本文整理汇总了C++中QActionGroup::setObjectName方法的典型用法代码示例。如果您正苦于以下问题:C++ QActionGroup::setObjectName方法的具体用法?C++ QActionGroup::setObjectName怎么用?C++ QActionGroup::setObjectName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QActionGroup
的用法示例。
在下文中一共展示了QActionGroup::setObjectName方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QActionGroup
/**
* @brief Compras::accionesBarra
* @return
*/
QList< QActionGroup * > Compras::accionesBarra()
{
QList<QActionGroup *> lista;
QActionGroup *compras = new QActionGroup( this );
compras->setObjectName( "compras" );
compras->setProperty( "icono", ":/imagenes/compras.png" );
compras->setProperty( "titulo", "Compras y Gastos" );
compras->addAction( ActAgregarCompra );
lista.append( compras );
return lista;
}
示例2: QActionGroup
/*!
\fn presupuesto::accionesBarra()
Devuelve la lista de acciones que deben ir en cada una de las barras laterales en sus repectivos grupos
@return QList<QActionGroup *> Lista
*/
QList<QActionGroup *> presupuesto::accionesBarra()
{
QList<QActionGroup *> lista;
QActionGroup *presupuestos = new QActionGroup( this );
presupuestos->setObjectName( "presupuestos" );
presupuestos->setProperty( "titulo", "Presupuestos" );
presupuestos->setProperty( "icono", ":/imagenes/presupuesto.png" );
presupuestos->addAction( ActNuevoPresu );
presupuestos->addAction( ActPresuAnteriores );
lista.append( presupuestos );
return lista;
}
示例3: QActionGroup
/*!
\fn productos::accionesBarra()
*/
QList<QActionGroup *> productos::accionesBarra()
{
QList<QActionGroup *> lista;
QActionGroup *ventas = new QActionGroup( this );
ventas->setObjectName( "ventas" );
ventas->setProperty( "icono", ":/imagenes/ventas.jpg" );
ventas->setProperty( "titulo", "Ventas" );
ventas->addAction( ActProductos );
if( preferencias::getInstancia()->value( "Preferencias/Productos/categorias" ).toBool() )
{ ventas->addAction( ActCategorias ); }
lista.append( ventas );
return lista;
}
示例4: QActionGroup
/*!
\fn Ventas::accionesBarra()
*/
QList<QActionGroup *> Ventas::accionesBarra()
{
QList<QActionGroup *> lista;
/////////////////////////////////////////////////////////////
// Ventas
QActionGroup *ventas = new QActionGroup( this );
ventas->setObjectName( "ventas" );
ventas->setProperty( "icono", ":/imagenes/ventas.jpg" );
ventas->setProperty( "titulo", "Ventas" );
ventas->addAction( ActAgregarVentas );
lista.append( ventas );
return lista;
}
示例5: QFrame
BreakpointsWindow::BreakpointsWindow(running_machine* machine, QWidget* parent) :
WindowQt(machine, nullptr)
{
setWindowTitle("Debug: All Breakpoints");
if (parent != nullptr)
{
QPoint parentPos = parent->pos();
setGeometry(parentPos.x()+100, parentPos.y()+100, 800, 400);
}
//
// The main frame and its input and breakpoints widgets
//
QFrame* mainWindowFrame = new QFrame(this);
// The main breakpoints view
m_breakpointsView = new DebuggerView(DVT_BREAK_POINTS, m_machine, this);
// Layout
QVBoxLayout* vLayout = new QVBoxLayout(mainWindowFrame);
vLayout->setObjectName("vlayout");
vLayout->setSpacing(3);
vLayout->setContentsMargins(2,2,2,2);
vLayout->addWidget(m_breakpointsView);
setCentralWidget(mainWindowFrame);
//
// Menu bars
//
QActionGroup* typeGroup = new QActionGroup(this);
typeGroup->setObjectName("typegroup");
QAction* typeBreak = new QAction("Breakpoints", this);
typeBreak->setObjectName("typebreak");
QAction* typeWatch = new QAction("Watchpoints", this);
typeWatch->setObjectName("typewatch");
typeBreak->setCheckable(true);
typeWatch->setCheckable(true);
typeBreak->setActionGroup(typeGroup);
typeWatch->setActionGroup(typeGroup);
typeBreak->setShortcut(QKeySequence("Ctrl+1"));
typeWatch->setShortcut(QKeySequence("Ctrl+2"));
typeBreak->setChecked(true);
connect(typeGroup, &QActionGroup::triggered, this, &BreakpointsWindow::typeChanged);
// Assemble the options menu
QMenu* optionsMenu = menuBar()->addMenu("&Options");
optionsMenu->addActions(typeGroup->actions());
}
示例6: QFrame
