
    if (syntaxResult.state() != QScriptSyntaxCheckResult::Valid) {
        stateInfo.setError(tr("Script syntax check failed! Line: %1, error: %2").arg(syntaxResult.errorLineNumber()).arg(syntaxResult.errorMessage()));
        return result;
    }

    // run the script
    result = engine->evaluate(scriptText);

    if (engine->hasUncaughtException()) {
        stateInfo.setError(tr("Exception during script execution! Line: %1, error: %2")
                        .arg(engine->uncaughtExceptionLineNumber()).arg(engine->uncaughtExceptionBacktrace().join("\n")));
    }
    return result;
}
开发者ID:ugeneunipro,项目名称:ugene,代码行数:27,代码来源:ScriptTask.cpp

示例3: Q_UNUSED

bool FuncCallScriptAction::check(const QString &xmlFile, const TypeRule *rule,
                                 SymFactory *factory)
{
    Q_UNUSED(rule);
    Q_UNUSED(factory);

    // Delete old program
    if (_program) {
        delete _program;
        _program = 0;
    }

    // Read the contents of the script file
    QFile scriptFile(_scriptFile);
    if (!scriptFile.open(QFile::ReadOnly))
        ioError(QString("Error opening file \"%1\" for reading.")
                    .arg(_scriptFile));
    _program = new QScriptProgram(scriptFile.readAll(), _scriptFile);

    // Basic syntax check
    QScriptSyntaxCheckResult result =
            QScriptEngine::checkSyntax(_program->sourceCode());
    if (result.state() != QScriptSyntaxCheckResult::Valid) {
        typeRuleError2(xmlFile, srcLine(), -1,
                       QString("Syntax error in file %1 line %2 column %3: %4")
                               .arg(ShellUtil::shortFileName(_scriptFile))
                               .arg(result.errorLineNumber())
                               .arg(result.errorColumnNumber())
                               .arg(result.errorMessage()));
    }
    // Check if the function exists
    ScriptEngine eng(0);
    ScriptEngine::FuncExistsResult ret =
            eng.functionExists(_function, *_program);
    if (ret == ScriptEngine::feRuntimeError) {
        QString err;
        if (eng.hasUncaughtException()) {
            err = QString("Uncaught exception at line %0: %1")
                    .arg(eng.uncaughtExceptionLineNumber())
                    .arg(eng.lastError());
            QStringList bt = eng.uncaughtExceptionBacktrace();
            for (int i = 0; i < bt.size(); ++i)
                err += "\n    " + bt[i];
        }
        else
            err = eng.lastError();
        typeRuleError2(xmlFile, srcLine(), -1,
                       QString("Runtime error in file %1: %2")
                               .arg(ShellUtil::shortFileName(_scriptFile))
                               .arg(err));
    }
    else if (ret == ScriptEngine::feDoesNotExist) {
        typeRuleError2(xmlFile, srcLine(), -1,
                       QString("Function \"%1\" is not defined in file \"%2\".")
                               .arg(_function)
                               .arg(ShellUtil::shortFileName(_scriptFile)));
    }

    return true;
}
开发者ID:wxdublin,项目名称:insight-vmi,代码行数:60,代码来源:typerule.cpp

示例4: js_include

//-- \subsection{include(file)}
//-- Includes another source code file at this point. This is experimental, and breaks the
//-- lint tool, so use with care.
static QScriptValue js_include(QScriptContext *context, QScriptEngine *engine)
{
	QString path = context->argument(0).toString();
	UDWORD size;
	char *bytes = NULL;
	if (!loadFile(path.toAscii().constData(), &bytes, &size))
	{
		debug(LOG_ERROR, "Failed to read include file \"%s\"", path.toAscii().constData());
		return QScriptValue(false);
	}
	QString source = QString::fromAscii(bytes, size);
	free(bytes);
	QScriptSyntaxCheckResult syntax = QScriptEngine::checkSyntax(source);
	if (syntax.state() != QScriptSyntaxCheckResult::Valid)
	{
		debug(LOG_ERROR, "Syntax error in include %s line %d: %s", 
		      path.toAscii().constData(), syntax.errorLineNumber(), syntax.errorMessage().toAscii().constData());
		return QScriptValue(false);
	}
	context->setActivationObject(engine->globalObject());
	context->setThisObject(engine->globalObject());
	QScriptValue result = engine->evaluate(source, path);
	if (engine->hasUncaughtException())
	{
		int line = engine->uncaughtExceptionLineNumber();
		debug(LOG_ERROR, "Uncaught exception at line %d, include file %s: %s",
		      line, path.toAscii().constData(), result.toString().toAscii().constData());
		return QScriptValue(false);
	}
	return QScriptValue(true);
}
开发者ID:ceridian,项目名称:warzone2100,代码行数:34,代码来源:qtscript.cpp

