本文整理汇总了C++中QGraphicsItemAnimation::setScaleAt方法的典型用法代码示例。如果您正苦于以下问题:C++ QGraphicsItemAnimation::setScaleAt方法的具体用法?C++ QGraphicsItemAnimation::setScaleAt怎么用?C++ QGraphicsItemAnimation::setScaleAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QGraphicsItemAnimation
的用法示例。
在下文中一共展示了QGraphicsItemAnimation::setScaleAt方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: checkReturnedLists
void tst_QGraphicsItemAnimation::checkReturnedLists()
{
QGraphicsItemAnimation animation;
animation.setPosAt(1.0, QPointF(10, -10));
animation.setPosAt(0.5, QPointF(5, -5));
animation.setRotationAt(0.3, 2.3);
animation.setTranslationAt(0.3, 15, 15);
animation.setScaleAt(0.3, 2.5, 1.8);
animation.setShearAt(0.3, 5, 5);
QCOMPARE(animation.posList().at(0), (QPair<qreal, QPointF>(0.5, QPointF(5, -5))));
QCOMPARE(animation.posList().at(1), (QPair<qreal, QPointF>(1.0, QPointF(10, -10))));
QCOMPARE(animation.rotationList().at(0), (QPair<qreal, qreal>(0.3, 2.3)));
QCOMPARE(animation.translationList().at(0), (QPair<qreal, QPointF>(0.3, QPointF(15, 15))));
QCOMPARE(animation.scaleList().at(0), (QPair<qreal, QPointF>(0.3, QPointF(2.5, 1.8))));
QCOMPARE(animation.shearList().at(0), (QPair<qreal, QPointF>(0.3, QPointF(5, 5))));
QCOMPARE(animation.posList().size(), 2);
QCOMPARE(animation.rotationList().size(), 1);
QCOMPARE(animation.translationList().size(), 1);
QCOMPARE(animation.scaleList().size(), 1);
QCOMPARE(animation.shearList().size(), 1);
}
示例2: overwriteValueForStep
void tst_QGraphicsItemAnimation::overwriteValueForStep()
{
QGraphicsItemAnimation animation;
for (int i=0; i<3; i++){
animation.setPosAt(0.3, QPointF(3, -3.1));
animation.setRotationAt(0.3, 2.3);
animation.setTranslationAt(0.3, 15, 15);
animation.setScaleAt(0.3, 2.5, 1.8);
animation.setShearAt(0.3, 5, 5);
QCOMPARE(animation.posList().size(), 1);
QCOMPARE(animation.rotationList().size(), 1);
QCOMPARE(animation.translationList().size(), 1);
QCOMPARE(animation.scaleList().size(), 1);
QCOMPARE(animation.shearList().size(), 1);
}
}
示例3: QGraphicsEllipseItem
MyScene::MyScene(qreal x,qreal y,qreal width,qreal height,QObject *parent):QGraphicsScene(x,y,width,height,parent) {
// 預計加一個圓形,然後,執徑逐漸變大
QGraphicsEllipseItem *ball = new QGraphicsEllipseItem(-15,-15,30,30);
ball->setPen(QPen(QColor(125,125,125,125),3));
addItem(ball);
ball->setPos(this->width()/2,this->height()/2); // setPos(x,y):設定此小座標的原點在此(x,y)
timeLine = new QTimeLine;
QGraphicsItemAnimation *headAnimation = new QGraphicsItemAnimation;
headAnimation->setItem(ball);
headAnimation->setTimeLine(timeLine);
headAnimation->setScaleAt(1,10,10);
timeLine->setUpdateInterval(1000 / 25);
timeLine->setCurveShape(QTimeLine::SineCurve);
timeLine->setLoopCount(0);
timeLine->setDuration(2000);
timeLine->start();
}
示例4: RobotTorso
Robot::Robot()
{
QGraphicsItem *torsoItem = new RobotTorso(this);
QGraphicsItem *headItem = new RobotHead(torsoItem);
QGraphicsItem *upperLeftArmItem = new RobotLimb(torsoItem);
QGraphicsItem *lowerLeftArmItem = new RobotLimb(upperLeftArmItem);
QGraphicsItem *upperRightArmItem = new RobotLimb(torsoItem);
QGraphicsItem *lowerRightArmItem = new RobotLimb(upperRightArmItem);
QGraphicsItem *upperRightLegItem = new RobotLimb(torsoItem);
QGraphicsItem *lowerRightLegItem = new RobotLimb(upperRightLegItem);
