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C++ PropertyNameList::find方法代码示例

本文整理汇总了C++中PropertyNameList::find方法的典型用法代码示例。如果您正苦于以下问题:C++ PropertyNameList::find方法的具体用法?C++ PropertyNameList::find怎么用?C++ PropertyNameList::find使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PropertyNameList的用法示例。


在下文中一共展示了PropertyNameList::find方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnPropertyChange

void ElementImage::OnPropertyChange(const PropertyNameList& changed_properties)
{
    Element::OnPropertyChange(changed_properties);

    if (changed_properties.find(BACKGROUND_COLOR) != changed_properties.end() ||
        changed_properties.find(OPACITY) != changed_properties.end()) {
        GenerateGeometry();
    }
}
开发者ID:aquawicket,项目名称:libRocket,代码行数:9,代码来源:ElementImage.cpp

示例2: OnPropertyChange

// Repositions the document if necessary.
void ElementDocument::OnPropertyChange(const PropertyNameList& changed_properties)
{
	Element::OnPropertyChange(changed_properties);

	if (changed_properties.find(TOP) != changed_properties.end() ||
		changed_properties.find(RIGHT) != changed_properties.end() ||
		changed_properties.find(BOTTOM) != changed_properties.end() ||
		changed_properties.find(LEFT) != changed_properties.end())
		UpdatePosition();
}
开发者ID:Kaperstone,项目名称:warsow,代码行数:11,代码来源:ElementDocument.cpp

示例3: OnAttributeChange

void ElementHandle::OnAttributeChange(const PropertyNameList& changed_attributes)
{
	Element::OnAttributeChange(changed_attributes);

	// Reset initialised state if the move or size targets have changed.
	if (changed_attributes.find("move_target") != changed_attributes.end() ||
		changed_attributes.find("size_target") != changed_attributes.end())
	{
		initialised = false;
		move_target = NULL;
		size_target = NULL;
	}
}
开发者ID:LiberatorUSA,项目名称:GUCEF,代码行数:13,代码来源:ElementHandle.cpp

示例4: OnPropertyChange

// Repositions the document if necessary.
void ElementDocument::OnPropertyChange(const PropertyNameList& changed_properties)
{
	Element::OnPropertyChange(changed_properties);

	// If the document's font-size has been changed, we need to dirty all rem properties.
	if (changed_properties.find(FONT_SIZE) != changed_properties.end())
		GetStyle()->DirtyRemProperties();

	if (changed_properties.find(TOP) != changed_properties.end() ||
		changed_properties.find(RIGHT) != changed_properties.end() ||
		changed_properties.find(BOTTOM) != changed_properties.end() ||
		changed_properties.find(LEFT) != changed_properties.end())
		UpdatePosition();
}
开发者ID:Gambini,项目名称:libRocket,代码行数:15,代码来源:ElementDocument.cpp

示例5: GetDefinedProperties

// Returns the list of properties this element definition defines for an element with the given set of pseudo-classes.
void ElementDefinition::GetDefinedProperties(PropertyNameList& property_names, const PseudoClassList& pseudo_classes) const
{
	for (PropertyMap::const_iterator i = properties.GetProperties().begin(); i != properties.GetProperties().end(); ++i)
		property_names.insert((*i).first);

	for (PseudoClassPropertyDictionary::const_iterator i = pseudo_class_properties.begin(); i != pseudo_class_properties.end(); ++i)
	{
		// If this property is already in the default dictionary, don't bother checking for it here.
		if (property_names.find((*i).first) != property_names.end())
			continue;

		const PseudoClassPropertyList& property_list = (*i).second;

		// Search through all the pseudo-class combinations that have a definition for this property; if the calling
		// element matches at least one of them, then add it to the list.
		bool property_defined = false;
		for (size_t j = 0; j < property_list.size(); ++j)
		{
			if (IsPseudoClassRuleApplicable(property_list[j].first, pseudo_classes))
			{
				property_defined = true;
				break;
			}
		}

		if (property_defined)
			property_names.insert((*i).first);
	}
}
开发者ID:Wilhansen,项目名称:libRocket,代码行数:30,代码来源:ElementDefinition.cpp

示例6: OnPropertyChange

// called when element properites are changed
void ElementImage::OnPropertyChange(const PropertyNameList& changed_properties)
{
	Rocket::Core::Element::OnPropertyChange(changed_properties);

	// Check if color property has been changed.
	if (changed_properties.find(COLOR) != changed_properties.end() )
	{
		geometry_dirty = true;
	}

	// Check if opacity has been changed
	if (changed_properties.find(OPACITY) != changed_properties.end() )
	{
		geometry_dirty = true;
	}
}
开发者ID:Foe-of-Eternity,项目名称:Unvanquished,代码行数:17,代码来源:ElementImage.cpp

示例7: OnPropertyChange

void ElementTextDefault::OnPropertyChange(const PropertyNameList& changed_properties)
{
	Element::OnPropertyChange(changed_properties);

	bool colour_changed = false;
	bool font_face_changed = false;

	if (changed_properties.find(COLOR) != changed_properties.end())
	{
		// Fetch our (potentially) new colour.
		Colourb new_colour = GetProperty(COLOR)->value.Get< Colourb >();
		colour_changed = colour != new_colour;
		if (colour_changed)
			colour = new_colour;
	}

	if (changed_properties.find(FONT_FAMILY) != changed_properties.end() ||
		changed_properties.find(FONT_CHARSET) != changed_properties.end() ||
		changed_properties.find(FONT_WEIGHT) != changed_properties.end() ||
		changed_properties.find(FONT_STYLE) != changed_properties.end() ||
		changed_properties.find(FONT_SIZE) != changed_properties.end())
	{
		font_face_changed = true;

		geometry.clear();
		font_dirty = true;
	}

	if (changed_properties.find(TEXT_DECORATION) != changed_properties.end())
	{
		decoration_property = GetProperty< int >(TEXT_DECORATION);
		if (decoration_property != TEXT_DECORATION_NONE)
		{
			if (decoration_property != generated_decoration)
			{
				decoration.Release(true);

				FontFaceHandle* font_face_handle = GetFontFaceHandle();
				if (font_face_handle != NULL)
				{
					for (size_t i = 0; i < lines.size(); ++i)
						GenerateDecoration(font_face_handle, lines[i]);
				}

				generated_decoration = decoration_property;
			}
		}
	}

	if (font_face_changed)
	{
		// We have to let our document know we need to be regenerated.
		if (dirty_layout_on_change)
			DirtyLayout();
	}
	else if (colour_changed)
	{
		// Force the geometry to be regenerated.
		geometry_dirty = true;

		// Re-colour the decoration geometry.
		Container::vector< Vertex >::Type& vertices = decoration.GetVertices();
		for (size_t i = 0; i < vertices.size(); ++i)
			vertices[i].colour = colour;

		decoration.Release();
	}
}
开发者ID:questor,项目名称:libRocket,代码行数:68,代码来源:ElementTextDefault.cpp


注:本文中的PropertyNameList::find方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。