示例5: f

QVariant CBDS::getSettingsFromScript(const QString &filename)
{
    QFile f(filename);
    if (f.open(QIODevice::ReadOnly))
    {
        QString appcode(f.readAll());
        f.close();
        QScriptSyntaxCheckResult res = m_engine.checkSyntax(appcode);
        if (res.state() != QScriptSyntaxCheckResult::Valid)
        {
            emit error(QString("SyntaxCheck Failed: Line: %1 Column: %2: %3").arg(res.errorLineNumber()).arg(res.errorColumnNumber()).arg(res.errorMessage()));
            return QVariant();
        }

        QScriptContext *ctx = m_engine.pushContext();
        CBJSObject js;
        CBObjectBase cbo(&m_engine, m_roomowner);
        ctx->activationObject().setProperty("cb", m_engine.newQObject(&cbo));
        ctx->activationObject().setProperty("cbjs", m_engine.newQObject(&js));
        QScriptValue ret = m_engine.evaluate(appcode, QFileInfo(filename).fileName());
        if (ret.isError())
        {
            emit error(ret.toString());
            m_engine.popContext();
            return QVariant();
        }

        m_engine.popContext();
        return cbo.getSettingsChoices().toVariant();
    }
    emit error("Can't open file: " + filename);
    return QVariant();
}
开发者ID:lluachaturbate,项目名称:CBADK,代码行数:33,代码来源:cbds.cpp

示例6: script

void ScriptingAsset::load()
{
    if( !isLoaded() )
    {
        QFile script( file().toLocalFile() );
        if( script.open( QIODevice::ReadOnly ) )
        {
            d->script = script.readAll();
            mimeData()->setText( d->script );
        }
        // Don't attempt to do anything if the script is empty
        if( d->script.isEmpty() )
            return;

        QScriptSyntaxCheckResult result = ScriptingEngine::instance()->registerAsset( this );
        if( result.state() != QScriptSyntaxCheckResult::Valid )
        {
            debug( tr( "Script error %1 (%2,%3): %4" ).arg( fullyQualifiedName() ).arg( result.errorLineNumber() ).arg( result.errorColumnNumber() ).arg( result.errorMessage() ) );
        }
        else
        {
            Asset::load();
        }
    }
}
开发者ID:pranavrc,项目名称:gluon,代码行数:25,代码来源:scriptingasset.cpp

示例7: PROFILE

void JavascriptInstance::Load()
{
    PROFILE(JSInstance_Load);
    if (!engine_)
        CreateEngine();

    if (sourceFile.isEmpty() && scriptRefs_.empty())
    {
        LogError("JavascriptInstance::Load: No script content to load!");
        return;
    }
    // Can't specify both a file source and an Asset API source.
    if (!sourceFile.isEmpty() && !scriptRefs_.empty())
    {
        LogError("JavascriptInstance::Load: Cannot specify both an local input source file and a list of script refs to load!");
        return;
    }

    bool useAssetAPI = !scriptRefs_.empty();
    size_t numScripts = useAssetAPI ? scriptRefs_.size() : 1;

    // Determine based on code origin whether it can be trusted with system access or not
    if (useAssetAPI)
    {
        trusted_ = true;
        for(unsigned i = 0; i < scriptRefs_.size(); ++i)
            trusted_ = trusted_ && scriptRefs_[i]->IsTrusted();
    }
    else // Local file: always trusted.
    {
        program_ = LoadScript(sourceFile);
        trusted_ = true; // This is a file on the local filesystem. We are making an assumption nobody can inject untrusted code here.
        // Actually, we are assuming the attacker does not know the absolute location of the asset cache locally here, since if he makes
        // the client to load a script into local cache, he could use this code path to automatically load that unsafe script from cache, and make it trusted. -jj.
    }

    // Check the validity of the syntax in the input.
    for (size_t i = 0; i < numScripts; ++i)
    {
        QString scriptSourceFilename = (useAssetAPI ? scriptRefs_[i]->Name() : sourceFile);
        QString &scriptContent = (useAssetAPI ? scriptRefs_[i]->scriptContent : program_);

