本文整理汇总了C++中QCoreApplication::thread方法的典型用法代码示例。如果您正苦于以下问题:C++ QCoreApplication::thread方法的具体用法?C++ QCoreApplication::thread怎么用?C++ QCoreApplication::thread使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QCoreApplication
的用法示例。
在下文中一共展示了QCoreApplication::thread方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: locker
QEventDispatcherGlibPrivate::QEventDispatcherGlibPrivate(GMainContext *context)
: mainContext(context)
{
#if GLIB_MAJOR_VERSION == 2 && GLIB_MINOR_VERSION < 32
if (qEnvironmentVariableIsEmpty("QT_NO_THREADED_GLIB")) {
static QBasicMutex mutex;
QMutexLocker locker(&mutex);
if (!g_thread_supported())
g_thread_init(NULL);
}
#endif
if (mainContext) {
g_main_context_ref(mainContext);
} else {
QCoreApplication *app = QCoreApplication::instance();
if (app && QThread::currentThread() == app->thread()) {
mainContext = g_main_context_default();
g_main_context_ref(mainContext);
} else {
mainContext = g_main_context_new();
}
}
#if GLIB_CHECK_VERSION (2, 22, 0)
g_main_context_push_thread_default (mainContext);
#endif
// setup post event source
postEventSource = reinterpret_cast<GPostEventSource *>(g_source_new(&postEventSourceFuncs,
sizeof(GPostEventSource)));
postEventSource->serialNumber.store(1);
postEventSource->d = this;
g_source_set_can_recurse(&postEventSource->source, true);
g_source_attach(&postEventSource->source, mainContext);
// setup socketNotifierSource
socketNotifierSource =
reinterpret_cast<GSocketNotifierSource *>(g_source_new(&socketNotifierSourceFuncs,
sizeof(GSocketNotifierSource)));
(void) new (&socketNotifierSource->pollfds) QList<GPollFDWithQSocketNotifier *>();
g_source_set_can_recurse(&socketNotifierSource->source, true);
g_source_attach(&socketNotifierSource->source, mainContext);
// setup normal and idle timer sources
timerSource = reinterpret_cast<GTimerSource *>(g_source_new(&timerSourceFuncs,
sizeof(GTimerSource)));
(void) new (&timerSource->timerList) QTimerInfoList();
timerSource->processEventsFlags = QEventLoop::AllEvents;
timerSource->runWithIdlePriority = false;
g_source_set_can_recurse(&timerSource->source, true);
g_source_attach(&timerSource->source, mainContext);
idleTimerSource = reinterpret_cast<GIdleTimerSource *>(g_source_new(&idleTimerSourceFuncs,
sizeof(GIdleTimerSource)));
idleTimerSource->timerSource = timerSource;
g_source_set_can_recurse(&idleTimerSource->source, true);
g_source_set_priority(&idleTimerSource->source, G_PRIORITY_DEFAULT_IDLE);
g_source_attach(&idleTimerSource->source, mainContext);
}
示例2: exec
/*!
Enters the main event loop and waits until exit() is called.
Returns the value that was passed to exit().
If \a flags are specified, only events of the types allowed by
the \a flags will be processed.
It is necessary to call this function to start event handling. The
main event loop receives events from the window system and
dispatches these to the application widgets.
Generally speaking, no user interaction can take place before
calling exec(). As a special case, modal widgets like QMessageBox
can be used before calling exec(), because modal widgets
use their own local event loop.
To make your application perform idle processing (i.e. executing a
special function whenever there are no pending events), use a
QTimer with 0 timeout. More sophisticated idle processing schemes
can be achieved using processEvents().
