本文整理汇总了C++中QRectF::setY方法的典型用法代码示例。如果您正苦于以下问题:C++ QRectF::setY方法的具体用法?C++ QRectF::setY怎么用?C++ QRectF::setY使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QRectF
的用法示例。
在下文中一共展示了QRectF::setY方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paint
void RBAlbumArt::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QRectF drawArea;
/* Making sure the alignment flags are sane */
if(hAlign != 'c' && hAlign != 'l' && hAlign != 'r')
hAlign = 'c';
if(vAlign != 'c' && vAlign != 't' && vAlign != 'b')
vAlign = 'c';
if(artWidth <= size.width() && artHeight <= size.height())
{
/* If the art is smaller than the viewport, just center it up */
drawArea.setX((size.width() - artWidth) / 2);
drawArea.setY((size.height() - artHeight) / 2);
drawArea.setWidth(artWidth);
drawArea.setHeight(artHeight);
}
else
{
/* Otherwise, figure out our scale factor, and which dimension needs
* to be scaled, and how to align said dimension
*/
double xScale = size.width() / artWidth;
double yScale = size.height() / artHeight;
double scale = xScale < yScale ? xScale : yScale;
double scaleWidth = artWidth * scale;
double scaleHeight = artHeight * scale;
if(hAlign == 'l')
drawArea.setX(0);
else if(hAlign == 'c')
drawArea.setX((size.width() - scaleWidth) / 2 );
else
drawArea.setX(size.width() - scaleWidth);
if(vAlign == 't')
drawArea.setY(0);
else if(vAlign == 'c')
drawArea.setY((size.height() - scaleHeight) / 2);
else
drawArea.setY(size.height() - scaleHeight);
drawArea.setWidth(scaleWidth);
drawArea.setHeight(scaleHeight);
}
painter->fillRect(drawArea, texture);
RBMovable::paint(painter, option, widget);
}
示例2: renderBubble
void Playground::renderBubble(int x, int y, GLuint color)
{
QRectF rect;
rect.setX(x);
rect.setY(y);
rect.setHeight(bubbleSize);
rect.setWidth(bubbleSize);
drawTexture(rect, color);
/*glBindTexture( GL_TEXTURE_2D, color);
glBegin( GL_QUADS );
glTexCoord2i( 0, 0 );
glVertex3f( x, y, 0);
glTexCoord2i( 1, 0 );
glVertex3f( x + bubbleSize, y, 0);
glTexCoord2i( 1, 1 );
glVertex3f( x + bubbleSize, y + bubbleSize, 0);
glTexCoord2i( 0, 1 );
glVertex3f( x, y + bubbleSize, 0);
glEnd();*/
}
示例3: zoomSync
void PlotZoomer::zoomSync(const QRectF &rect)
{
if (!_ignoreSync)
{
// if (QwtPlotZoomer *zoomer = qobject_cast<QwtPlotZoomer *>(sender()))
// {
// setZoomStack(zoomer->zoomStack(), zoomer->zoomRectIndex());
// }
// else
// {
// zoom(rect);
// }
// Adjust the zoom rect according to the zoom mode.
QRectF adjustedRect = rect;
switch (_zoomMode)
{
default:
case ZoomBoth:
break;
case ZoomX:
adjustedRect.setY(zoomRect().y());
adjustedRect.setHeight(zoomRect().height());
break;
case ZoomY:
adjustedRect.setX(zoomRect().x());
adjustedRect.setWidth(zoomRect().width());
break;
}
zoom(adjustedRect);
}
}
示例4: boundingRect
QRectF GraphicNetNode::boundingRect() const {
QRectF bounds;
qreal height = icon->boundingRect().height() + (2.0 * CLOUD_Y_MARGIN);
qreal width = icon->boundingRect().width() + (2.0 * CLOUD_X_MARGIN);
if(addressText->isVisible()){
width = fmax(width, addressText->boundingRect().width());
height += addressText->boundingRect().height();
}
if(hostnameText->isVisible()){
width = fmax(width, hostnameText->boundingRect().width());
height += hostnameText->boundingRect().height();
}
if(secondAddrsText->isVisible()){
width = fmax(width, secondAddrsText->boundingRect().width());
height += secondAddrsText->boundingRect().height();
}
bounds.setX(0);
bounds.setY(0);
bounds.setWidth(width);
bounds.setHeight(height);
return bounds;
}
示例5: bkgnd
Queue::Queue(QWidget *parent) :
QWidget(parent),
ui(new Ui::Queue)
{
ui->setupUi(this);
QGraphicsScene *scene = new QGraphicsScene(this);
ui->graphicsView->setScene(scene);
QPixmap bkgnd(":files/images/bckgnd.png");
bkgnd = bkgnd.scaled(this->size(), Qt::IgnoreAspectRatio);
QPalette palette;
palette.setBrush(QPalette::Background, bkgnd);
this->setPalette(palette);
QRectF coords;
coords.setX(-500); coords.setY(-500);
coords.setWidth(1000); coords.setHeight(1000);
rPoint.setX(-500);
rPoint.setY(-387);
rLineCoords.setLine(-480, -387, -480, -410);