        QScriptSyntaxCheckResult syntaxResult = engine_->checkSyntax(scriptContent);
        if (syntaxResult.state() != QScriptSyntaxCheckResult::Valid)
        {
            LogError("Syntax error in script " + scriptSourceFilename + "," + QString::number(syntaxResult.errorLineNumber()) +
                ": " + syntaxResult.errorMessage());

            // Delete our loaded script content (if any exists).
            program_ == "";
        }
    }
}
开发者ID:360degrees-fi,项目名称:tundra,代码行数:53,代码来源:JavascriptInstance.cpp

示例8: loadPlayerScript

bool loadPlayerScript(QString path, int player, int difficulty)
{
	ASSERT_OR_RETURN(false, player < MAX_PLAYERS, "Player index %d out of bounds", player);
	QScriptEngine *engine = new QScriptEngine();
	UDWORD size;
	char *bytes = NULL;
	if (!loadFile(path.toAscii().constData(), &bytes, &size))
	{
		debug(LOG_ERROR, "Failed to read script file \"%s\"", path.toAscii().constData());
		return false;
	}
	QString source = QString::fromAscii(bytes, size);
	free(bytes);
	QScriptSyntaxCheckResult syntax = QScriptEngine::checkSyntax(source);
	ASSERT_OR_RETURN(false, syntax.state() == QScriptSyntaxCheckResult::Valid, "Syntax error in %s line %d: %s", 
	                 path.toAscii().constData(), syntax.errorLineNumber(), syntax.errorMessage().toAscii().constData());
	// Remember internal, reserved names
	QScriptValueIterator it(engine->globalObject());
	while (it.hasNext())
	{
		it.next();
		internalNamespace.insert(it.name(), 1);
	}
	QScriptValue result = engine->evaluate(source, path);
	ASSERT_OR_RETURN(false, !engine->hasUncaughtException(), "Uncaught exception at line %d, file %s: %s", 
	                 engine->uncaughtExceptionLineNumber(), path.toAscii().constData(), result.toString().toAscii().constData());
	// Special functions
	engine->globalObject().setProperty("setTimer", engine->newFunction(js_setTimer));
	engine->globalObject().setProperty("queue", engine->newFunction(js_queue));
	engine->globalObject().setProperty("removeTimer", engine->newFunction(js_removeTimer));
	engine->globalObject().setProperty("include", engine->newFunction(js_include));
	engine->globalObject().setProperty("bind", engine->newFunction(js_bind));

	// Special global variables
	engine->globalObject().setProperty("me", player, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("selectedPlayer", selectedPlayer, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("gameTime", gameTime, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("difficulty", difficulty, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("mapName", game.map, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("baseType", game.base, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("alliancesType", game.alliance, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("powerType", game.power, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("maxPlayers", game.maxPlayers, QScriptValue::ReadOnly | QScriptValue::Undeletable);
	engine->globalObject().setProperty("scavengers", game.scavengers, QScriptValue::ReadOnly | QScriptValue::Undeletable);

	// Regular functions
	registerFunctions(engine);

	// Register script
	scripts.push_back(engine);

	return true;
}
开发者ID:JCDG,项目名称:warzone2100,代码行数:53,代码来源:qtscript.cpp

示例9: performSyntaxCheck

bool ScriptLoader::performSyntaxCheck(const QString & script)
{
    QScriptSyntaxCheckResult syntaxCheck = p_engine->checkSyntax(script);

    if(syntaxCheck.state() != QScriptSyntaxCheckResult::Valid)
    {
        qDebug() << "ScriptLoader::load: Syntax error in the script";
        qDebug() << "Line" << syntaxCheck.errorLineNumber() << ": error:" << syntaxCheck.errorMessage();
        return false;
    }

    return true;
}
开发者ID:Frederic-Combes,项目名称:ISRE,代码行数:13,代码来源:script.cpp

示例10: QObject

ScriptSandbox::ScriptSandbox(const PluginManager *parent, const QString &file, const QString &script, AdamantPlugin *owner)
    : QObject()
    , _manager(parent)
    , _script(script)
    , _owner(owner)
    , _engine()
    , _engineDebugger()
    , _errorString()
{
    _engineDebugger.attachTo(&_engine);
    _program = QScriptProgram(_script, file);

