本文整理汇总了C++中QColorGroup::buttonText方法的典型用法代码示例。如果您正苦于以下问题:C++ QColorGroup::buttonText方法的具体用法?C++ QColorGroup::buttonText怎么用?C++ QColorGroup::buttonText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QColorGroup
的用法示例。
在下文中一共展示了QColorGroup::buttonText方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: drawItems
void PopupMenuEditor::drawItems( QPainter * p )
{
int flags = 0;
int idx = 0;
QColorGroup enabled = colorGroup();
QColorGroup disabled = palette().disabled();
QRect focus;
QRect rect( borderSize, borderSize, width() - borderSize * 2, 0 );
PopupMenuEditorItem * i = itemList.first();
while ( i ) {
if ( i->isVisible() ) {
rect.setHeight( itemHeight( i ) );
if ( idx == currentIndex )
focus = rect;
if ( i->action()->isEnabled() ) {
flags = QStyle::Style_Enabled;
p->setPen( enabled.buttonText() );
} else {
flags = QStyle::Style_Default;
p->setPen( disabled.buttonText() );
}
drawItem( p, i, rect, flags );
rect.moveBy( 0, rect.height() );
}
i = itemList.next();
idx++;
}
// Draw the "add item" and "add separator" items
p->setPen( darkBlue );
rect.setHeight( itemHeight( &addItem ) );
if ( idx == currentIndex )
focus = rect;
drawItem( p, &addItem, rect, QStyle::Style_Default );
rect.moveBy( 0, rect.height() );
idx++;
rect.setHeight( itemHeight( &addSeparator ) );
if ( idx == currentIndex )
focus = rect;
drawItem( p, &addSeparator, rect, QStyle::Style_Default );
idx++;
if ( hasFocus() && !draggedItem )
drawWinFocusRect( p, focus );
}
示例2: HTMLColors
HTMLColors()
{
map["black"] = "#000000";
map["green"] = "#008000";
map["silver"] = "#c0c0c0";
map["lime"] = "#00ff00";
map["gray"] = "#808080";
map["olive"] = "#808000";
map["white"] = "#ffffff";
map["yellow"] = "#ffff00";
map["maroon"] = "#800000";
map["navy"] = "#000080";
map["red"] = "#ff0000";
map["blue"] = "#0000ff";
map["purple"] = "#800080";
map["teal"] = "#008080";
map["fuchsia"] = "#ff00ff";
map["aqua"] = "#00ffff";
map["crimson"] = "#dc143c";
map["indigo"] = "#4b0082";
#ifdef __BEOS__
printf( "Warning: HTMLColors::HTMLColors() not initiating all colors\n" );
#else
// ### react to style changes
// see http://www.richinstyle.com for details
QColorGroup cg = kapp->palette().active();
map["activeborder"] = cg.light(); // bordercolor of an active window
map["activecaption"] = cg.text(); // caption color of an active window
map["appworkspace"] = cg.background(); // background color of an MDI interface
map["highlight"] = cg.highlight();
map["highlighttext"] = cg.highlightedText();
cg = kapp->palette().inactive();
map["background"] = cg.background(); // desktop background color
map["buttonface"] = cg.button(); // Button background color
map["buttonhighlight"] = cg.light();
map["buttonshadow"] = cg.shadow();
map["buttontext"] = cg.buttonText();
map["captiontext"] = cg.text();
map["infobackground"] = QToolTip::palette().inactive().background();
map["menu"] = cg.background();
map["menutext"] = cg.foreground();
map["scrollbar"] = cg.background();
map["threeddarkshadow"] = cg.dark();
map["threedface"] = cg.button();
map["threedhighlight"] = cg.light();
map["threedlightshadow"] = cg.midlight();
map["window"] = cg.background();
map["windowframe"] = cg.background();
map["text"] = cg.text();
cg = kapp->palette().disabled();
map["inactiveborder"] = cg.background();
map["inactivecaption"] = cg.background();
map["inactivecaptiontext"] = cg.text();
map["graytext"] = cg.text();
#endif
};
示例3: switch
void
QWindowsStyle::drawArrow( QPainter *p, ArrowType type, bool down,
int x, int y, int w, int h,