QGraphicsItem *upperLeftLegItem = new RobotLimb(torsoItem);
QGraphicsItem *lowerLeftLegItem = new RobotLimb(upperLeftLegItem);
headItem->setPos(0, -18);
upperLeftArmItem->setPos(-15, -10);
lowerLeftArmItem->setPos(30, 0);
upperRightArmItem->setPos(15, -10);
lowerRightArmItem->setPos(30, 0);
upperRightLegItem->setPos(10, 32);
lowerRightLegItem->setPos(30, 0);
upperLeftLegItem->setPos(-10, 32);
lowerLeftLegItem->setPos(30, 0);
timeLine = new QTimeLine;
QGraphicsItemAnimation *headAnimation = new QGraphicsItemAnimation;
headAnimation->setItem(headItem);
headAnimation->setTimeLine(timeLine);
headAnimation->setRotationAt(0, 20);
headAnimation->setRotationAt(1, -20);
headAnimation->setScaleAt(1, 1.1, 1.1);
QGraphicsItemAnimation *upperLeftArmAnimation = new QGraphicsItemAnimation;
upperLeftArmAnimation->setItem(upperLeftArmItem);
upperLeftArmAnimation->setTimeLine(timeLine);
upperLeftArmAnimation->setRotationAt(0, 190);
upperLeftArmAnimation->setRotationAt(1, 180);
QGraphicsItemAnimation *lowerLeftArmAnimation = new QGraphicsItemAnimation;
lowerLeftArmAnimation->setItem(lowerLeftArmItem);
lowerLeftArmAnimation->setTimeLine(timeLine);
lowerLeftArmAnimation->setRotationAt(0, 50);
lowerLeftArmAnimation->setRotationAt(1, 10);
QGraphicsItemAnimation *upperRightArmAnimation = new QGraphicsItemAnimation;
upperRightArmAnimation->setItem(upperRightArmItem);
upperRightArmAnimation->setTimeLine(timeLine);
upperRightArmAnimation->setRotationAt(0, 300);
upperRightArmAnimation->setRotationAt(1, 310);
QGraphicsItemAnimation *lowerRightArmAnimation = new QGraphicsItemAnimation;
lowerRightArmAnimation->setItem(lowerRightArmItem);
lowerRightArmAnimation->setTimeLine(timeLine);
lowerRightArmAnimation->setRotationAt(0, 0);
lowerRightArmAnimation->setRotationAt(1, -70);
QGraphicsItemAnimation *upperLeftLegAnimation = new QGraphicsItemAnimation;
upperLeftLegAnimation->setItem(upperLeftLegItem);
upperLeftLegAnimation->setTimeLine(timeLine);
upperLeftLegAnimation->setRotationAt(0, 150);
upperLeftLegAnimation->setRotationAt(1, 80);
QGraphicsItemAnimation *lowerLeftLegAnimation = new QGraphicsItemAnimation;
lowerLeftLegAnimation->setItem(lowerLeftLegItem);
lowerLeftLegAnimation->setTimeLine(timeLine);
lowerLeftLegAnimation->setRotationAt(0, 70);
lowerLeftLegAnimation->setRotationAt(1, 10);
QGraphicsItemAnimation *upperRightLegAnimation = new QGraphicsItemAnimation;
upperRightLegAnimation->setItem(upperRightLegItem);
upperRightLegAnimation->setTimeLine(timeLine);
upperRightLegAnimation->setRotationAt(0, 40);
upperRightLegAnimation->setRotationAt(1, 120);
QGraphicsItemAnimation *lowerRightLegAnimation = new QGraphicsItemAnimation;
lowerRightLegAnimation->setItem(lowerRightLegItem);
lowerRightLegAnimation->setTimeLine(timeLine);
lowerRightLegAnimation->setRotationAt(0, 10);
lowerRightLegAnimation->setRotationAt(1, 50);
QGraphicsItemAnimation *torsoAnimation = new QGraphicsItemAnimation;
torsoAnimation->setItem(torsoItem);
torsoAnimation->setTimeLine(timeLine);
torsoAnimation->setRotationAt(0, 5);
torsoAnimation->setRotationAt(1, -20);
timeLine->setUpdateInterval(1000 / 25);
timeLine->setCurveShape(QTimeLine::SineCurve);
timeLine->setLoopCount(0);
timeLine->setDuration(2000);
timeLine->start();
}