\sa QApplication::quit(), exit(), processEvents()
*/
int QEventLoop::exec(ProcessEventsFlags flags)
{
Q_D(QEventLoop);
//we need to protect from race condition with QThread::exit
QMutexLocker locker(&static_cast<QThreadPrivate *>(QObjectPrivate::get(d->threadData->thread))->mutex);
if (d->threadData->quitNow)
return -1;
if (d->inExec) {
qWarning("QEventLoop::exec: instance %p has already called exec()", this);
return -1;
}
d->inExec = true;
d->exit = false;
++d->threadData->loopLevel;
d->threadData->eventLoops.push(this);
locker.unlock();
// remove posted quit events when entering a new event loop
QCoreApplication *app = QCoreApplication::instance();
if (app && app->thread() == thread())
QCoreApplication::removePostedEvents(app, QEvent::Quit);
#if defined(QT_NO_EXCEPTIONS)
while (!d->exit)
processEvents(flags | WaitForMoreEvents | EventLoopExec);
#else
try {
while (!d->exit)
processEvents(flags | WaitForMoreEvents | EventLoopExec);
} catch (...) {
qWarning("Qt has caught an exception thrown from an event handler. Throwing\n"
"exceptions from an event handler is not supported in Qt. You must\n"
"reimplement QApplication::notify() and catch all exceptions there.\n");
// copied from below
locker.relock();
QEventLoop *eventLoop = d->threadData->eventLoops.pop();
Q_ASSERT_X(eventLoop == this, "QEventLoop::exec()", "internal error");
Q_UNUSED(eventLoop); // --release warning
d->inExec = false;
--d->threadData->loopLevel;
throw;
}
#endif
// copied above
locker.relock();
QEventLoop *eventLoop = d->threadData->eventLoops.pop();
Q_ASSERT_X(eventLoop == this, "QEventLoop::exec()", "internal error");
Q_UNUSED(eventLoop); // --release warning
d->inExec = false;
--d->threadData->loopLevel;
return d->returnCode;
}
示例3: exec
/*!
Enters the main event loop and waits until exit() is called.
Returns the value that was passed to exit().
If \a flags are specified, only events of the types allowed by
the \a flags will be processed.
It is necessary to call this function to start event handling. The
main event loop receives events from the window system and
dispatches these to the application widgets.
Generally speaking, no user interaction can take place before
calling exec(). As a special case, modal widgets like QMessageBox
can be used before calling exec(), because modal widgets
use their own local event loop.
To make your application perform idle processing (i.e. executing a
special function whenever there are no pending events), use a
QTimer with 0 timeout. More sophisticated idle processing schemes
can be achieved using processEvents().
\sa QCoreApplication::quit(), exit(), processEvents()
*/
int QEventLoop::exec(ProcessEventsFlags flags)
{
Q_D(QEventLoop);
//we need to protect from race condition with QThread::exit
QMutexLocker locker(&static_cast<QThreadPrivate *>(QObjectPrivate::get(d->threadData->thread))->mutex);
if (d->threadData->quitNow)
return -1;
if (d->inExec) {
qWarning("QEventLoop::exec: instance %p has already called exec()", this);
return -1;
}
struct LoopReference {
QEventLoopPrivate *d;
QMutexLocker &locker;
bool exceptionCaught;
LoopReference(QEventLoopPrivate *d, QMutexLocker &locker) : d(d), locker(locker), exceptionCaught(true)
{
d->inExec = true;
d->exit.storeRelease(false);
++d->threadData->loopLevel;
d->threadData->eventLoops.push(d->q_func());
locker.unlock();
}
~LoopReference()
{
if (exceptionCaught) {
qWarning("Qt has caught an exception thrown from an event handler. Throwing\n"
"exceptions from an event handler is not supported in Qt.\n"
"You must not let any exception whatsoever propagate through Qt code.\n"
"If that is not possible, in Qt 5 you must at least reimplement\n"
"QCoreApplication::notify() and catch all exceptions there.\n");
}
locker.relock();
QEventLoop *eventLoop = d->threadData->eventLoops.pop();
Q_ASSERT_X(eventLoop == d->q_func(), "QEventLoop::exec()", "internal error");
Q_UNUSED(eventLoop); // --release warning
d->inExec = false;
--d->threadData->loopLevel;
}
};
LoopReference ref(d, locker);
// remove posted quit events when entering a new event loop
QCoreApplication *app = QCoreApplication::instance();
if (app && app->thread() == thread())
QCoreApplication::removePostedEvents(app, QEvent::Quit);
while (!d->exit.loadAcquire())
processEvents(flags | WaitForMoreEvents | EventLoopExec);
ref.exceptionCaught = false;
return d->returnCode.load();
}
示例4: exec
/*!