const QColorGroup &g, bool enabled, const QBrush *fill )
{
QPointArray a; // arrow polygon
switch ( type ) {
case UpArrow:
a.setPoints( 7, -4,1, 2,1, -3,0, 1,0, -2,-1, 0,-1, -1,-2 );
break;
case DownArrow:
a.setPoints( 7, -4,-2, 2,-2, -3,-1, 1,-1, -2,0, 0,0, -1,1 );
break;
case LeftArrow:
a.setPoints( 7, 1,-3, 1,3, 0,-2, 0,2, -1,-1, -1,1, -2,0 );
break;
case RightArrow:
a.setPoints( 7, -1,-3, -1,3, 0,-2, 0,2, 1,-1, 1,1, 2,0 );
break;
}
if ( a.isNull() )
return;
if ( down ) {
x++;
y++;
}
QPen savePen = p->pen(); // save current pen
if (down)
p->setBrushOrigin(p->brushOrigin() + QPoint(1,1));
if ( fill )
p->fillRect( x, y, w, h, *fill );
if (down)
p->setBrushOrigin(p->brushOrigin() - QPoint(1,1));
if ( enabled ) {
a.translate( x+w/2, y+h/2 );
p->setPen( g.buttonText() );
p->drawLineSegments( a, 0, 3 ); // draw arrow
p->drawPoint( a[6] );
} else {
a.translate( x+w/2+1, y+h/2+1 );
p->setPen( g.light() );
p->drawLineSegments( a, 0, 3 ); // draw arrow
p->drawPoint( a[6] );
a.translate( -1, -1 );
p->setPen( g.mid() );
p->drawLineSegments( a, 0, 3 ); // draw arrow
p->drawPoint( a[6] );
}
p->setPen( savePen ); // restore pen
}
示例4: palette
/*! \brief Returns a palette with colored scrollbars
*
* This method creates a palette with skin specific scrollbar colors.
* Parent should be a widget that holds a "default" active palette, which will
* be used as base for the resulting palette.
* The returned QPalette is a copy of the parent palette but with modified
* scrollbar colors: QColorGroup::Highlight, QColorGroup::Button,
* QColorGroup::Foreground, QColorGroup::Background and QColorGroup::ButtonText.
*/
QPalette CSkin::palette(QWidget *parent)
{
QPalette pal;
QColorGroup cg;
cg = parent->QWidget::palette().active(); // copy active palette from parent
// ButtonText + arrow of scrollbar
if (colors.btnTxt)
{
cg.setColor(QColorGroup::ButtonText, QColor(colors.btnTxt));
cg.setColor(QColorGroup::Foreground, cg.buttonText());
}
// Scrollbar
if (colors.scrollbar)
{
cg.setColor(QColorGroup::Highlight, QColor(colors.scrollbar));
cg.setColor(QColorGroup::Button, cg.highlight());
cg.setColor(QColorGroup::Background, cg.highlight());
}
pal.setActive(cg);
pal.setInactive(cg);
pal.setDisabled(cg);
return pal;
}
示例5: drawControl
/*! \reimp */
void QCompactStyle::drawControl( ControlElement element, QPainter *p, const QWidget *widget, const QRect &r,
const QColorGroup &g, SFlags flags, const QStyleOption& opt )
{
switch ( element ) {
case CE_PopupMenuItem:
{
if (! widget || opt.isDefault())
break;
const QPopupMenu *popupmenu = (const QPopupMenu *) widget;
QMenuItem *mi = opt.menuItem();
if ( !mi )
break;
int tab = opt.tabWidth();
int maxpmw = opt.maxIconWidth();
bool dis = !(flags & Style_Enabled);
bool checkable = popupmenu->isCheckable();
bool act = flags & Style_Active;
int x, y, w, h;
r.rect( &x, &y, &w, &h );
QColorGroup itemg = g;
if ( checkable )
maxpmw = QMAX( maxpmw, 8 ); // space for the checkmarks
int checkcol = maxpmw;
if ( mi && mi->isSeparator() ) { // draw separator
p->setPen( g.dark() );
p->drawLine( x, y, x+w, y );
p->setPen( g.light() );
p->drawLine( x, y+1, x+w, y+1 );
return;
}
QBrush fill = act? g.brush( QColorGroup::Highlight ) :
g.brush( QColorGroup::Button );
p->fillRect( x, y, w, h, fill);
if ( !mi )
return;
if ( mi->isChecked() ) {
if ( act && !dis ) {
qDrawShadePanel( p, x, y, checkcol, h,
g, TRUE, 1, &g.brush( QColorGroup::Button ) );
} else {
qDrawShadePanel( p, x, y, checkcol, h,
g, TRUE, 1, &g.brush( QColorGroup::Midlight ) );