qList = new Ui::List(ui->graphicsView, scene, coords, rPoint, rLineCoords, "Rear");
QFont font;
fPoint.setX(-500);
fPoint.setY(-500);
fLineCoords.setLine(-480, -480, -480, -460);
fLabel = ui->graphicsView->scene()->addText("Front", font);
fLabel->setPos(fPoint);
fLine = ui->graphicsView->scene()->addLine(fLineCoords);
v = new QIntValidator(0, 65535, this);
ui->lineEdit->setValidator(v);
}
示例6: getFormFields
static QList<FormField> getFormFields(Poppler::Page *popplerPage)
{
QList<FormField> formFields;
//QTime t = QTime::currentTime();
QList<Poppler::FormField*> popplerFormFields = popplerPage->formFields();
//qCritical() << t.msecsTo(QTime::currentTime());
QSizeF popplerPageSizeF = popplerPage->pageSizeF();
for (int i = 0; i < popplerFormFields.size(); ++i)
{
FormField formField;
Poppler::FormField* popplerFormField = popplerFormFields.at(i);
const QRectF popplerFormFieldRect = popplerFormField->rect();
QRectF formFieldRect;
formFieldRect.setX(popplerFormFieldRect.x() * popplerPageSizeF.width());
formFieldRect.setY(popplerFormFieldRect.y() * popplerPageSizeF.height());
formFieldRect.setWidth((popplerFormFieldRect.right() - popplerFormFieldRect.left()) * popplerPageSizeF.width());
formFieldRect.setHeight((popplerFormFieldRect.bottom() - popplerFormFieldRect.top()) * popplerPageSizeF.height());
formField.rect = formFieldRect;
// if (popplerFormField->type() == Poppler::FormField::FormText)
// formField.text = static_cast<Poppler::FormFieldText*>(popplerFormField)->text();
formField.field = popplerFormField;
formFields << formField;
}
return formFields;
}
示例7: alignLegend
/*!
Align the legend to the canvas
\param canvasRect Geometry of the canvas
\param legendRect Maximum geometry for the legend
\return Geometry for the aligned legend
*/
QRectF QwtPlotLayout::alignLegend( const QRectF &canvasRect,
const QRectF &legendRect ) const
{
QRectF alignedRect = legendRect;
if ( d_data->legendPos == QwtPlot::BottomLegend
|| d_data->legendPos == QwtPlot::TopLegend )
{
if ( d_data->layoutData.legend.hint.width() < canvasRect.width() )
{
alignedRect.setX( canvasRect.x() );
alignedRect.setWidth( canvasRect.width() );
}
}
else
{
if ( d_data->layoutData.legend.hint.height() < canvasRect.height() )
{
alignedRect.setY( canvasRect.y() );
alignedRect.setHeight( canvasRect.height() );
}
}
return alignedRect;
}
示例8: paint
void PieChart::paint(QPainter *painter)
{
painter->setRenderHints(QPainter::Antialiasing, true);
//Обчислення області для малювання
QRectF fillRect = boundingRect();
if(fillRect.height() > fillRect.width()){
fillRect.setY(fillRect.y() + (fillRect.height()-fillRect.width())/2);
fillRect.setHeight(fillRect.width());
} else {
fillRect.setX(fillRect.x() + (fillRect.width()-fillRect.height())/2);
fillRect.setWidth(fillRect.height());
}
fillRect.adjust(pStrokePen->width(), pStrokePen->width(), -pStrokePen->width(),
-pStrokePen->width());
//Малювання сегментів
painter->setPen(pStrokePen->getPen());
double beginAngle = pAngleOffset;
double segmentAngle;
for(PieSlice* i:slicesList){
painter->setBrush(QBrush(i->color()));
segmentAngle = 5760.0 * fabs(i->value())/sumSliceValue;
painter->drawPie(fillRect, beginAngle, segmentAngle);
beginAngle += segmentAngle;
}
}
示例9: brush
void ArrowAlu3::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QFont font = painter->font() ;
painter->setPen(Qt::black);
font.setPixelSize(13);
painter->setFont(font);
QRectF rect = boundingRect();
rect.setX(rect.x()+22);
rect.setY(rect.y()-4);
rect.setHeight(15);
rect.setWidth(100);
painter->drawText(rect,Qt::AlignLeft," ALU 3");
if(!this->isActive) {
QBrush brush(QColor(150, 150, 150,255));
painter->setPen(Qt::NoPen);
painter->setBrush(notActiveColor);
painter->drawPolygon(polygon());
} else {
QBrush brush(QColor(255, 174, 201,255));
painter->setPen(Qt::NoPen);
painter->setBrush(activeColor);
painter->drawPolygon(polygon());
}
}
示例10: end
bool PlotZoomer::end(bool ok)
{
// Code here is taken from QwtPlotZoomer. The only modification is around the _zoomMode handling.