MemoryWindow::MemoryWindow(running_machine* machine, QWidget* parent) :
WindowQt(machine, nullptr)
{
setWindowTitle("Debug: Memory View");
if (parent != nullptr)
{
QPoint parentPos = parent->pos();
setGeometry(parentPos.x()+100, parentPos.y()+100, 800, 400);
}
//
// The main frame and its input and log widgets
//
QFrame* mainWindowFrame = new QFrame(this);
// The top frame & groupbox that contains the input widgets
QFrame* topSubFrame = new QFrame(mainWindowFrame);
// The input edit
m_inputEdit = new QLineEdit(topSubFrame);
connect(m_inputEdit, &QLineEdit::returnPressed, this, &MemoryWindow::expressionSubmitted);
// The memory space combo box
m_memoryComboBox = new QComboBox(topSubFrame);
m_memoryComboBox->setObjectName("memoryregion");
m_memoryComboBox->setMinimumWidth(300);
connect(m_memoryComboBox, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, &MemoryWindow::memoryRegionChanged);
// The main memory window
m_memTable = new DebuggerMemView(DVT_MEMORY, m_machine, this);
// Layout
QHBoxLayout* subLayout = new QHBoxLayout(topSubFrame);
subLayout->addWidget(m_inputEdit);
subLayout->addWidget(m_memoryComboBox);
subLayout->setSpacing(3);
subLayout->setContentsMargins(2,2,2,2);
QVBoxLayout* vLayout = new QVBoxLayout(mainWindowFrame);
vLayout->setSpacing(3);
vLayout->setContentsMargins(2,2,2,2);
vLayout->addWidget(topSubFrame);
vLayout->addWidget(m_memTable);
setCentralWidget(mainWindowFrame);
//
// Menu bars
//
// Create a data format group
QActionGroup* dataFormat = new QActionGroup(this);
dataFormat->setObjectName("dataformat");
QAction* formatActOne = new QAction("1-byte chunks", this);
QAction* formatActTwo = new QAction("2-byte chunks", this);
QAction* formatActFour = new QAction("4-byte chunks", this);
QAction* formatActEight = new QAction("8-byte chunks", this);
QAction* formatAct32bitFloat = new QAction("32 bit floating point", this);
QAction* formatAct64bitFloat = new QAction("64 bit floating point", this);
QAction* formatAct80bitFloat = new QAction("80 bit floating point", this);
formatActOne->setObjectName("formatActOne");
formatActTwo->setObjectName("formatActTwo");
formatActFour->setObjectName("formatActFour");
formatActEight->setObjectName("formatActEight");
formatAct32bitFloat->setObjectName("formatAct32bitFloat");
formatAct64bitFloat->setObjectName("formatAct64bitFloat");
formatAct80bitFloat->setObjectName("formatAct80bitFloat");
formatActOne->setCheckable(true);
formatActTwo->setCheckable(true);
formatActFour->setCheckable(true);
formatActEight->setCheckable(true);
formatAct32bitFloat->setCheckable(true);
formatAct64bitFloat->setCheckable(true);
formatAct80bitFloat->setCheckable(true);
formatActOne->setActionGroup(dataFormat);
formatActTwo->setActionGroup(dataFormat);
formatActFour->setActionGroup(dataFormat);
formatActEight->setActionGroup(dataFormat);
formatAct32bitFloat->setActionGroup(dataFormat);
formatAct64bitFloat->setActionGroup(dataFormat);
formatAct80bitFloat->setActionGroup(dataFormat);
formatActOne->setShortcut(QKeySequence("Ctrl+1"));
formatActTwo->setShortcut(QKeySequence("Ctrl+2"));
formatActFour->setShortcut(QKeySequence("Ctrl+4"));
formatActEight->setShortcut(QKeySequence("Ctrl+8"));
formatAct32bitFloat->setShortcut(QKeySequence("Ctrl+9"));
formatActOne->setChecked(true);
connect(dataFormat, &QActionGroup::triggered, this, &MemoryWindow::formatChanged);
// Create a address display group
QActionGroup* addressGroup = new QActionGroup(this);
addressGroup->setObjectName("addressgroup");
QAction* addressActLogical = new QAction("Logical Addresses", this);
QAction* addressActPhysical = new QAction("Physical Addresses", this);
addressActLogical->setCheckable(true);
addressActPhysical->setCheckable(true);
addressActLogical->setActionGroup(addressGroup);
addressActPhysical->setActionGroup(addressGroup);
addressActLogical->setShortcut(QKeySequence("Ctrl+G"));
addressActPhysical->setShortcut(QKeySequence("Ctrl+Y"));
//.........这里部分代码省略.........
