本文整理汇总了C++中QPanGesture::state方法的典型用法代码示例。如果您正苦于以下问题:C++ QPanGesture::state方法的具体用法?C++ QPanGesture::state怎么用?C++ QPanGesture::state使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QPanGesture
的用法示例。
在下文中一共展示了QPanGesture::state方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: gestureEvent
void gestureEvent(QGestureEvent *event)
{
QPanGesture *pan = static_cast<QPanGesture *>(event->gesture(Qt::PanGesture));
if (pan) {
switch(pan->state()) {
case Qt::GestureStarted: qDebug() << this << "Pan: started"; break;
case Qt::GestureFinished: qDebug() << this << "Pan: finished"; break;
case Qt::GestureCanceled: qDebug() << this << "Pan: canceled"; break;
case Qt::GestureUpdated: break;
default: qDebug() << this << "Pan: <unknown state>"; break;
}
if (pan->state() == Qt::GestureStarted)
outside = false;
event->ignore();
event->ignore(pan);
if (outside)
return;
const QPointF delta = pan->delta();
const QPointF totalOffset = pan->offset();
QScrollBar *vbar = verticalScrollBar();
QScrollBar *hbar = horizontalScrollBar();
if ((vbar->value() == vbar->minimum() && totalOffset.y() > 10) ||
(vbar->value() == vbar->maximum() && totalOffset.y() < -10)) {
outside = true;
return;
}
if ((hbar->value() == hbar->minimum() && totalOffset.x() > 10) ||
(hbar->value() == hbar->maximum() && totalOffset.x() < -10)) {
outside = true;
return;
}
vbar->setValue(vbar->value() - delta.y());
hbar->setValue(hbar->value() - delta.x());
event->accept(pan);
}
}
示例2: recognize
QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QPanGesture *q = static_cast<QPanGesture *>(state);
QPanGesturePrivate *d = q->d_func();
QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
switch (event->type()) {
case QEvent::TouchBegin: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
result = QGestureRecognizer::MayBeGesture;
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
d->lastOffset = d->offset = QPointF();
d->pointCount = m_pointCount;
break;
}
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture) {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (ev->touchPoints().size() == d->pointCount) {
d->lastOffset = d->offset;
d->offset = panOffset(ev->touchPoints(), d->pointCount);
}
result = QGestureRecognizer::FinishGesture;
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
}
case QEvent::TouchUpdate: {
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
if (ev->touchPoints().size() >= d->pointCount) {
d->lastOffset = d->offset;
d->offset = panOffset(ev->touchPoints(), d->pointCount);
if (d->offset.x() > 10 || d->offset.y() > 10 ||
d->offset.x() < -10 || d->offset.y() < -10) {
q->setHotSpot(ev->touchPoints().first().startScreenPos());
result = QGestureRecognizer::TriggerGesture;
} else {
result = QGestureRecognizer::MayBeGesture;
}
}
break;
}
default:
break;
}
return result;
}
示例3: recognize
QGestureRecognizer::Result QWinNativePanGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QPanGesture *q = static_cast<QPanGesture*>(state);
QPanGesturePrivate *d = q->d_func();
QGestureRecognizer::Result result = QGestureRecognizer::Ignore;
if (event->type() == QEvent::NativeGesture) {
QNativeGestureEvent *ev = static_cast<QNativeGestureEvent*>(event);
switch(ev->gestureType) {
case QNativeGestureEvent::GestureBegin:
break;
case QNativeGestureEvent::Pan:
result = QGestureRecognizer::TriggerGesture;
event->accept();
break;
case QNativeGestureEvent::GestureEnd:
if (q->state() == Qt::NoGesture)
return QGestureRecognizer::Ignore; // some other gesture has ended
result = QGestureRecognizer::FinishGesture;
break;
default:
return QGestureRecognizer::Ignore;
}
if (q->state() == Qt::NoGesture) {
d->lastOffset = d->offset = QPointF();
d->startPosition = ev->position;
} else {
d->lastOffset = d->offset;
d->offset = QPointF(ev->position.x() - d->startPosition.x(),
ev->position.y() - d->startPosition.y());
}
}
return result;
}
示例4: recognize
QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state,
QObject *,
QEvent *event)
{
QPanGesture *q = static_cast<QPanGesture *>(state);
QPanGesturePrivate *d = q->d_func();
const QTouchEvent *ev = static_cast<const QTouchEvent *>(event);
QGestureRecognizer::Result result;
switch (event->type()) {
case QEvent::TouchBegin: {
result = QGestureRecognizer::MayBeGesture;
QTouchEvent::TouchPoint p = ev->touchPoints().at(0);
d->lastOffset = d->offset = QPointF();