ok = QwtPlotPicker::end(ok);
if (!ok)
{
return false;
}
QwtPlot *plot = QwtPlotZoomer::plot();
if (!plot)
{
return false;
}
const QPolygon &pa = selection();
if (pa.count() < 2)
{
return false;
}
QRect rect = QRect(pa[0], pa[int(pa.count() - 1)]);
rect = rect.normalized();
QRectF currentZoomRect = zoomRect();
QRectF zoomRect = invTransform(rect).normalized();
switch (_zoomMode)
{
default:
case ZoomBoth:
// nothing.
break;
case ZoomX:
// Maintain current zoom y and height.
zoomRect.setY(currentZoomRect.y());
zoomRect.setHeight(currentZoomRect.height());
break;
case ZoomY:
// Maintain current zoom x and width.
zoomRect.setX(currentZoomRect.x());
zoomRect.setWidth(currentZoomRect.width());
break;
}
const QSizeF minSize = minZoomSize();
if (minSize.isValid())
{
const QPointF center = zoomRect.center();
zoomRect.setSize(zoomRect.size().expandedTo(minZoomSize()));
zoomRect.moveCenter(center);
}
zoom(zoomRect);
return true;
}
示例11: GetRect
QRectF ItemLocation::GetRect() const {
QRectF result;
result.setX(MINIMAP_SIZE * x_ / INVENTORY_SLOTS);
result.setY(MINIMAP_SIZE * y_ / INVENTORY_SLOTS);
result.setWidth(MINIMAP_SIZE * w_ / INVENTORY_SLOTS);
result.setHeight(MINIMAP_SIZE * h_ / INVENTORY_SLOTS);
return result;
}
示例12: setY
void RectF::setY(qreal y)
{
QRectF s = value().toRectF();
qreal h = s.height();
s.setY(y);
s.setHeight(h);
setValue(s);
}
示例13: context
KoFilterEffectStack * FilterEffectResource::toFilterStack() const
{
KoFilterEffectStack * filterStack = new KoFilterEffectStack();
if (!filterStack)
return 0;
QByteArray data = m_data.toByteArray();
KoXmlDocument doc;
doc.setContent(data);
KoXmlElement e = doc.documentElement();
// only allow obect bounding box units
if (e.hasAttribute("filterUnits") && e.attribute("filterUnits") != "objectBoundingBox")
return 0;
if (e.attribute("primitiveUnits") != "objectBoundingBox")
return 0;
// parse filter region rectangle
QRectF filterRegion;
filterRegion.setX(fromPercentage(e.attribute("x", "-0.1")));
filterRegion.setY(fromPercentage(e.attribute("y", "-0.1")));
filterRegion.setWidth(fromPercentage(e.attribute("width", "1.2")));
filterRegion.setHeight(fromPercentage(e.attribute("height", "1.2")));
filterStack->setClipRect(filterRegion);
KoFilterEffectLoadingContext context(QString(""));
KoFilterEffectRegistry * registry = KoFilterEffectRegistry::instance();
// create the filter effects and add them to the shape
for (KoXmlNode n = e.firstChild(); !n.isNull(); n = n.nextSibling()) {
KoXmlElement primitive = n.toElement();
KoFilterEffect * filterEffect = registry->createFilterEffectFromXml(primitive, context);
if (!filterEffect) {
qWarning() << "filter effect" << primitive.tagName() << "is not implemented yet";
continue;
}
// parse subregion
qreal x = fromPercentage(primitive.attribute("x", "0"));
qreal y = fromPercentage(primitive.attribute("y", "0"));
qreal w = fromPercentage(primitive.attribute("width", "1"));
qreal h = fromPercentage(primitive.attribute("height", "1"));
QRectF subRegion(QPointF(x, y), QSizeF(w, h));
if (primitive.hasAttribute("in"))
filterEffect->setInput(0, primitive.attribute("in"));
if (primitive.hasAttribute("result"))
filterEffect->setOutput(primitive.attribute("result"));
filterEffect->setFilterRect(subRegion);
filterStack->appendFilterEffect(filterEffect);
}
return filterStack;
}
示例14: setSizeScene
void GameManager::setSizeScene(qreal w, qreal h)
{
QRectF sRect;
sRect.setX((w / 2) * (-1));
sRect.setY((h / 2) * (-1));
sRect.setWidth(w);
sRect.setHeight(h);
scene->setSceneRect(sRect);
}
示例15: boundingRect
QRectF Sprite::boundingRect() const
{
QRectF t;
t.setX(this->pos().x());
t.setY(this->pos().y());
t.setWidth(stateBox[currState]->getPixmap().rect().width());
t.setHeight(stateBox[currState]->getPixmap().rect().height());
return t;
}