示例7: QFrame
MemoryWindow::MemoryWindow(running_machine* machine, QWidget* parent) :
WindowQt(machine, NULL)
{
setWindowTitle("Debug: Memory View");
if (parent != NULL)
{
QPoint parentPos = parent->pos();
setGeometry(parentPos.x()+100, parentPos.y()+100, 800, 400);
}
//
// The main frame and its input and log widgets
//
QFrame* mainWindowFrame = new QFrame(this);
// The top frame & groupbox that contains the input widgets
QFrame* topSubFrame = new QFrame(mainWindowFrame);
// The input edit
m_inputEdit = new QLineEdit(topSubFrame);
connect(m_inputEdit, SIGNAL(returnPressed()), this, SLOT(expressionSubmitted()));
// The memory space combo box
m_memoryComboBox = new QComboBox(topSubFrame);
m_memoryComboBox->setObjectName("memoryregion");
m_memoryComboBox->setMinimumWidth(300);
connect(m_memoryComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(memoryRegionChanged(int)));
// The main memory window
m_memTable = new DebuggerMemView(DVT_MEMORY, m_machine, this);
// Layout
QHBoxLayout* subLayout = new QHBoxLayout(topSubFrame);
subLayout->addWidget(m_inputEdit);
subLayout->addWidget(m_memoryComboBox);
subLayout->setSpacing(3);
subLayout->setContentsMargins(2,2,2,2);
QVBoxLayout* vLayout = new QVBoxLayout(mainWindowFrame);
vLayout->setSpacing(3);
vLayout->setContentsMargins(2,2,2,2);
vLayout->addWidget(topSubFrame);
vLayout->addWidget(m_memTable);
setCentralWidget(mainWindowFrame);
//
// Menu bars
//
// Create a byte-chunk group
QActionGroup* chunkGroup = new QActionGroup(this);
chunkGroup->setObjectName("chunkgroup");
QAction* chunkActOne = new QAction("1-byte chunks", this);
chunkActOne->setObjectName("chunkActOne");
QAction* chunkActTwo = new QAction("2-byte chunks", this);
chunkActTwo->setObjectName("chunkActTwo");
QAction* chunkActFour = new QAction("4-byte chunks", this);
chunkActFour->setObjectName("chunkActFour");
chunkActOne->setCheckable(true);
chunkActTwo->setCheckable(true);
chunkActFour->setCheckable(true);
chunkActOne->setActionGroup(chunkGroup);
chunkActTwo->setActionGroup(chunkGroup);
chunkActFour->setActionGroup(chunkGroup);
chunkActOne->setShortcut(QKeySequence("Ctrl+1"));
chunkActTwo->setShortcut(QKeySequence("Ctrl+2"));
chunkActFour->setShortcut(QKeySequence("Ctrl+4"));
chunkActOne->setChecked(true);
connect(chunkGroup, SIGNAL(triggered(QAction*)), this, SLOT(chunkChanged(QAction*)));
// Create a address display group
QActionGroup* addressGroup = new QActionGroup(this);
addressGroup->setObjectName("addressgroup");
QAction* addressActLogical = new QAction("Logical Addresses", this);
QAction* addressActPhysical = new QAction("Physical Addresses", this);
addressActLogical->setCheckable(true);
addressActPhysical->setCheckable(true);
addressActLogical->setActionGroup(addressGroup);
addressActPhysical->setActionGroup(addressGroup);
addressActLogical->setShortcut(QKeySequence("Ctrl+G"));
addressActPhysical->setShortcut(QKeySequence("Ctrl+Y"));
addressActLogical->setChecked(true);
connect(addressGroup, SIGNAL(triggered(QAction*)), this, SLOT(addressChanged(QAction*)));
// Create a reverse view radio
QAction* reverseAct = new QAction("Reverse View", this);
reverseAct->setObjectName("reverse");
reverseAct->setCheckable(true);
reverseAct->setShortcut(QKeySequence("Ctrl+R"));
connect(reverseAct, SIGNAL(toggled(bool)), this, SLOT(reverseChanged(bool)));
// Create increase and decrease bytes-per-line actions
QAction* increaseBplAct = new QAction("Increase Bytes Per Line", this);
QAction* decreaseBplAct = new QAction("Decrease Bytes Per Line", this);
increaseBplAct->setShortcut(QKeySequence("Ctrl+P"));
decreaseBplAct->setShortcut(QKeySequence("Ctrl+O"));
connect(increaseBplAct, SIGNAL(triggered(bool)), this, SLOT(increaseBytesPerLine(bool)));
connect(decreaseBplAct, SIGNAL(triggered(bool)), this, SLOT(decreaseBytesPerLine(bool)));
//.........这里部分代码省略.........
