本文整理汇总了C++中QMultiMap::key方法的典型用法代码示例。如果您正苦于以下问题:C++ QMultiMap::key方法的具体用法?C++ QMultiMap::key怎么用?C++ QMultiMap::key使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QMultiMap
的用法示例。
在下文中一共展示了QMultiMap::key方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: editInstrList
void MuseScore::editInstrList()
{
if (cs == 0)
return;
if (!instrList)
instrList = new InstrumentsDialog(this);
else if (instrList->isVisible()) {
instrList->done(0);
return;
}
instrList->init();
MasterScore* masterScore = cs->masterScore();
instrList->genPartList(masterScore);
masterScore->startCmd();
masterScore->deselectAll();
int rv = instrList->exec();
if (rv == 0) {
masterScore->endCmd();
return;
}
ScoreView* csv = currentScoreView();
if (csv && csv->noteEntryMode()) {
csv->cmd(getAction("escape"));
qApp->processEvents();
updateInputState(csv->score());
}
masterScore->inputState().setTrack(-1);
// keep the keylist of the first pitched staff to apply it to new ones
KeyList tmpKeymap;
Staff* firstStaff = 0;
for (Staff* s : masterScore->staves()) {
KeyList* km = s->keyList();
if (!s->isDrumStaff(Fraction(0,1))) { // TODO
tmpKeymap.insert(km->begin(), km->end());
firstStaff = s;
break;
}
}
Key normalizedC = Key::C;
// normalize the keyevents to concert pitch if necessary
if (firstStaff && !masterScore->styleB(Sid::concertPitch) && firstStaff->part()->instrument()->transpose().chromatic ) {
int interval = firstStaff->part()->instrument()->transpose().chromatic;
normalizedC = transposeKey(normalizedC, interval);
for (auto i = tmpKeymap.begin(); i != tmpKeymap.end(); ++i) {
int tick = i->first;
Key oKey = i->second.key();
tmpKeymap[tick].setKey(transposeKey(oKey, interval));
}
}
// create initial keyevent for transposing instrument if necessary
auto i = tmpKeymap.begin();
if (i == tmpKeymap.end() || i->first != 0)
tmpKeymap[0].setKey(normalizedC);
//
// process modified partitur list
//
QTreeWidget* pl = instrList->partiturList();
Part* part = 0;
int staffIdx = 0;
QTreeWidgetItem* item = 0;
for (int idx = 0; (item = pl->topLevelItem(idx)); ++idx) {
PartListItem* pli = static_cast<PartListItem*>(item);
// check if the part contains any remaining staves
// mark to remove part if not
QTreeWidgetItem* ci = 0;
int staves = 0;
for (int cidx = 0; (ci = pli->child(cidx)); ++cidx) {
StaffListItem* sli = static_cast<StaffListItem*>(ci);
if (sli->op() != ListItemOp::I_DELETE)
++staves;
}
if (staves == 0)
pli->op = ListItemOp::I_DELETE;
}
item = 0;
for (int idx = 0; (item = pl->topLevelItem(idx)); ++idx) {
int rstaff = 0;
PartListItem* pli = static_cast<PartListItem*>(item);
if (pli->op == ListItemOp::I_DELETE)
masterScore->cmdRemovePart(pli->part);
else if (pli->op == ListItemOp::ADD) {
const InstrumentTemplate* t = ((PartListItem*)item)->it;
part = new Part(masterScore);
part->initFromInstrTemplate(t);
masterScore->undo(new InsertPart(part, staffIdx));
pli->part = part;
QList<Staff*> linked;
for (int cidx = 0; pli->child(cidx); ++cidx) {
StaffListItem* sli = static_cast<StaffListItem*>(pli->child(cidx));
Staff* staff = new Staff(masterScore);
staff->setPart(part);
sli->setStaff(staff);
staff->init(t, sli->staffType(), cidx);
//.........这里部分代码省略.........