本文整理汇总了C++中QDragManager类的典型用法代码示例。如果您正苦于以下问题:C++ QDragManager类的具体用法?C++ QDragManager怎么用?C++ QDragManager使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了QDragManager类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Q_D
Qt::DropAction QDrag::exec(Qt::DropActions supportedActions, Qt::DropAction defaultDropAction)
{
Q_D(QDrag);
if (!d->data) {
qWarning("QDrag: No mimedata set before starting the drag");
return d->executed_action;
}
QDragManager *manager = QDragManager::self();
d->defaultDropAction = Qt::IgnoreAction;
d->possible_actions = supportedActions;
if (manager) {
if (defaultDropAction == Qt::IgnoreAction) {
if (supportedActions & Qt::MoveAction) {
d->defaultDropAction = Qt::MoveAction;
} else if (supportedActions & Qt::CopyAction) {
d->defaultDropAction = Qt::CopyAction;
} else if (supportedActions & Qt::LinkAction) {
d->defaultDropAction = Qt::LinkAction;
}
} else {
d->defaultDropAction = defaultDropAction;
}
d->executed_action = manager->drag(this);
}
return d->executed_action;
}
示例2: exec
/*!
\obsolete
\bold{Note:} It is recommended to use exec() instead of this function.
Starts the drag and drop operation and returns a value indicating the requested
drop action when it is completed. The drop actions that the user can choose
from are specified in \a request. Qt::CopyAction is always allowed.
\bold{Note:} Although the drag and drop operation can take some time, this function
does not block the event loop. Other events are still delivered to the application
while the operation is performed.
\sa exec()
*/
Qt::DropAction QDrag::start(Qt::DropActions request)
{
Q_D(QDrag);
if (!d->data) {
qWarning("QDrag: No mimedata set before starting the drag");
return d->executed_action;
}
QDragManager *manager = QDragManager::self();
d->defaultDropAction = Qt::IgnoreAction;
d->possible_actions = request | Qt::CopyAction;
if (manager)
d->executed_action = manager->drag(this);
return d->executed_action;
}
示例3: Q_ASSERT
bool QDragManager::eventFilter(QObject *o, QEvent *e)
{
if (beingCancelled) {
if (e->type() == QEvent::KeyRelease && static_cast<QKeyEvent*>(e)->key() == Qt::Key_Escape) {
qApp->removeEventFilter(this);
Q_ASSERT(object == 0);
beingCancelled = false;
#ifndef QT_NO_LOCALEVENTLOOP
eventLoop->exit();
#else
asyncDragFinished();
#endif
return true; // block the key release
}
return false;
}
if (!o->isWidgetType())
return false;
switch(e->type()) {
case QEvent::ShortcutOverride:
// prevent accelerators from firing while dragging
e->accept();
return true;
case QEvent::KeyPress:
case QEvent::KeyRelease:
{
QKeyEvent *ke = ((QKeyEvent*)e);
if (ke->key() == Qt::Key_Escape && e->type() == QEvent::KeyPress) {
cancel();
qApp->removeEventFilter(this);
beingCancelled = false;
#ifndef QT_NO_LOCALEVENTLOOP
eventLoop->exit();
#else
asyncDragFinished();
#endif
} else {
updateCursor();
}
return true; // Eat all key events
}
case QEvent::MouseButtonPress:
case QEvent::MouseMove:
{
if (!object) { //#### this should not happen
qWarning("QDragManager::eventFilter: No object");
return true;
}
QDragManager *manager = QDragManager::self();
QMimeData *dropData = manager->object ? manager->dragPrivate()->data : manager->dropData;
if (manager->object)
possible_actions = manager->dragPrivate()->possible_actions;
else
possible_actions = Qt::IgnoreAction;
QMouseEvent *me = (QMouseEvent *)e;
if (me->buttons()) {
Qt::DropAction prevAction = global_accepted_action;
QWidget *cw = QApplication::widgetAt(me->globalPos());
// Fix for when we move mouse on to the deco widget
if (qt_qws_dnd_deco && cw == qt_qws_dnd_deco)
cw = object->target();
while (cw && !cw->acceptDrops() && !cw->isWindow())
cw = cw->parentWidget();
if (object->target() != cw) {
if (object->target()) {
QDragLeaveEvent dle;
QApplication::sendEvent(object->target(), &dle);
willDrop = false;
global_accepted_action = Qt::IgnoreAction;
updateCursor();
restoreCursor = true;
object->d_func()->target = 0;
}
if (cw && cw->acceptDrops()) {
object->d_func()->target = cw;
QDragEnterEvent dee(cw->mapFromGlobal(me->globalPos()), possible_actions, dropData,
me->buttons(), me->modifiers());
QApplication::sendEvent(object->target(), &dee);
willDrop = dee.isAccepted() && dee.dropAction() != Qt::IgnoreAction;
global_accepted_action = willDrop ? dee.dropAction() : Qt::IgnoreAction;
updateCursor();
restoreCursor = true;
}
} else if (cw) {
QDragMoveEvent dme(cw->mapFromGlobal(me->globalPos()), possible_actions, dropData,
me->buttons(), me->modifiers());
if (global_accepted_action != Qt::IgnoreAction) {
dme.setDropAction(global_accepted_action);
dme.accept();
//.........这里部分代码省略.........