示例8: imageIterTest
MainWindow::MainWindow(running_machine* machine, QWidget* parent) :
WindowQt(machine, nullptr),
m_historyIndex(0),
m_inputHistory()
{
setGeometry(300, 300, 1000, 600);
//
// The main frame and its input and log widgets
//
QFrame* mainWindowFrame = new QFrame(this);
// The input line
m_inputEdit = new QLineEdit(mainWindowFrame);
connect(m_inputEdit, &QLineEdit::returnPressed, this, &MainWindow::executeCommandSlot);
m_inputEdit->installEventFilter(this);
// The log view
m_consoleView = new DebuggerView(DVT_CONSOLE,
m_machine,
mainWindowFrame);
m_consoleView->setFocusPolicy(Qt::NoFocus);
m_consoleView->setPreferBottom(true);
QVBoxLayout* vLayout = new QVBoxLayout(mainWindowFrame);
vLayout->addWidget(m_consoleView);
vLayout->addWidget(m_inputEdit);
vLayout->setSpacing(3);
vLayout->setContentsMargins(4,0,4,2);
setCentralWidget(mainWindowFrame);
//
// Options Menu
//
// Create three commands
m_breakpointToggleAct = new QAction("Toggle Breakpoint at Cursor", this);
m_breakpointEnableAct = new QAction("Disable Breakpoint at Cursor", this);
m_runToCursorAct = new QAction("Run to Cursor", this);
m_breakpointToggleAct->setShortcut(Qt::Key_F9);
m_breakpointEnableAct->setShortcut(Qt::SHIFT + Qt::Key_F9);
m_runToCursorAct->setShortcut(Qt::Key_F4);
connect(m_breakpointToggleAct, &QAction::triggered, this, &MainWindow::toggleBreakpointAtCursor);
connect(m_breakpointEnableAct, &QAction::triggered, this, &MainWindow::enableBreakpointAtCursor);
connect(m_runToCursorAct, &QAction::triggered, this, &MainWindow::runToCursor);
// Right bar options
QActionGroup* rightBarGroup = new QActionGroup(this);
rightBarGroup->setObjectName("rightbargroup");
QAction* rightActRaw = new QAction("Raw Opcodes", this);
QAction* rightActEncrypted = new QAction("Encrypted Opcodes", this);
QAction* rightActComments = new QAction("Comments", this);
rightActRaw->setCheckable(true);
rightActEncrypted->setCheckable(true);
rightActComments->setCheckable(true);
rightActRaw->setActionGroup(rightBarGroup);
rightActEncrypted->setActionGroup(rightBarGroup);
rightActComments->setActionGroup(rightBarGroup);
rightActRaw->setShortcut(QKeySequence("Ctrl+R"));
rightActEncrypted->setShortcut(QKeySequence("Ctrl+E"));
rightActComments->setShortcut(QKeySequence("Ctrl+N"));
rightActRaw->setChecked(true);
connect(rightBarGroup, &QActionGroup::triggered, this, &MainWindow::rightBarChanged);
// Assemble the options menu
QMenu* optionsMenu = menuBar()->addMenu("&Options");
optionsMenu->addAction(m_breakpointToggleAct);
optionsMenu->addAction(m_breakpointEnableAct);
optionsMenu->addAction(m_runToCursorAct);
optionsMenu->addSeparator();
optionsMenu->addActions(rightBarGroup->actions());
//
// Images menu
//
image_interface_iterator imageIterTest(m_machine->root_device());
if (imageIterTest.first() != nullptr)
{
createImagesMenu();
}
//
// Dock window menu
//
QMenu* dockMenu = menuBar()->addMenu("Doc&ks");
setCorner(Qt::TopRightCorner, Qt::TopDockWidgetArea);
setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
// The processor dock
QDockWidget* cpuDock = new QDockWidget("processor", this);
cpuDock->setObjectName("cpudock");
cpuDock->setAllowedAreas(Qt::LeftDockWidgetArea);
m_procFrame = new ProcessorDockWidget(m_machine, cpuDock);
cpuDock->setWidget(dynamic_cast<QWidget*>(m_procFrame));
addDockWidget(Qt::LeftDockWidgetArea, cpuDock);
dockMenu->addAction(cpuDock->toggleViewAction());
//.........这里部分代码省略.........