Enters the main event loop and waits until exit() is called.
Returns the value that was passed to exit().
If \a flags are specified, only events of the types allowed by
the \a flags will be processed.
It is necessary to call this function to start event handling. The
main event loop receives events from the window system and
dispatches these to the application widgets.
Generally speaking, no user interaction can take place before
calling exec(). As a special case, modal widgets like QMessageBox
can be used before calling exec(), because modal widgets
use their own local event loop.
To make your application perform idle processing (i.e. executing a
special function whenever there are no pending events), use a
QTimer with 0 timeout. More sophisticated idle processing schemes
can be achieved using processEvents().
\sa QApplication::quit(), exit(), processEvents()
*/
int QEventLoop::exec(ProcessEventsFlags flags)
{
Q_D(QEventLoop);
if (d->threadData->quitNow)
return -1;
if (d->inExec) {
qWarning("QEventLoop::exec: instance %p has already called exec()", this);
return -1;
}
d->inExec = true;
d->exit = false;
++d->threadData->loopLevel;
d->threadData->eventLoops.push(this);
// remove posted quit events when entering a new event loop
QCoreApplication *app = QCoreApplication::instance();
if (app && app->thread() == thread())
QCoreApplication::removePostedEvents(app, QEvent::Quit);
#if defined(QT_NO_EXCEPTIONS)
while (!d->exit) {
//printf("** qeventloop() 1 right before handle_events\n");
processEvents(flags | WaitForMoreEvents | EventLoopExec);
}
#else
try {
while (!d->exit) {
processEvents(flags | WaitForMoreEvents | EventLoopExec);
}
} catch (...) {
qWarning("Qt has caught an exception thrown from an event handler. Throwing\n"
"exceptions from an event handler is not supported in Qt. You must\n"
"reimplement QApplication::notify() and catch all exceptions there.\n");
// copied from below
QEventLoop *eventLoop = d->threadData->eventLoops.pop();
Q_ASSERT_X(eventLoop == this, "QEventLoop::exec()", "internal error");
Q_UNUSED(eventLoop); // --release warning
d->inExec = false;
--d->threadData->loopLevel;
throw;
}
#endif
// copied above
QEventLoop *eventLoop = d->threadData->eventLoops.pop();
Q_ASSERT_X(eventLoop == this, "QEventLoop::exec()", "internal error");
Q_UNUSED(eventLoop); // --release warning
d->inExec = false;
--d->threadData->loopLevel;
return d->returnCode;
}
示例5: QDBusDefaultConnection
inline QDBusDefaultConnection(BusType type, const char *name)
: QDBusConnection(connectToBus(type, QString::fromLatin1(name))), ownName(name)
{
// make sure this connection is running on the main thread
QCoreApplication *instance = QCoreApplication::instance();
if (!instance) {
qWarning("QDBusConnection: %s D-Bus connection created before QCoreApplication. Application may misbehave.",
type == SessionBus ? "session" : type == SystemBus ? "system" : "generic");
} else if (QDBusConnectionPrivate::d(*this)) {
QDBusConnectionPrivate::d(*this)->moveToThread(instance->thread());
}
}
示例6: locker
QEventDispatcherGlibPrivate::QEventDispatcherGlibPrivate(GMainContext *context)
: mainContext(context)
{
if (qgetenv("QT_NO_THREADED_GLIB").isEmpty()) {
static int dummyValue = 0; // only used for its address
QMutexLocker locker(QMutexPool::instance()->get(&dummyValue));
if (!g_thread_supported())
g_thread_init(NULL);
}
if (mainContext) {
g_main_context_ref(mainContext);
} else {
QCoreApplication *app = QCoreApplication::instance();
if (app && QThread::currentThread() == app->thread()) {
mainContext = g_main_context_default();