break;
}
case QEvent::TouchEnd: {
if (q->state() != Qt::NoGesture) {
if (ev->touchPoints().size() == 2) {
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
d->lastOffset = d->offset;
d->offset =
QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(),
p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2;
}
result = QGestureRecognizer::FinishGesture;
} else {
result = QGestureRecognizer::CancelGesture;
}
break;
}
case QEvent::TouchUpdate: {
if (ev->touchPoints().size() >= 2) {
QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0);
QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1);
d->lastOffset = d->offset;
d->offset =
QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(),
p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2;
if (d->offset.x() > 10 || d->offset.y() > 10 ||
d->offset.x() < -10 || d->offset.y() < -10) {
q->setHotSpot(p1.startScreenPos());
result = QGestureRecognizer::TriggerGesture;
} else {
result = QGestureRecognizer::MayBeGesture;
}
}
break;
}
case QEvent::MouseButtonPress:
case QEvent::MouseMove:
case QEvent::MouseButtonRelease:
result = QGestureRecognizer::Ignore;
break;
default:
result = QGestureRecognizer::Ignore;
break;
}
return result;
}
示例5: eventFilter
//===============================================================
bool MousePanNZoomNavigator::eventFilter(QObject *widget, QEvent *e) {
// according to Qt's doc, this constant has been defined by wheel mouse vendors
// we need it to interpret the value of QWheelEvent->delta()
#define WHEEL_DELTA 120
if (e->type() == QEvent::Wheel &&
(((QWheelEvent *) e)->orientation() == Qt::Vertical)) {
GlMainWidget *g = (GlMainWidget *) widget;
if(((QWheelEvent *) e)->delta() < 0 && g->getScene()->getCamera().getZoomFactor() < 0.5f) {
return true;
}
g->getScene()->zoomXY(((QWheelEvent *) e)->delta() / WHEEL_DELTA,
((QWheelEvent *) e)->x(), ((QWheelEvent *) e)->y());
g->draw(false);
return true;
}
if(e->type() == QEvent::Gesture) {
GlMainWidget *g = (GlMainWidget *) widget;
QGestureEvent* gesture = (QGestureEvent*)e;
QPointF center;
//swipe events and pan events are never fired, known Qt bug
/*if(gesture->gesture(Qt::SwipeGesture)) {
QSwipeGesture* swipe = (QSwipeGesture*)gesture->gesture(Qt::SwipeGesture);
int x = cos(swipe->swipeAngle()) * swipe->property("velocity").toFloat();
int y = sin(swipe->swipeAngle()) * swipe->property("velocity").toFloat();
g->getScene()->translateCamera(x, y, 0);
}*/
if(gesture->gesture(Qt::PinchGesture)) {
QPinchGesture* pinch = (QPinchGesture*)gesture->gesture(Qt::PinchGesture);
Camera& camera = g->getScene()->getCamera();
//store the camera scale factor when starting the gesture
if(pinch->state() == Qt::GestureStarted) {
cameraScaleFactor = camera.getZoomFactor();
isGesturing = true;
}
if(pinch->changeFlags() & QPinchGesture::ScaleFactorChanged) {
//only set the zoom factor if two events in a row were in the same direction (zoom in or out) to smooth a bit the effect.
if((pinch->lastScaleFactor() > 1 && pinch->scaleFactor() > 1) || (pinch->lastScaleFactor() <= 1 && pinch->scaleFactor() <= 1)) {
camera.setZoomFactor(cameraScaleFactor * pinch->totalScaleFactor());
}
}
if(pinch->changeFlags() & QPinchGesture::RotationAngleChanged) {
/*//backup the current camera center
Coord oldCenter = camera.getCenter();
Coord oldEye = camera.getEyes();
//sets the camera center to the center of the pich gesture
Coord rotationCenter(g->mapFromGlobal(pinch->centerPoint().toPoint()).x(), g->mapFromGlobal(pinch->centerPoint().toPoint()).y(), oldCenter.getZ());
Coord rotationEye=camera.getEyes()+(rotationCenter-oldCenter);
camera.setCenter(rotationCenter);
camera.setEyes(rotationEye);*/
//rotates the camera
camera.rotate((pinch->rotationAngle() - pinch->lastRotationAngle())/180*M_PI, 0, 0, 1);
/*
//restore old camera center and eyes
camera.setCenter(oldCenter);
camera.setEyes(oldEye); */
}
if(pinch->state() == Qt::GestureFinished) {
isGesturing = false;
}
if(gesture->gesture(Qt::PanGesture)) {
QPanGesture* pan = (QPanGesture*)gesture->gesture(Qt::PanGesture);
if(pan->state() == Qt::GestureStarted) {
isGesturing = true;
}
if(pan->state() == Qt::GestureFinished) {
isGesturing = false;
}
center = pan->delta();
g->getScene()->translateCamera(pan->delta().x(), -pan->delta().y(), 0);
}
}
g->draw(false);
return true;
}
return false;
}