    // Register MetaTypes, sometimes Q_DECL doesn't seem to cut it...
    qRegisterMetaType<Session::Request*>("Session::Request");
    qRegisterMetaType<AdamantUI*>("AdamantUI");
    qRegisterMetaType<ItemManager*>("ItemManager");
    qRegisterMetaType<AdamantUI::ApplicationTheme>("ApplicationTheme");
//    qScriptRegisterMetaType<AdamantUI::ApplicationTheme>(&_engine, [](QScriptEngine *engine, const AdamantUI::ApplicationTheme &t) -> QScriptValue {
//        return QScriptValue(static_cast<int>(t));
//    }, [](const QScriptValue &obj, AdamantUI::ApplicationTheme &t) {
//        t = static_cast<AdamantUI::ApplicationTheme>(obj.toInt32());
//    });


    QScriptSyntaxCheckResult syntax = _engine.checkSyntax(_script);
    if (syntax.state() != QScriptSyntaxCheckResult::Valid){
        _errorString = syntax.errorMessage();
    }
    else {
        // Default Globals
        addGlobalObject("manager", (QObject*)_manager);
        addGlobalObject("script", this);
        addGlobalObject("core", _manager->core());
        addGlobalObject("app", qApp);
    }

    {
        QScriptValue func = _engine.newFunction(ScriptSandbox::runFunc, this);
        _engine.globalObject().setProperty("run", func);
    }

    {
        QScriptValue func = _engine.newFunction(ScriptSandbox::importFunc, this);
        _engine.globalObject().setProperty("using", func);
    }

    {
        QScriptValue func = _engine.newFunction(ScriptSandbox::printFunc, this);
        _engine.globalObject().setProperty("print", func);
    }
}
开发者ID:Novynn,项目名称:Adamant,代码行数:51,代码来源:scriptsandbox.cpp

示例11: setObjectName

Script::Script(QString script)
{
    setObjectName(metaObject()->className());
    
    addOutputPort("ERROR");

    //From http://www.qtcentre.org/threads/10425-QtScript-newFunction-won-t-work
        
    QScriptValue that = scriptEngine.newQObject(this, QScriptEngine::QtOwnership, QScriptEngine::ExcludeChildObjects
		| QScriptEngine::ExcludeSuperClassMethods | QScriptEngine::ExcludeSuperClassProperties);
    scriptEngine.globalObject().setProperty("self",that);
    //Log in console
    scriptEngine.evaluate("function echo(str){self.scriptEcho(str);};");
    //Add input 
    scriptEngine.evaluate("function addInputPort(str){self.scriptAddInputPort(str);};");
    //Add output
    scriptEngine.evaluate("function addOutputPort(str){self.scriptAddOutputPort(str);};");
    //Set self starting
    scriptEngine.evaluate("function setSelfStarting(str){self.scriptSetSelfStarting(str);};");
    //Receive
    scriptEngine.evaluate("function receive(str){return self.scriptReceive(str);};");
    //Send
    scriptEngine.evaluate("function send(str, val){self.scriptSend(str, val);};");
    //Read file
    scriptEngine.evaluate("function readFile(str){return self.scriptReadFile(str);};");
    
    //------------------------------------------------------------------
    // EVALUATE THE SCRIPT 
    //------------------------------------------------------------------
    QScriptSyntaxCheckResult check = scriptEngine.checkSyntax(script);
    if(check.state() != QScriptSyntaxCheckResult::Valid)
    {
        std::cerr << QString("Error in script line %1, column %2: %3")
                .arg(check.errorLineNumber())
                .arg(check.errorColumnNumber())
                .arg(check.errorMessage())
                .toStdString() << std::endl;
    }
    else if(!scriptEngine.canEvaluate(script))
    {
        std::cerr << QString("Can't evaluate script: unknown error.")
                .toStdString() << std::endl;
    }
    else
    {        
        scriptEngine.evaluate(script);
        scriptEngine.evaluate("init()");
    }
}
开发者ID:ylliac,项目名称:qcircuit,代码行数:49,代码来源:Script.cpp

示例12: isApplied

bool QtScriptFemCondition3D::setCondition(QString script)
{
    QString func = "function isApplied(x, y, z){\n";
    func += "return " + script + ";\n}";
    script_ = script;
    QScriptSyntaxCheckResult chk = QScriptEngine::checkSyntax(func);
    if (chk.state() != QScriptSyntaxCheckResult::Valid)
    {
        std::cout << "Ошибка анализа граничного условия: " << chk.errorMessage().toStdString() << std::endl;
        return false;
    }
    object_ = engine_.evaluate(func);
    if (object_.isError())return false;
    return true;
}
开发者ID:qzcad,项目名称:qzcad-tree,代码行数:15,代码来源:qtscriptfemcondition3d.cpp