}
} else if ( !act ) {
p->fillRect(x, y, checkcol , h,
g.brush( QColorGroup::Button ));
}
if ( mi->iconSet() ) { // draw iconset
QIconSet::Mode mode = dis ? QIconSet::Disabled : QIconSet::Normal;
if (act && !dis )
mode = QIconSet::Active;
QPixmap pixmap;
if ( checkable && mi->isChecked() )
pixmap = mi->iconSet()->pixmap( QIconSet::Small, mode, QIconSet::On );
else
pixmap = mi->iconSet()->pixmap( QIconSet::Small, mode );
int pixw = pixmap.width();
int pixh = pixmap.height();
if ( act && !dis ) {
if ( !mi->isChecked() )
qDrawShadePanel( p, x, y, checkcol, h, g, FALSE, 1, &g.brush( QColorGroup::Button ) );
}
QRect cr( x, y, checkcol, h );
QRect pmr( 0, 0, pixw, pixh );
pmr.moveCenter( cr.center() );
p->setPen( itemg.text() );
p->drawPixmap( pmr.topLeft(), pixmap );
QBrush fill = act? g.brush( QColorGroup::Highlight ) :
g.brush( QColorGroup::Button );
p->fillRect( x+checkcol + 1, y, w - checkcol - 1, h, fill);
} else if ( checkable ) { // just "checking"...
int mw = checkcol + motifItemFrame;
int mh = h - 2*motifItemFrame;
if ( mi->isChecked() ) {
SFlags cflags = Style_Default;
if (! dis)
cflags |= Style_Enabled;
if (act)
cflags |= Style_On;
drawPrimitive( PE_CheckMark, p, QRect(x + motifItemFrame + 2, y + motifItemFrame,
mw, mh), itemg, cflags, opt );
}
}
p->setPen( act ? g.highlightedText() : g.buttonText() );
//.........这里部分代码省略.........
示例6: drawControl
void MetalStyle::drawControl( ControlElement element,
QPainter *p,
const QWidget *widget,
const QRect &r,
const QColorGroup &cg,
SFlags how,
const QStyleOption& opt ) const
{
switch( element ) {
case CE_PushButton:
{
const QPushButton *btn;
btn = (const QPushButton*)widget;
int x1, y1, x2, y2;
r.coords( &x1, &y1, &x2, &y2 );
p->setPen( cg.foreground() );
p->setBrush( QBrush(cg.button(), NoBrush) );
QBrush fill;
if ( btn->isDown() )
fill = cg.brush( QColorGroup::Mid );
else if ( btn->isOn() )
fill = QBrush( cg.mid(), Dense4Pattern );
else
fill = cg.brush( QColorGroup::Button );
if ( btn->isDefault() ) {
QPointArray a;
a.setPoints( 9,
x1, y1, x2, y1, x2, y2, x1, y2, x1, y1+1,
x2-1, y1+1, x2-1, y2-1, x1+1, y2-1, x1+1, y1+1 );
p->setPen( Qt::black );
p->drawPolyline( a );
x1 += 2;
y1 += 2;
x2 -= 2;
y2 -= 2;
}
SFlags flags = Style_Default;
if ( btn->isOn() )
flags |= Style_On;
if ( btn->isDown() )
flags |= Style_Down;
if ( !btn->isFlat() && !btn->isDown() )
flags |= Style_Raised;
drawPrimitive( PE_ButtonCommand, p,
QRect( x1, y1, x2 - x1 + 1, y2 - y1 + 1),
cg, flags, opt );
if ( btn->isMenuButton() ) {
flags = Style_Default;
if ( btn->isEnabled() )
flags |= Style_Enabled;
int dx = ( y1 - y2 - 4 ) / 3;
drawPrimitive( PE_ArrowDown, p,
QRect(x2 - dx, dx, y1, y2 - y1),
cg, flags, opt );
}
if ( p->brush().style() != NoBrush )
p->setBrush( NoBrush );
break;
}
case CE_PushButtonLabel:
{
const QPushButton *btn;
btn = (const QPushButton*)widget;
int x, y, w, h;
r.rect( &x, &y, &w, &h );
int x1, y1, x2, y2;
r.coords( &x1, &y1, &x2, &y2 );
int dx = 0;
int dy = 0;
if ( btn->isMenuButton() )
dx = ( y2 - y1 ) / 3;
if ( btn->isOn() || btn->isDown() ) {
dx--;
dy--;
}
if ( dx || dy )
p->translate( dx, dy );
x += 2;
y += 2;
w -= 4;
h -= 4;
drawItem( p, QRect( x, y, w, h ),
AlignCenter|ShowPrefix,
cg, btn->isEnabled(),
btn->pixmap(), btn->text(), -1,
(btn->isDown() || btn->isOn())? &cg.brightText() : &cg.buttonText() );
if ( dx || dy )
p->translate( -dx, -dy );
break;
}
default:
QWindowsStyle::drawControl( element, p, widget, r, cg, how, opt );
//.........这里部分代码省略.........