g_main_context_ref(mainContext);
} else {
mainContext = g_main_context_new();
}
}
// setup post event source
postEventSource = reinterpret_cast<GPostEventSource *>(g_source_new(&postEventSourceFuncs,
sizeof(GPostEventSource)));
postEventSource->serialNumber = 1;
g_source_set_can_recurse(&postEventSource->source, true);
g_source_attach(&postEventSource->source, mainContext);
// setup socketNotifierSource
socketNotifierSource =
reinterpret_cast<GSocketNotifierSource *>(g_source_new(&socketNotifierSourceFuncs,
sizeof(GSocketNotifierSource)));
(void) new (&socketNotifierSource->pollfds) QList<GPollFDWithQSocketNotifier *>();
g_source_set_can_recurse(&socketNotifierSource->source, true);
g_source_attach(&socketNotifierSource->source, mainContext);
// setup normal and idle timer sources
timerSource = reinterpret_cast<GTimerSource *>(g_source_new(&timerSourceFuncs,
sizeof(GTimerSource)));
(void) new (&timerSource->timerList) QTimerInfoList();
timerSource->processEventsFlags = QEventLoop::AllEvents;
timerSource->runWithIdlePriority = false;
g_source_set_can_recurse(&timerSource->source, true);
g_source_attach(&timerSource->source, mainContext);
idleTimerSource = reinterpret_cast<GIdleTimerSource *>(g_source_new(&idleTimerSourceFuncs,
sizeof(GIdleTimerSource)));
idleTimerSource->timerSource = timerSource;
g_source_set_can_recurse(&idleTimerSource->source, true);
g_source_set_priority(&idleTimerSource->source, G_PRIORITY_DEFAULT_IDLE);
g_source_attach(&idleTimerSource->source, mainContext);
}
示例7: start
void QDnsLookupThreadPool::start(QRunnable *runnable)
{
// Ensure threads complete at application destruction.
if (!signalsConnected) {
QMutexLocker signalsLocker(&signalsMutex);
if (!signalsConnected) {
QCoreApplication *app = QCoreApplication::instance();
if (!app) {
qWarning("QDnsLookup requires a QCoreApplication");
delete runnable;
return;
}
moveToThread(app->thread());
connect(app, SIGNAL(destroyed()),
SLOT(_q_applicationDestroyed()), Qt::DirectConnection);
signalsConnected = true;
}
}
QThreadPool::start(runnable);
}
示例8: initialize
void QWebEngine::initialize()
{
QCoreApplication *app = QCoreApplication::instance();
if (!app) {
qFatal("QWebEngine(Widgets)::initialize() must be called after the construction of the application object.");
return;
}
if (app->thread() != QThread::currentThread()) {
qFatal("QWebEngine(Widgets)::initialize() must be called from the Qt gui thread.");
return;
}
if (shareContext)
return;
shareContext = new QOpenGLContext;
shareContext->create();
qAddPostRoutine(deleteShareContext);
#if (QT_VERSION < QT_VERSION_CHECK(5, 3, 0))
QSGContext::setSharedOpenGLContext(shareContext);
#else
QOpenGLContextPrivate::setGlobalShareContext(shareContext);
#endif
}
示例9: noisyFailureMsgHandler
//---------------------------------------------------------------------------------------------------------------------
inline void noisyFailureMsgHandler(QtMsgType type, const QMessageLogContext &context, const QString &msg)
{
// Why on earth didn't Qt want to make failed signal/slot connections qWarning?
if ((type == QtDebugMsg) && msg.contains("::connect"))
{
type = QtWarningMsg;
}
// this is another one that doesn't make sense as just a debug message. pretty serious
// sign of a problem
// http://www.developer.nokia.com/Community/Wiki/QPainter::begin:Paint_device_returned_engine_%3D%3D_0_(Known_Issue)
if ((type == QtDebugMsg) && msg.contains("QPainter::begin") && msg.contains("Paint device returned engine"))
{
type = QtWarningMsg;
}
// This qWarning about "Cowardly refusing to send clipboard message to hung application..."