示例13: QScriptValue

QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
    if (!entity) {
        return QScriptValue(); // no entity...
    }
    
    EntityItemID entityID = entity->getEntityItemID();
    if (_entityScripts.contains(entityID)) {
        EntityScriptDetails details = _entityScripts[entityID];
        
        // check to make sure our script text hasn't changed on us since we last loaded it
        if (details.scriptText == entity->getScript()) {
            return details.scriptObject; // previously loaded
        }
        
        // if we got here, then we previously loaded a script, but the entity's script value
        // has changed and so we need to reload it.
        _entityScripts.remove(entityID);
    }
    if (entity->getScript().isEmpty()) {
        return QScriptValue(); // no script
    }
    
    QString scriptContents = loadScriptContents(entity->getScript());
    
    QScriptSyntaxCheckResult syntaxCheck = QScriptEngine::checkSyntax(scriptContents);
    if (syntaxCheck.state() != QScriptSyntaxCheckResult::Valid) {
        qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID;
        qDebug() << "   " << syntaxCheck.errorMessage() << ":"
                          << syntaxCheck.errorLineNumber() << syntaxCheck.errorColumnNumber();
        qDebug() << "    SCRIPT:" << entity->getScript();
        return QScriptValue(); // invalid script
    }
    
    QScriptValue entityScriptConstructor = _entitiesScriptEngine->evaluate(scriptContents);
    
    if (!entityScriptConstructor.isFunction()) {
        qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID;
        qDebug() << "    NOT CONSTRUCTOR";
        qDebug() << "    SCRIPT:" << entity->getScript();
        return QScriptValue(); // invalid script
    }

    QScriptValue entityScriptObject = entityScriptConstructor.construct();
    EntityScriptDetails newDetails = { entity->getScript(), entityScriptObject };
    _entityScripts[entityID] = newDetails;

    return entityScriptObject; // newly constructed
}
开发者ID:RyanDowne,项目名称:hifi,代码行数:48,代码来源:EntityTreeRenderer.cpp

示例14: switch

void CConsole::evaluate() {
	QScriptSyntaxCheckResult result = m_engine->checkSyntax( m_text->toPlainText() );
	switch (result.state()) {
		case QScriptSyntaxCheckResult::Valid:
			qDebug() << "Valid Syntax";
			break;
		case QScriptSyntaxCheckResult::Error:
		case QScriptSyntaxCheckResult::Intermediate:
			qDebug() << "Invalid Syntax at" << result.errorLineNumber() << result.errorMessage();
			return;
			break;
	};
	if(m_engine->canEvaluate( m_text->toPlainText() )) {
		qDebug() << "Evaluatable";
	} else {
		qDebug() << "Non-evaluatable";
	}
}
开发者ID:greeduomacro,项目名称:nordwind,代码行数:18,代码来源:CConsole.cpp

示例15: LogDebug

void JavascriptInstance::IncludeFile(const QString &path)
{
    for(uint i = 0; i < includedFiles.size(); ++i)
        if (includedFiles[i].toLower() == path.toLower())
        {
            LogDebug("JavascriptInstance::IncludeFile: Not including already included file " + path);
            return;
        }

    QString script = LoadScript(path);

    QScriptContext *context = engine_->currentContext();
    assert(context);
    if (!context)
    {
        LogError("JavascriptInstance::IncludeFile: QScriptEngine::currentContext() returned null!");
        return;
    }

    QScriptContext *parent = context->parentContext();
    if (!parent)
    {
        LogError("JavascriptInstance::IncludeFile: QScriptEngine::parentContext() returned null!");
        return;
    }

    context->setActivationObject(context->parentContext()->activationObject());
    context->setThisObject(context->parentContext()->thisObject());

    QScriptSyntaxCheckResult syntaxResult = engine_->checkSyntax(script);
    if(syntaxResult.state() != QScriptSyntaxCheckResult::Valid)
    {
        LogError("JavascriptInstance::IncludeFile: Syntax error in " + path + ". " + syntaxResult.errorMessage() +
            " In line:" + QString::number(syntaxResult.errorLineNumber()));
        return;
    }

    QScriptValue result = engine_->evaluate(script, path);

    includedFiles.push_back(path);
    
    if (engine_->hasUncaughtException())
        LogError(result.toString());
}
开发者ID:360degrees-fi,项目名称:tundra,代码行数:44,代码来源:JavascriptInstance.cpp


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