示例7: paintCell
void HostListItem::paintCell(QPainter * p, const QColorGroup & cg, int column, int width, int align )
{
QColorGroup m_cg( cg );
// TODO: reuse icons?
if( column == HostListItem::Video )
{
if( m_video ) { // video ?
if( m_read_only )
setPixmap( HostListItem::Video, SmallIcon("nmm_option_on_readonly") );
else
setPixmap( HostListItem::Video, SmallIcon("nmm_option_on") );
}
else
if( ! m_read_only)
setPixmap( HostListItem::Video, SmallIcon("nmm_option_off") );
}
else if( column == HostListItem::Audio )
{
if( m_audio ) {// audio ?
if( m_read_only )
setPixmap( HostListItem::Audio, SmallIcon("nmm_option_on_readonly") );
else
setPixmap( HostListItem::Audio, SmallIcon("nmm_option_on") );
}
else
if( ! m_read_only)
setPixmap( HostListItem::Audio, SmallIcon("nmm_option_off") );
}
else if( column == HostListItem::Status )
{
QFont font( p->font() );
if( ! m_status ) // Unknown
{
font.setBold( false );
setText( HostListItem::Status , i18n("Unknown") );
}
else if( m_status == NmmEngine::STATUS_OK )
{
font.setBold( false );
m_cg.setColor( QColorGroup::Text, Qt::darkGreen );
setText( HostListItem::Status , i18n("OK") );
}
else { // error
font.setBold( true );
m_cg.setColor( QColorGroup::Text, Qt::red );
setText( HostListItem::Status , i18n("Failed") );
}
p->setFont( font );
}
else if( column == HostListItem::Volume )
{
QPixmap buf( width, height() );
QColor bg = listView()->viewport()->backgroundColor();
buf.fill( bg );
bitBlt( &buf, 0, 0, pixmapVolume( PixInset ) );
// Draw gradient
static int padding = 7;
static int vol; // pixelposition
if( this == ((HostList*)listView())->m_hoveredVolume )
{
vol = listView()->viewportToContents( listView()->viewport()->mapFromGlobal( QCursor::pos() ) ).x();
vol -= listView()->header()->sectionPos( HostListItem::Volume );
}
else
vol = (m_volume / 2) + 56;
//std::cerr << "rel vol = " << vol << std::endl;
static int center = 56;
if( vol > center ) {
bitBlt( &buf, 0, 0, pixmapVolume( PixRight ), 0, 0, vol + 1 /* TODO: why + 1??? */ );
}
else if ( vol < center ) {
bitBlt( &buf, vol, 0, pixmapVolume( PixLeft ), vol, 0, 56 );
}
else
{}
// Calculate actual volume string from pixelposition
vol = volumeAtPosition( vol );
QString vol_text;
if( vol > 0 )
vol_text = "+";
vol_text += QString::number( vol );
vol_text += "%";
// Draw relative volume number
QPainter p_number(&buf);
p_number.setPen( cg.buttonText() );
QFont font;
font.setPixelSize( 9 );
p_number.setFont( font );
const QRect rect( 40, 0, 34, 15 );
p_number.drawText( rect, Qt::AlignRight | Qt::AlignVCenter, vol_text );
p_number.end();
//bitBlt( p_number.device(), 0, 0, &buf );
//.........这里部分代码省略.........