示例9: QFrame
DasmWindow::DasmWindow(running_machine* machine, QWidget* parent) :
WindowQt(machine, nullptr)
{
setWindowTitle("Debug: Disassembly View");
if (parent != nullptr)
{
QPoint parentPos = parent->pos();
setGeometry(parentPos.x()+100, parentPos.y()+100, 800, 400);
}
//
// The main frame and its input and log widgets
//
QFrame* mainWindowFrame = new QFrame(this);
// The top frame & groupbox that contains the input widgets
QFrame* topSubFrame = new QFrame(mainWindowFrame);
// The input edit
m_inputEdit = new QLineEdit(topSubFrame);
connect(m_inputEdit, &QLineEdit::returnPressed, this, &DasmWindow::expressionSubmitted);
// The cpu combo box
m_cpuComboBox = new QComboBox(topSubFrame);
m_cpuComboBox->setObjectName("cpu");
m_cpuComboBox->setMinimumWidth(300);
connect(m_cpuComboBox, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, &DasmWindow::cpuChanged);
// The main disasm window
m_dasmView = new DebuggerView(DVT_DISASSEMBLY, m_machine, this);
connect(m_dasmView, &DebuggerView::updated, this, &DasmWindow::dasmViewUpdated);
// Force a recompute of the disassembly region
downcast<debug_view_disasm*>(m_dasmView->view())->set_expression("curpc");
// Populate the combo box & set the proper cpu
populateComboBox();
//const debug_view_source *source = mem->views[0]->view->source_for_device(curcpu);
//gtk_combo_box_set_active(zone_w, mem->views[0]->view->source_list().indexof(*source));
//mem->views[0]->view->set_source(*source);
// Layout
QHBoxLayout* subLayout = new QHBoxLayout(topSubFrame);
subLayout->addWidget(m_inputEdit);
subLayout->addWidget(m_cpuComboBox);
subLayout->setSpacing(3);
subLayout->setContentsMargins(2,2,2,2);
QVBoxLayout* vLayout = new QVBoxLayout(mainWindowFrame);
vLayout->setSpacing(3);
vLayout->setContentsMargins(2,2,2,2);
vLayout->addWidget(topSubFrame);
vLayout->addWidget(m_dasmView);
setCentralWidget(mainWindowFrame);
//
// Menu bars
//
// Create three commands
m_breakpointToggleAct = new QAction("Toggle Breakpoint at Cursor", this);
m_breakpointEnableAct = new QAction("Disable Breakpoint at Cursor", this);
m_runToCursorAct = new QAction("Run to Cursor", this);
m_breakpointToggleAct->setShortcut(Qt::Key_F9);
m_breakpointEnableAct->setShortcut(Qt::SHIFT + Qt::Key_F9);
m_runToCursorAct->setShortcut(Qt::Key_F4);
connect(m_breakpointToggleAct, &QAction::triggered, this, &DasmWindow::toggleBreakpointAtCursor);
connect(m_breakpointEnableAct, &QAction::triggered, this, &DasmWindow::enableBreakpointAtCursor);
connect(m_runToCursorAct, &QAction::triggered, this, &DasmWindow::runToCursor);
// Right bar options
QActionGroup* rightBarGroup = new QActionGroup(this);
rightBarGroup->setObjectName("rightbargroup");
QAction* rightActRaw = new QAction("Raw Opcodes", this);
QAction* rightActEncrypted = new QAction("Encrypted Opcodes", this);
QAction* rightActComments = new QAction("Comments", this);
rightActRaw->setCheckable(true);
rightActEncrypted->setCheckable(true);
rightActComments->setCheckable(true);
rightActRaw->setActionGroup(rightBarGroup);
rightActEncrypted->setActionGroup(rightBarGroup);
rightActComments->setActionGroup(rightBarGroup);
rightActRaw->setShortcut(QKeySequence("Ctrl+R"));
rightActEncrypted->setShortcut(QKeySequence("Ctrl+E"));
rightActComments->setShortcut(QKeySequence("Ctrl+N"));
rightActRaw->setChecked(true);
connect(rightBarGroup, &QActionGroup::triggered, this, &DasmWindow::rightBarChanged);
// Assemble the options menu
QMenu* optionsMenu = menuBar()->addMenu("&Options");
optionsMenu->addAction(m_breakpointToggleAct);
optionsMenu->addAction(m_breakpointEnableAct);
optionsMenu->addAction(m_runToCursorAct);
optionsMenu->addSeparator();
optionsMenu->addActions(rightBarGroup->actions());
}