本文整理汇总了C++中QPropertyAnimation::targetObject方法的典型用法代码示例。如果您正苦于以下问题:C++ QPropertyAnimation::targetObject方法的具体用法?C++ QPropertyAnimation::targetObject怎么用?C++ QPropertyAnimation::targetObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QPropertyAnimation
的用法示例。
在下文中一共展示了QPropertyAnimation::targetObject方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: clearPieces
void Board::clearPieces()
{
if (playerGoesFirst == 1)
playerGoesFirst = currentPlayer = 2;
else
playerGoesFirst = currentPlayer = 1;
gameResultText->hide();
/*for (int i=0; i<animations.size(); i++)
{
delete animations[i];
}
animations.clear();*/
clearAnimations = new QParallelAnimationGroup();
QPropertyAnimation* animation;
for (int i=0; i<pieces.size(); i++)
{
animation = new QPropertyAnimation(pieces[i], "pos");
animation->setDuration(1000);
animation->setStartValue(QPointF(pieces[i]->x(), pieces[i]->y()));
animation->setEndValue(QPointF(pieces[i]->x(), this->originalHeight));
animation->setEasingCurve(QEasingCurve::InQuad);
connect(animation,SIGNAL(finished()),animation->targetObject(),SLOT(removeFromScene()));
clearAnimations->addAnimation(animation);
}
clearAnimations->start();
currentPiece = new Piece(currentPlayer, this);
}
示例2: sipConvertFromType
static PyObject *meth_QPropertyAnimation_targetObject(PyObject *sipSelf, PyObject *sipArgs)
{
PyObject *sipParseErr = NULL;
{
QPropertyAnimation *sipCpp;
if (sipParseArgs(&sipParseErr, sipArgs, "B", &sipSelf, sipType_QPropertyAnimation, &sipCpp))
{
QObject *sipRes;
Py_BEGIN_ALLOW_THREADS
sipRes = sipCpp->targetObject();
Py_END_ALLOW_THREADS
return sipConvertFromType(sipRes,sipType_QObject,NULL);
}
}
示例3: animationFinished
void QWidgetAnimator::animationFinished()
{
QPropertyAnimation *anim = qobject_cast<QPropertyAnimation*>(sender());
abort(static_cast<QWidget*>(anim->targetObject()));
}