// is something that can easily happen if you are debugging and the application is paused.
// As it is so common, not worth popping up a dialog.
if ((type == QtWarningMsg) && QString(msg).contains("QClipboard::event")
&& QString(msg).contains("Cowardly refusing"))
{
type = QtDebugMsg;
}
// only the GUI thread should display message boxes. If you are
// writing a multithreaded application and the error happens on
// a non-GUI thread, you'll have to queue the message to the GUI
QCoreApplication *instance = QCoreApplication::instance();
const bool isGuiThread = instance && (QThread::currentThread() == instance->thread());
if (isGuiThread)
{
QByteArray localMsg = msg.toLocal8Bit();
QMessageBox messageBox;
switch (type)
{
case QtDebugMsg:
fprintf(stderr, "Debug: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line,
context.function);
return;
case QtWarningMsg:
messageBox.setIcon(QMessageBox::Warning);
messageBox.setInformativeText(msg);
messageBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
fprintf(stderr, "Warning: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line,
context.function);
break;
case QtCriticalMsg:
messageBox.setIcon(QMessageBox::Critical);
messageBox.setInformativeText(msg);
messageBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
fprintf(stderr, "Critical: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line,
context.function);
break;
case QtFatalMsg:
messageBox.setIcon(QMessageBox::Critical);
messageBox.setInformativeText(msg);
messageBox.setStandardButtons(QMessageBox::Cancel);
fprintf(stderr, "Fatal: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line,
context.function);
break;
default:
break;
}
const int ret = messageBox.exec();
if (ret == QMessageBox::Cancel)
{
abort();
}
}
else
{
if (type != QtDebugMsg)
{
abort(); // be NOISY unless overridden!
}
}
}
示例10: main
int main(int argc, char** argv)
{
SettingsImplementation settings;
int effective_argc = argc;
std::string path_to_bin(argv[0]);
if (!settings.knows("path_to_bin")) {
settings.addTemporary(csapex::param::factory::declareFileInputPath("path_to_bin", path_to_bin));
} else {
settings.set("path_to_bin", path_to_bin);
}
po::options_description desc("Allowed options");
desc.add_options()("help", "show help message")("host", po::value<std::string>()->default_value("localhost"), "Host")("port", po::value<int>()->default_value(42123), "Port");
po::positional_options_description p;
std::shared_ptr<ExceptionHandler> handler;
// filters all qt parameters from argv
std::shared_ptr<GuiExceptionHandler> h(new GuiExceptionHandler(false));
handler = h;
QCoreApplication* app = new CsApexGuiApp(effective_argc, argv, *handler);
h->moveToThread(app->thread());
// filters ros remappings
std::vector<std::string> remapping_args;
std::vector<std::string> rest_args;
for (int i = 1; i < effective_argc; ++i) {
std::string arg(argv[i]);
if (arg.find(":=") != std::string::npos) {
remapping_args.push_back(arg);
} else {
rest_args.push_back(arg);
}
}
// now check for remaining parameters
po::variables_map vm;
std::vector<std::string> additional_args;
try {
po::parsed_options parsed = po::command_line_parser(rest_args).options(desc).positional(p).run();
po::store(parsed, vm);
po::notify(vm);
additional_args = po::collect_unrecognized(parsed.options, po::include_positional);
} catch (const std::exception& e) {
std::cerr << "cannot parse parameters: " << e.what() << std::endl;
return 4;
}
// add ros remappings
additional_args.insert(additional_args.end(), remapping_args.begin(), remapping_args.end());
// display help?
if (vm.count("help")) {
std::cerr << desc << std::endl;
return 1;
}
// server settings
settings.set("host", vm["host"].as<std::string>());
settings.set("port", vm["port"].as<int>());
// start the app
Main m(app, settings, *handler);
try {
return m.run();
} catch (const csapex::Failure& af) {
std::cerr << af.what() << std::endl;
return 42;
}
}