示例4: switch
bool QDragManager::eventFilter(QObject *o, QEvent *e)
{
if (beingCancelled) {
return false;
}
if (!o->isWidgetType())
return false;
switch(e->type()) {
case QEvent::MouseButtonPress:
{
}
case QEvent::MouseMove:
{
if (!object) { //#### this should not happen
qWarning("QDragManager::eventFilter: No object");
return true;
}
QDragManager *manager = QDragManager::self();
QMimeData *dropData = manager->object ? manager->dragPrivate()->data : manager->dropData;
if (manager->object)
possible_actions = manager->dragPrivate()->possible_actions;
else
possible_actions = Qt::IgnoreAction;
QMouseEvent *me = (QMouseEvent *)e;
if (me->buttons()) {
Qt::DropAction prevAction = global_accepted_action;
QWidget *cw = QApplication::widgetAt(me->globalPos());
// map the Coords relative to the window.
if (!cw)
return true;
while (cw && !cw->acceptDrops() && !cw->isWindow())
cw = cw->parentWidget();
bool oldWillDrop = willDrop;
if (object->target() != cw) {
if (object->target()) {
QDragLeaveEvent dle;
QApplication::sendEvent(object->target(), &dle);
willDrop = false;
global_accepted_action = Qt::IgnoreAction;
if (oldWillDrop != willDrop)
updateCursor();
object->d_func()->target = 0;
}
if (cw && cw->acceptDrops()) {
object->d_func()->target = cw;
QDragEnterEvent dee(cw->mapFromGlobal(me->globalPos()), possible_actions, dropData,
me->buttons(), me->modifiers());
QApplication::sendEvent(object->target(), &dee);
willDrop = dee.isAccepted() && dee.dropAction() != Qt::IgnoreAction;
global_accepted_action = willDrop ? dee.dropAction() : Qt::IgnoreAction;
if (oldWillDrop != willDrop)
updateCursor();
}
} else if (cw) {
QDragMoveEvent dme(cw->mapFromGlobal(me->globalPos()), possible_actions, dropData,
me->buttons(), me->modifiers());
if (global_accepted_action != Qt::IgnoreAction) {
dme.setDropAction(global_accepted_action);
dme.accept();
}
QApplication::sendEvent(cw, &dme);
willDrop = dme.isAccepted();
global_accepted_action = willDrop ? dme.dropAction() : Qt::IgnoreAction;
if (oldWillDrop != willDrop) {
updatePixmap();
updateCursor();
}
}
if (global_accepted_action != prevAction)
emitActionChanged(global_accepted_action);
}
return true; // Eat all mouse events
}
case QEvent::MouseButtonRelease:
{
qApp->removeEventFilter(this);
#ifndef QT_NO_CURSOR
if (restoreCursor) {
QApplication::restoreOverrideCursor();
willDrop = false;
restoreCursor = false;
}
#endif
if (object && object->target()) {
QMouseEvent *me = (QMouseEvent *)e;
QDragManager *manager = QDragManager::self();
QMimeData *dropData = manager->object ? manager->dragPrivate()->data : manager->dropData;
QDropEvent de(object->target()->mapFromGlobal(me->globalPos()), possible_actions, dropData,
me->buttons(), me->modifiers());
QApplication::sendEvent(object->target(), &de);
if (de.isAccepted())
//.........这里部分代码省略.........